Revamping the status screen + removing the general skills + general thought about the strength scaling.
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Well, as the title said, I am revamping the status menu a bit, and I will implement it after my test in 2 days.

Its from this:

Spoiler

Status:

[Overall Evolution Rank: lvl 0]

[Strength lvl 0] (0%)
[Vitality lvl 0](0%)
[Toughness lvl 0](0%)
[Agility lvl 0](0%)
[Dexterity lvl 0](0%)
[Cognition lvl 0](0%)
[Senses lvl 0](0%)
[Immunity lvl 0](0%)
[Mana Core lvl -](0%)

Skills:

Unique Skills:
[Precognition lvl - (0%)]
[Time Stipend: Current regen: 1 sec/day. Current max capacity: 1 min. Current time saved: 1 min]
[Current Sub-skills: Back]

[collapse]

To this:

Spoiler

Status:

[Name: Elijah White]
[Race: Human]
[Gender: Male]
[Overall Evolution Rank: lvl 0]

[Strength lvl 0] (0/10)
[Vitality lvl 0](0/20)
[Toughness lvl 0](0/10)
[Agility lvl 0](0/10)
[Dexterity lvl 0](0/10)
[Cognition lvl 0](0/10)
[Senses lvl 0](0/10)
[Immunity lvl 0](0/10)
[Mana Core lvl -](0/10)

Attunements:
[Time - Perfect]

Racial Skills:
[None]

Unique Skills:
[Precognition lvl - (0/10)]
[Time Stipend: Current regen: 1 sec/day. Current max capacity: 1 min. Current time saved: 1 min. Current Sub-skills: Back.]

[collapse]

Second, I will be removing the general skills, and will, instead, add them to the evolution menu. I am adding Racial skills instead, as well as attunements. I also decided to change the attunement settings later, I would give more details on that in future chapters. I am also changing the premise of attunements. They cannot get stolen anymore but can be gained through evolution, items, or enlightenment. People can still use magic that they don't have an attunement to, just with incredibly reduced efficiency.

Third, I am thinking about the power scales of levels. At first, I had the idea of making the physical prowess of a creature 2^lvl. This means, that at lvl 10, a human can potentially lift 1000 times his normal capacity.

Also, his speed increment would be the root of 1000, namely, 31.62 times faster than normal, about more than half the speed of sound. (If we ignore air resistance and the such.) Naturally, some abilities, mutations, and spells, could increases it further.

Now, I also had another idea. Why limit to only 1000 times? I can make it so that a demigods physical prowess grows like this:

(LEVEL + 1)! = 11! =1*2*3*4*5*6*7*8*9*10*11 =~ 40,000,000

This means, that a human demigod can lift 40m times normal. A normal, untrained man will struggle to lift 45 kg overhead, so about 1.8m tons. (Assuming the ground is capable of supporting him.)

In terms of speed, I would be doing it by the root of the physical increment(Ignoring wind and particle resistance, and if the ground can keep up with the strength) Which means the person could move 6,324 times faster. That also means, that without friction, a normal man, running 6m/s, would run at 37,947 m/s. If the speed of sound is 340 m/s, then it is Mach 111, more than 5 times faster than the assassination classrooms yellowish teacher.

And this is all assuming that we are talking about a normal human template. If it was a warrior or assassin, or perhaps a higher human race... Yeah, you get the picture.

Naturally, I would also increase prices to evolve accordingly.

What scale do you think is best?
  • 1000 for a demigod sounds fair enough... Albeit, a bit boring. Marvel movie boring. Votes: 4 11.1%
  • 40m times? Sign me up! Votes: 25 69.4%
  • I think a middle-ground is suitable here. (I welcome suggestions.) Votes: 7 19.4%
Total voters: 36
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