[Arc 4] Prologue: Continent of Luxuria
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The sea breeze is lovely~. Too bad I'm one of the few that thinks that...

We're currently en route to the continent of Luxuria, which houses the country of Wakoku, this world's equivalent to Japan. I would be lying if I said I wasn't excited, but even the trip alone is enough to lift my spirit. I must have grown attached to large bodies of water. I did grow up in the Water-Knot, which was a large container for one of the world's largest lakes. 

"Ugh......this is...nothing...*urp*!" - Mira

"Just go down to your cabin already." - Garami

"...Fine..." - Mira

Not that the others are as lucky as me.

As the ship cruised through the waves, surprisingly, more than half of our group from Damavand got hit by nasty seasickness. Mira here, who keeps on putting up a strong front, got hit the lightest of the group, with the others being 100% incapacitated. The only one decently moving around is me, Iron, Alf, and Lily.

Lily has that Voyager skill she got from that whale-heart, so even if she was weak to the sea like the rest, I bet some hidden ability from that thing would help her anyway. Alf grew up in a port town, so no surprise there either. Iron... is kinda a surprise, but considering he's actually an undead, and they can't get sick...

The voyage went on smoothly when we look away from the guys down in their cabins, trying not to swab the floor with... unspeakable stuff. And one more thing...

"Miss Garami, thank you again for accepting this request-" - Kaizo

"Yeah, yeah, yeah, yeah." - Garami

Is this some kinda Wakoku-hospitality? Someone's gonna end up in a hospital if that ninja-geezer doesn't stop all that kowtowing. Ugh, all this respect is making me feel weird...

"We're to reach Matata Island in an hour," shouted the helmsman.

Everyone downstairs would be happy to reach our first stop. We need to stop there because we're riding on a special sea current that the local sea monster detests from being in. The current goes all the way from the Invidia continent to Matata Island, which we will dock for a few days until a new current, one that leads from Matata Island to Wakoku, appears. This world's currents are damn fickle, I tell ya.

I looked over the ship, which looks more like a cruise ship from modern time than anything, but with more wooden parts and some strange, magical-glowing equipment here and there. We're not the only ones on the ship, as there are also merchants and other adventurers hoping to get some of the sweet goods from Wakoku.

Only veteran adventurers are on board since Wakoku doesn't have any Adventurers' Union branches, so they have to impress the local lords if they wanna live as an adventurer there. 

I walked over to Iron and Lily, who were busy with some sorta game... Iron lost. Hey, Lily! Didn't I secretly tell everyone not to get Iron deeper in the dumps!? Ah, Iron's so bad with that board game he lost despite you holding back... uh-oh.

This is yet another problem: Iron's mood. He's been so depressed after that episode at the Chaos Forge when lil' Polaris got bear-napped that he's barely holding on. No puns intended. 

We've tried to cheer him up, but his "lack of abilities", as the guy himself calls it, is preventing him from doing so. He's an awesome tank, but he feels that Alf, who can control the crowd with his walls of ice and fight back with his Shadow Familiars, and even Mira, who uses her phantasmal swords to create fences of electricity, are better tanks than him. 

Two words: not true.

As the two "tanks" said themselves, Iron's lack of fear of being damage allows him to hold out to his limits while either Alf or Mira would disengage from the front line to save their own skin, even if it would endanger the rear-guard. Of course, our rear-guards are tough even at close-range, but even so, Iron would keep on withstanding as many hits as he could.

We've been trying to figure out a way to improve Iron's abilities, which again will improve his confidence, but that part isn't so easy. It's not that Iron is talentless, quite the contrary, his talents for defending is overshadowing everything else.

His only real offensive skills are those ghost-knights of his and [Counter], but both are just extensions of his defensive abilities, as they require Iron to withstand attacks to be used. And Iron wanna stop the bad guys from even doing that. 

Since he's bad with magic, and monsters wouldn't likely take the orders of some undead, we decided to provide Iron with something that allows him to trade his defensive powers for something offensive. Like a mode-change from Defense mode to Offense, with the ability to swap back whenever he wants to.

