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Journal from Another World (Indefinite Hiatus)
Journal from Another World (Indefinite Hiatus)
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Location
Jade Continent

Jade Continent


Ace's current location is in the Fritz Dukedom of the Kingdom of Levantis




Craven Continent

Craven Continent Map

True Demon Lord Elfried Redmoon, True Hero Galford Granfall and Hero Li Jie's current location is at the Kingdom of Galvaland in the Continent of Craven.

Teresa Fleming's current location is at the Queendom of Knowledge --Alexandria in the Continent of Craven.
Miscellaneous
Chapters Point of View 1

This is for the new and frequent readers of this story.



Constant reminder since all chapter written in the fourth Arc will be kind of topsy-turvy:



As I have a tendency to write and publish works immediately after writing them, and usually forgo telling the audience  whose Point of View the story is. So to clarify things, chapters with the following beginnings are point of views of the specific characters:



  • Story of the True Hero - Galford Granfall
  • Birth of the True Demon Lord - Elfried Redmoon
  • Troubles of a Hero -  Li Jie
  • Part Time of a High School Girl - Teresa A. Flemings
  • A Pâtissière's Little Adventure - Isabella Bianchi
  • Thoughts of a High Priestess - Ririna L. Falmas
  • Arrogance of a Certain Knight - Eldren Ganvil Avron
  • Conviction of the Priestess-Princess - Armina Archiles Galvaland
  • Secret Talks of the Hunter's Guild Overseer - Altrea Elfimina
  • Witch Twins - Ran and Lan's point of views
  • Nest of Love - Anna and Heid's point of views
  • In Between Chapters - Characters with little to almost trivial point of views
  • Distance Between Humans and Monsters (First Letter of Name) - Monsters of Note's point of view

Knight's Creed

During wars whether it is against another kingdom or the Demonic Armies, Knights are ranked according to how many soldiers they command:

  • Knight Squad Leader                      : commands 10 soldiers, known as 1 Squad
  • Knight Lieutenant                           : commands 2-3 Squads, known as 1 Platoon
  • Knight Captain                                  : Commands 4 to 5 Platoon, known as 1 Company
  • Knight Major                                      : commands 5-10 Companies, known as 1 Battalion
  • Knight Commander                        : commands 5-8 Battalions, known as 1 Brigade
  • Knight General                                 : commands 5-6 brigades known as Legion

As a Knight one must convey the Seven Knightly Virtues showed by all true knights throughout RESMERE:

  • A knight must always show Courage in all adversity
  • A Knight must always promote Justice
  • A Knight must always show Mercy
  • knight must always show Generosity
  • A Knight must show his Faith
  • A knight must be always show Nobility
  • A Knight must always never give up Hope and give Hope to others

As a Knight one must adhere to the 10 Precepts of Knighthood:
  1. Thou shalt believe all that the Church teaches, and shalt observe all its directions.
  2. Thou shalt defend the Church and the kingdom it hails its liege.
  3. Thou shalt respect all weaknesses, and shalt constitute thyself the defender of them.
  4. Thou shalt love the country in that which thou wast born.
  5. Thou shalt not recoil before the enemy.
  6. Thou shalt make war against the Infidel without cessation.
  7. Thou shalt perform scrupulously thy feudal duties, if they be not contrary to the laws of the gods and goddesses.
  8. Thou shalt never lie, and shalt remain faithful to thy pledged word.
  9. Thou shalt be generous, and give largesse to everyone.
  10. Thou shalt be everywhere and always champion the Right and the Good against Injustice and Evil.

Currency and Denominations

Pera - World Currency, shortened to P

  • Bronze Coin               -    1    P
  • Large Bronze Coin    -    10    P
  • Silver Coin                  -    100    P
  • Large Silver Coin       -    1,000    P
  • Gold Coin                    -    10,000    P
  • Large Gold Coin         -    100,000    P
  • Platinum Coin            -    1,000,000    P
Hunter's Manual A.1




Hunter's Guild
The Hunter’s Guild is an organization independent from the state which acts as an intermediary for different quests from citizens and the state to Individual Hunters.
It is said that the organization was built by the Goddess of the Hunt, Erebel. As such, the state cannot touch the guild’s policies and its members without due process.

 

HUNTER'S INSIGNIA
Seal of a winged wolf, is a representation of the Heavenly Souring Sky Fenrir which has been the most loyal servant to Goddess of the Hunt Erebel. The color of the winged wolf will depend on the ranks of the Hunter.
This will act as identification for all Hunters. These magical seals that mark Hunters once registered, and will disappear from registry upon death.

TABULA RASA (lit. Blank Slate)
TABULA RASA which is sometimes just called TABULA or RASA A guild item that reads the Hunter's insignia.
Usually in a form of a blank tablet, it is often found in front of the guild and gates of big cities, so that Hunters can access their statuses and in front of any labyrinth dungeons, which acts as keyholes, from which the Hunter's Insignia act as keys. Upon entry the Hunter must register to the dungeon, his progress and locations then are monitored.

The guild receptionists hired at the guilds must always possess the skill "Appraisal". As the Appraisal skill is a rare or more accurately valuable skill, people who possess this skill will surely land a job in the royal mage, knighthood, or guild.
Hunter's Manual A.2



RANKING UP

There are two requirements for ranking up and this is without saying that both requirements must be met before one can take the examination and progress to the higher rank. 

