At a glance, Strength didn't appear to be where she was drawing her Damage from; from the tiny image of a dagger stamped next to Dex, she assumed her Damage stat was instead tied to that.
[Dexterity governs how fast and precise a player character is. Leveling one's Dexterity determines how quickly the player will be able to run; those with a 10 in Dexterity will win against those with a 5 in Dexterity, assuming no Will is involved. A player with high Dexterity will find it easier to run, navigate between obstacles at high speeds, and dodge oncoming attacks. Dexterity is the default primary damage stat for Archers and Rogues.]
Constitution was next in the list.
This one seemed important. It allowed her to grow both her Health Bar and her Hunger Bar, both of which would kill her if they got to 0, as far as she knew. Was it possible that leveling up one's Constitution early would also lead to higher HP gain overall, since it mentioned a PC would gain HP 'on level up'? Surely that meant that cranking her Constitution early on would mean more Health Points overall, and not doing so would just be losing out.
But then, what use was staying alive for longer if her Dexterity stayed at a 5 and she couldn't dispatch of the foes trying to kill her?
Then Intelligence.
These three stats seemed less useful to Nikola. While she wanted to be considered wise, cunning and even pleasant to be around by the people she encountered, none of the three stats would help her with the task at hand; beating up whatever kind of foul lion was living beyond the door. She was also not a Mage, Bard or Healer.
She felt confident distributing her 40 points evenly between Dexterity and Constitution, and leaving her Strength behind for later. Perhaps there would be a heavier cleaver in her future? She wished her Butcher class were more cooperative so she could dig into the meat of how it worked; was it pulling from her Strength or her Dexterity? Did she need to level both, or make an effort to keep them even?
Her finger booped the + button next to her DEX and CON, and soon her changes were cleanly accepted by the system with a happy little dinging noise. When she looked at Character Info, her selections were present. She felt relieved to know she had done everything right.
Level: 4
Race: Human
Class: Rogue
Weapon Specialization: Dagger
STR: 5
DEX: 25 +5
CON: 25
WIS: 2
INT: 1
CHA: 2
Class Skills:
Dagger Mastery: 20 (MAX)]