The question is; what is gonna be Iron's Offensive mode? 

"E-excuse me." 

Right when I tried to convince Iron to try to play the board game again against me (I'm planning on letting him win) when someone raised their voice at us...

There ain't anyone here. Weird. Is the sea-breeze getting to my ears?

"Excuse me!"

"Hmm? Who's talking?" - Lily

It wasn't my ears then. Lily's right though, who's talking?

"...Over there." - Iron

Iron pointed at something in the air... wait, a blue light-ball? It blended in with the ocean scenery so well I didn't notice... guess I'm completely in vacation mode, aren't I?

"Oh, right, you wouldn't notice... just a sec." 

The voice did indeed come from the light ball, and it transformed. One flash of light later, and it had taken a human appearance... ah, now I get it.

The girl in front of us has healthy skin, dark-blue hair close to black, sea-green eyes, and she's dressed in a backless, dark-blue dress with a bag filled to the brim with different items strapped over her shoulder. I can guess why she chose that, seeing the six, aqua-blue insect-like wings that are attached to her back. Kinda butterfly-looking ones.

In short, we're looking at someone from the fairy species. That light-blue glowing sphere from before must have been her miniaturized... or maybe she grew in size? In any case, while she's small, she must have emitted some kinda light. If it's either due to a skill or just a fairy trait, I've got no clue, but she doesn't seem hostile.

"Sorry for the inconvenience. Guess I should introduce myself; Ciara Tritonia. A humble painter, at your service." - Ciara

A fairy... painter? That's kinda new. I've met someone from the fairy species before, but this one's a whole new experience for me.

"Ehm, I'm Lily, this bleak one is my boss, Garami, and the gloo... glamorous armor here is Iron." - Lily

While I approve of not calling Iron "gloomy", what is that "bleak"-business, huuuuh? You wanna start something?

"Hmh, I figured. The famous 'Queen General of Velantas' isn't that easy to overlook." - Ciara

Oh, damn it. Now things are gonna turn troublesome... yet agaaaaain!

"I'll cut to the chase... mind if I can draw a picture of you?" - Ciara

......Why?

"Ehm, are you a fan of Garami?" - Lily

"Mhmm... something like that. Or, I enjoy painting any picturesque people I may come across. It brings out the inspiration in me." - Ciara

......That's it? For once, there are no strings attached?

"...Do as you please." - Garami

"Thank you. Was going to do it anyway." - Ciara

Hey! That's one line too much!

"Ah, and can I draw the two of you afterward? A strange beast and a noble knight will create the perfect painting." - Ciara

"Strange beast!?" - Lily

"...Okay." - Iron

Iron seems to have become a little brighter with that. A good trade-off for posing for a painting then. It's not that difficult either. The fairy didn't give me any unreasonable requests and simply asked me to look at the horizon. Not that I have anything against that. The sea here's pretty... huh?

I saw something strange on the horizon. Where are the binoculars...

"Something's up?" - Lily

"Saw something strange..." - Garami

Okay, let's take a look.........?

"What the heck's that?" - Garami

I saw something stupidly strange in the binoculars-

"Garami! Watch-*blub, blub, blub*!" - Lily

Huh-?! A moving pillar of water-*blub, blub, blub*-!?

---

*Gasp*, I thought I was gonna die! Damn, why're the seawater attacking people!? And it's not cool to attack someone while they're flabbergasted!!

"Everyone alright?" I asked as I looked around.

I could see Iron dragging Lily up from the sea, the chimera mumbling something like "the sea's scary", but other than that, she looks fine. The Fengfeng Tyrin jumped out of Lily's pocket as it tried to dry its feathers, but he too looks okay. In the air, I could see the little Phoenix Ember flying around. Hey, you know where the ship is? No? I see, so you don't. Useless...

That painter-fairy's also here, but she's down. Knocked down from the sight of her painting tools being ruined by the seawater. Guess everyone that was on that part of the deck got swept away by that strange pillar of water... I think. Damn, I've gotta get outta vacation-mode, fast!

