|Skills obtained by advancing in the Fallen Mage Class:|
|Obtained from Main Class only:||[Debuff Reinforcement Lv.1]||Obtained at Lv.1:||[Fallen Magic Lv.1]|
|Obtained at Lv.1:||[Meditation Lv.1]||Obtained at Lv.10:||[Speedcast Lv.1]|
|Obtained at Lv.20:||[Chant Reinforcement Lv.1]||Obtained at Lv.30:||[Deprave Lv.1]|
|Obtained at Lv.40:||[Defilement Magic Lv.1]||Obtained at Lv.50:||[Magic Reinforcement Lv.1]|
Fallen Mages are Celestials who have fallen from grace and started to make use of impure magic to make others fall like them.
This class is exclusive for Fallen Celestials, and like most other race-limited magician classes, it provides most of the magic-supporting skills available at this level.
In addition, this class grants usage of [Fallen Magic], which is essentially magic of the Holy- and Curse attributes, but it can also use magic spells of other attributes, should the Fallen Mage have access to Fallen-type skills of different attributes.
And as the icing on the cake, Fallen Mages can use [Defilement Magic], which includes spells from the Curse- and Heretic attributes that have the common point of causing mental disorder. Some Fallen Celestials use this on other Celestials to "drag them down from heaven", as they prefer to call it.
Garami's comment: Noire with mind control...are we all gonna turn into Filyn-fans!!?
Alf's comment: No, not at all. She's too taken by the big boss to even consider the thought of others needing to be mind-controlled for that.