"What in the world was that thing!?" - Ciara

And the depression got turned into anger.

"Not sure. Maybe some kinda sea-creature?" - Garami

"There are no sea-creatures with tentacles made out of seawater. At most, there are some jellyfish, but that doesn't mean they are 100% made out of it!" - Ciara

Really? Then Glavras was a bigger exception than I thought.

I can't see the ship, and the only flyer here was too occupied for his master's safety to know the way back, but we're on solid ground at least. On a beach, nonetheless. What is this place...

SYSTEM MESSAGE:

A new location of interest was found: the tropical island, Matata Island.

...Ah, so we're ahead of the schedule. There should be some sorta port here, so let's rest up there. Still, what was that thing? Or, those things, if that tentacle and that weird thing I saw are from different sources. The mystery deepens, I guess. Probably gonna find out about it whether I want to or not. Bo-hohoho...

---

Garami's Status Page:

Name: Garami   "Champion of Alvatria"
Race: Kur Kigal  | Gender: Female
Level: 31
Karma Value: -200 <Chaotic>
Main Class: Assassin Lv.35
Sub Class: Necromancer Lv.32
Sub Class: Grudge-Weaving Alchemist Lv.6
Sub Class: Slasher Lv.19
Skills: 174
Titles: 53
Blessings: 5
Skill Points: 6.2
HP: 805/805 MP: 1,144/1,144 SP: 783/783
STR: 904 VIT: 714 MAG: 1,044
RES: 965 SPD: 1,141 DEX: 1,293
INT: 120 LUC: 150

Skill/Title Lists:

Spoiler
Skill List:
Ability Skills:
[Health Increase Lv.11]  [HP Greater-Recovery Lv.7]  [Mana Increase Lv.34] 
[Minimized Mana Consumption Lv.33] UP1 [MP Greater-Recovery Lv.22] UP1 [Stamina Increase Lv.8] UP1
[Minimized Stamina Consumption Lv.28] UP1 [Strength Increase Lv.11]  [Vitality Increase Lv.11] 
[Magic Increase Lv.15] UP1 [Resistance Increase Lv.8] UP1 [Speed Increase Lv.17] 
[Dexterity Increase Lv.23] UP1
   
 Attack Skills:
[Assassination Arts Lv.24]  [Ehangwen-Style Self-Defense Lv.13]  [Addition Attack Lv.11] 
[Mana Burst (Darkness) Lv.35] 
[Poison Attack Lv.13] 
[Paralyze Attack Lv.15] 
[Sleep Attack Lv.14]  [Confusion Attack Lv.12]  [Bind Lv.22] UP3
[Dark Drain Lv.19]  [Death Touch Lv.7]  [Lightforce Javelin Lv.5] UP1
[Chaotic Bullet Lv.13]  [Necro Arts Lv.5]   
Magic Skills:
[Light Magic Lv.Max]  [Darkness Sorcery Lv.2] EVOLVED111 Skill Points. From [Darkness Magic]. [Poison Magic Lv.39] UP2
[Ghost Magic Lv.14] UP4 [High-Class Magic Ability Lv.23] UP1 [Miracle Magic Lv.10] UP2
[Enfeeblement Magic Lv.42] UP1 [Nether Magic Lv.49] UP1 [Summon Kin Lv.1] 
[Necromancy Lv.27] UP2 [Necromantic Ritual Lv.22] UP2  
Crafting Skills:
[Item Creation (Weaving) Lv.8] UP6 [Mixing Lv.41] UP2 [Clothing Mending Lv.20] UP3
[Create Trap Lv.45] UP3 [Create Bomb Lv.39] UP8 [Alchemic Arts Lv.7] UP5
[Refinement Circle Lv.44] UP3 [Mana Circle Lv.35] UP3 [Alchemic Mending Lv.8] UP3
[Poison Synthesis Lv.40] UP3    
Active Skills:
[Burning Warlust Lv.9]  [Liquid Control Lv.25] UP2 [Storm Compression Lv.8] UP3
[Aura of Darkness Lv.Max] 
[Chaotic Concurrence Lv.35] UP1
[Dark Chain Lv.19] UP1
[Shadow Dive Lv.15] [Toxic Hex Lv.7] UP2 [Heresy Modification Lv.40] 
[Evil Lord's Aura Lv.25] UP1 [Lightless Step Lv.1] EVOLVED26 Skill Points. From [Blink]. [Mystic Warfare Lv.31] 
[Energy Warfare Lv.47]  [Sky Jump Lv.31] UP1 [Trick Step Lv.25] UP1
[Poison Coating Lv.29] [Brute Force Lv.10] UP1 [Shooting Lv.Max] 
[Misdirection Lv.28]  [Sadistic Dominance Lv.3] [Total Presence Concealment Lv.13] 
[Recognition Obstruction Lv.37]  [Mimicry Lv.8]  [Disarm Trap Lv.26] UP1
[Swift Legs Lv.17] UP2 [Lightwalk Lv.Max]  [Masterly Thread Control Lv.3] EVOLVED36 Skill Points. From [Thread Control].
[Utility Thread Lv.9] UP1 [Fartalk Lv.20] UP3 [Workshop Creation Lv.23] UP3
[Spatial Storage Lv.19] UP1 [Genocide Drive: Speed Lv.3]   
Passive Skills:
[Swordsmanship Lv.Max]  [Marksmanship Lv.Max]  [Whipsmanship Lv.Max] 
[Thread Mastery Lv.32] UP1 [Needlesmanship Lv.41] UP1 [Magic Catalyst Lv.11] UP1
[Armor Lv.42] UP1 [Martial Arts Lv.29]  [Demon's Magic Operation Lv.36] UP2
[Sniping Lv.10] UP1 [Greater Probability Correction Lv.2] EVOLVED46 Skill Points. From [Probability Correction]. [Running Lv.5] NEW51 Skill Point.
[Acrobatics Lv.Max]  [Satiation Lv.15] UP3 [Climbing Lv.48] UP2
[Pilfer Lv.32] [Surprise Attack Lv.Max] [Critical Dance Lv.28]
[Battle Survivalist Lv.11] [Light Intensification Lv.10] UP1 [Darkness Intensification Lv.17]
[Poison Reinforcement Lv.12] UP4 [Destruction Reinforcement Lv.28] UP1 [Magic Reinforcement Lv.41] UP2
[Healing Reinforcement Lv.10] UP2 [Necromancy Reinforcement Lv.34] UP2 [Debuff Reinforcement Lv.44] UP1
[Speedcast Lv.7] UP2 [Crafting Knowledge Lv.30] UP3 [Alchemic Knowledge Lv.6] UP3
[Gathering Lv.Max] [Slumber Lv.35] UP6 [Pale Rider Lv.17] UP1
[Footwork Lv.Max] [Lockpicking Lv.42] UP3 [Fishing Lv.25] UP3
[Dismantling Lv.35] UP1 [Corpse Cannibalism Lv.4] UP1 [Thought Super-Acceleration Lv.24] UP1
[Mystic Linguistics Lv.16] UP3 [Parallel Mind Lv.12]  [Auto-Mapping Lv.38] 
[Language Adaption]
   
Resistance Skills:
[Fire Resistance Lv.10] UP4 [Water Resistance Lv.31] UP1 [Water Immunity Lv.1] NEW67 Skill Points.
[Light Resistance Lv.1] [Darkness Resistance Lv.Max]  [Darkness Immunity Lv.8] UP1
[Death Resistance Lv.4]  [Holy Resistance Lv.1] [Poison Resistance Lv.Max] 
[Poison Immunity Lv.20] UP1 [Acid Resistance Lv.3] UP2 [Undead Resistance Lv.8]
[Curse Resistance Lv.7] UP3 [Heretic Resistance Lv.42] UP1 [Heretic Immunity Lv.17] 
[Paralyze Nullification]  [Sleep Nullification]  [Confusion Nullification] 
[Charm Resistance Lv.16] UP1 [Fear Resistance Lv.Max]  [Faint Resistance Lv.31] UP1
[Pain Resistance Lv.Max]   [Pain Mitigation Lv.38] UP1 [Corruption Resistance Lv.1] 
[Daywalker] 
   
Perception Skills:
[Intuition Lv.44] [Probing Lv.26] UP1 [Identification Blocking Lv.44] UP2
[Fake Identity Lv.22] UP1 [Identity Detection Lv.8] UP2 [Mind's Eye Lv.42]
[Darklight Eye Lv.29] UP2 [Nightwatch Lv.6] UP3 [Empyrean Eyes Lv.20] UP1
Leadership Skills:
[Full Command Lv.18]  [Stratagem Lv.13]  [Directions Lv.47] UP4
[Encouragement Lv.45] UP2
[Chaos Theory Lv.13]  [Party Lv.Max] 
[Clan Lv.13]  [Undead Servant Lv.23]  [Honor Lv.Max] 
[Royal Authority Lv.32]  [Evil Royalty Lv.22]  [Assassin's Order Lv.22] 
Elements:
[Light Element Lv.31] UP3 [Greater Darkness Element Lv.12] UP1 [Poison Element Lv.25] UP5
[Lesser Heretic Element Lv.7] UP2    
Monster Skills:
[Dragon Power Lv.25] [Dragon Scales (False) Lv.12] UP1 [Spider Lord's Thread Lv.44] UP1
[Demonic Alteration (Humanoid) Lv.31] UP4 [Devil's Smile Lv.7] UP1 [Soul Chase Lv.12] UP1
[Golden Ratio Lv.35] UP2 [Poisonous Evil Eye Lv.13] [Grudge Evil Eye Lv.46] 
Extra Skills:
[Demon Lord Lv.3]  [Zahhak - Dragon of Darkness Lv.2]   
Title List:

Achievement Titles:

[Titan Killer] [Vermin Bane] [Black-Light Technique Master] 
[Merciless] [Pinch Breaker] [Mystic Arts Master] 
[Army of One]  [Queen Commander]  [Hero Killer]
[Savior]  [Mysterious Killer]  [Daredevil] 
[Extremely Foul Eater]  [Master of Threads]  [Fearbringer] 
[Poison Technique Master]  [Untouchable Warrior]  [King Slayer] 
[Caller of the Unspeakable]  [Veteran Alchemist]  [Weaver Artisan] 
[Mountain of Corpses]  [Overworker]  [Destroyer] 
[Villain Killer]  [Spicy Challenger]   

Hunting Titles:

[Dread Spirit Genocider] [Monster Slaughterer]  [Beast Slaughterer] 
[Arachnid Slayer]  [Rodent Slaughterer]  [Humanoid Slayer] 
[Undead Genocider]  [Skeleton Genocider]  [Zombie Slayer] 
[Ghost Genocider]  [Inorganic Slayer]  [Demi-Monster Slayer] 
[Slime Slayer]  [Dragon Slaughterer]   

Status Titles:

[Champion of Alvatria] [Migrant] [Reincarnator]
[Lord of Evil] [True Chaos] [Slayer of the Ultimate] 
[C-Rank Adventurer]  [Death's Horseman]  [Liberator of Tir na Nog] 
[Primogenitor]  [Commander of the Velantas Civil War]  [Dungeon Ruler] 
[Guild Master: Nightmare Voyagers]     
[collapse]

Equipment Page:

Spoiler
Equipment Page:

Head:

None 

Body:

Name: Silent Demon's Light Armor

Stats: [DEF: 120], [MDEF: 115]

Effects:

Presence Concealment [Small] Sound Dampening [Small] VIT Increase [Normal]   

Underwear:

Name: Silent Spider's Tunic

Stats: [DEF: 60], [MDEF: 65]

Effects:

DEX Increase [Normal] Poison Resistance UP [Normal]    

Arms:

Name: Alchemist's Gloves

Stats: [DEF: 55], [MDEF: 70]

Effects:

Alchemic Support DEX Increase [Normal]    

Legs:

Name: Night Demon's Leggings

Stats: [DEF: 80], [MDEF: 80]

Effects:

Silent Dash SPD Increase [Small] Darkness attribute UP [Small]  Shadow Attribute UP [Small] 

Feet:

Name: Gale Boots

Stats: [DEF: 55], [MDEF: 35]

Effects:

Quick Pace SPD Increase [Small]     

Weapon (Right hand):

Name: Carnwennan

Stats: [ATK: 350], [MATK: 360]

Effects:

Shadow-Threading  Enhanced Dark Weapon Darkness attribute UP: [Small] Shadow attribute UP: [Normal]
Automatic Growth Automatic Repair    

Weapon (Left hand):

Name: Dragon Claw Dagger (Prototype)

Stats: [ATK: 380]

Effects:

Dark Erosion (Weak) Dragon Soul Darkness Attribute UP: [Normal] STR Increase [Normal]

Accessory (Earring):

Name: Nightmare Drop

Stats: ---

Effects:

Improved MP Regeneration [Small] Darkness Cost Reduction (MP) [Small]  Darkness Magic UP [Normal]  

Accessory (Earring):

Name: Wolf's Fang

Stats: ---

Effects:

Critical Damage Increase [Small]      

Accessory (Bracelet):

Name: Bracelet of Strength

Stats: [DEF: 5]

Effects:

STR Increase [Small]      

Accessory (Anklet):

Name: Anklet of Fleefoot

Stats: ---

Effects:

SPD Increase [Small]      

Accessory (Rosary):

Name: Unholy Rosary

Stats: ---

Effects:

Improved Necromancy: [Small] Necromancy Cost Reduction: [Small]    

Accessory (Belt):

Name: Great Wolf's Belt

Stats: [DEF: 10]

Effects:

STR Increase [Small] SPD Increase [Small]    

Accessory (Ring):

Name: Anti-Magic Ring

Stats: [MDEF: 30]

Effects:

Magic Resistance UP [Small]      
[collapse]

Kigal-Note/Artisan Classes: Painter

Class:
Painter
Type: Artisan Class
Rank: Intermediate
Unlock Requirements:
  • Having cleared the Legacy Quest: "First Painting"
Effects:
  • Alters the growth of mentioned stats:
    • DEX growth increase [Small]
  • Unlocks skills related to painting.
  • Recipe Effect (Paintings).
Skills obtained by advancing in the Painter Class:
Obtained from Main Class only: [Crafter's Eye Lv.1]
Obtained at Lv.1: [Painting Lv.1]
Obtained at Lv.1: [Ink Creation Lv.1] Obtained at Lv.10: [Paper Creation Lv.1]
Obtained at Lv.20: [Memory Lv.1] Obtained at Lv.30: [Discovery Lv.1] 
Obtained at Lv.40: [Workshop Creation Lv.1]
Obtained at Lv.50: [Crafting Knowledge Lv.1]

Description:

Painters are a type of Artisans that shares many similarities to the Scribe class, as they share many of each other's skills. The difference is that Painters focus more on the outside world to be able to paint the splendor of the world, while Scribes would rather lock themselves in their ateliers and write about anything in their memory.

The difference is clearly seen in that the skills [Crafter's Eye] and [Discovery] are replacing the Scribe class's [Lesser Ink Attribute] and [Steady Grip] skills, and that the [Memory] skill comes before the [Workshop Creation] skill, as Painters are less likely to set up an atelier until they have memorized enough landscapes and events to paint from.

Painters and Scribes still have a highly integrated relationship, as Scribes more than often ask for the assistance of Painters to create illustrations to the Scribe's works, as the Scribes themselves would focus on writing rather than painting.

Painters walk around the globe to discover new events, locations, and people that they can draw. This makes them a type of traveling Artisan. It is very likely to find a Painter set up near a beautiful natural landscape. It is also a class that many travelers, mostly adventurers with spare Skill Points and Sub Classes, obtain after being fascinated by the scenery as they travel. For a traveler, being a Painter is sort of a badge of honor that says that their abilities to survive are so great that they can actually enjoy their travels.

Lily's comment: Painters are strong people then? Wow...

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