1. Source Level Requirements

  • PLATINUM          : 086 - 100
  • DIAMOND           : 071 - 085
  • GOLD                    : 056 - 070
  • RUBY                     : 041 - 055
  • SILVER                  : 026 - 040
  • IRON                     : 011 - 025
  • BRONZE               : 001 - 010

2. Quest Achievements Requirements To rank up, the Hunter must do series of QUESTS.

  • BRONZE Rank:
  1. cleaning
  2. gathering
  3. dismantling
  4. materials submission
  5. combat training
  6. supervised subjugation
  7. magic core submission
  • IRON Rank:
  1. cleaning
  2. gathering
  3. dismantling
  4. materials submission
  5. minor subjugation
  6. magic core submission
  • SILVER Rank:
  1. dismantling
  2. materials submission
  3. minor subjugation
  4. training supervision
  5. advanced subjugation
  6. magic core submission
  • RUBY Rank:
  1. materials submission
  2. advanced subjugation
  3. training supervision
  4. major subjugation
  5. minor escort
  6. minor nominated
  7. magic core submission
  • GOLD Rank:
  1. materials submission
  2. subjugation
  3. special subjugation
  4. minor escort
  5. major escort
  6. minor nominated
  7. major nominated
  8. magic core submission
  • PLATINUM Rank:
  1. materials submission
  2. subjugation
  3. specialized subjugation
  4. escort
  5. nominated
  6. magic core submission
Hunter's Manual A.3




The KINGDOM and its GUILD OPERATIONS
Kingdom-Guild Clause 13 Article 1: Selling Magic Cores
All magic cores collected by Hunters are sold to the Guild and will be bought by the state it is currently operating. Hunters who violate this clause will have their Registration in the Guild Revoked and will be branded as a Raider, meaning his registration in the guild is revoked and as such the judgement will be passed to the Local State

Kingdom-Guild Clause 14 Article 1: Demonic Wars
In a battle with demon lord army, all Hunters are conscripted as war potentials, both for offense and defense of the kingdom. When found out that they have deserted ranks, they will be disbanded from the guild, access to dungeons revoked.


GUILD POLICIES

The Guild's Charter requires that all Hunters acting on behalf of the guild follow certain rules. Naturally, out in the field, rules may end up being overlooked... At each character's own risk.

  1.     All Guild members will act in the Guild's best interest.
  2.     No Guild member shall directly or indirectly harm another Guild member or their possessions (Indirectly such as but not limited to leading a horde of monsters to other hunters out of spite or unintentional)
  3.     Local State Laws shall be respected always.
  4.     Surrendered foes will be under guild protection until handed over to the state.
  5.     The use of force against innocent parties is never an option.
  6.     Guild members will submit to the will of local law enforcement unless that law enforcement has itself been compromised.
  7.     The raising of the UNDEAD and the summoning of fiends are strictly prohibited.
  8.     As a mandated by the Goddess of the Hunt Erebel, the indiscriminate hunting of the youngling of monsters is strictly prohibited (except for a few DEMI-HUMANS whose offspring are abominations or considered taboo. Example but not limited to GOBLINS)
  9.     As mandated by the Kingdom-Guild Clause 13 Article 1, all Hunters will sell the accumulated Magic Cores lest confiscated and hunters registry revoked
  10.     As mandated by the Kingdom-Guild Clause 14 Article 1, in the event of a Demonic War all hunters will be temporarily conscripted as war potentials, violators will be dealt with by both the Guild and the Local State

Punishment for breaking these rules varies case by case, and is delivered by the Hunter’s Guild Local Overseers and the Guildmaster

All offenders will be dealt by the Hunters Guild except against State offenses such as but not limited to espionage and assassination of royalties.


Hunter's Manual B.1


Types of Monster Dwellings
Dungeons
A special type of monster dwelling that could expand differently depending on the power of the Dungeon Core, they can be divided into floor levels or areas. Monsters created in the dungeon are quasi-real existence and therefore when they die they turn into particles and cannot be dismantled. However whatever is worn (if there are any) by the monsters will remain as drops.

Types of Dungeons
  • ANCIENT TOWER – are dungeons whose existence itself has been riddled with mystery as they have been thought to have been built by the ancestors. Regulated by the state.
  • LABYRINTH / MAZE – Are natural born dungeons from monsters which have gone too strong and become ANOMALIES. regulated by the Guild
  • DIMENSIONAL - Rarest type of dungeon, it has no actual physical form. It looks like a door that can traverse to another dimension. No regulation. Enter at your own risk.
  • DEMON LORD’S CASTLE – A specialized type of dungeon where the Demon Lord make their homage, the castle is dependent to Demon Lord’s power as he is the one to create his castle. Only the Hero and the Heroes’ party are allowed to siege this type of dungeon

Natural Haunts
A special natural monster dwelling where SPECTRE and UNDEAD type monsters dwells.

Natural Habitats
A natural dwelling, where monsters of the same types or category make homage, monsters here tend to have a strong familial bond and will attack you if you harm one of its young.

Grazing/Hunting Grounds
A natural dwelling where monsters tend to flock to look for food, these are also places where monsters stray from their Natural Habitats.
Hunter's Manual B.2

Dungeon Specification 101

Dungeon Rank According to the Monster Threat Rank they were born from and their indications:
  • Rank ‘A’ Dungeons are said to have been created from Rank A monsters. 
  1. Between 20 – 30 floors
  2. Houses Rank C Mid-Boss and Rank B Boss type monsters
  3. Rank A or higher monster as a Dungeon Lord
  4. Vibrant Mana Crystal at entrance
  • Rank ‘S’ Dungeons are said to have been created from monsters who are said to be stronger than Monster Rank A
  1. between 31 – 50 floors
  2. house many Rank B Mid-Boss and Rank A boss type monsters
  3. Rank S or higher monster as a Dungeon Lord
  4. No Mana Crystals at entrance
  5. May possess Vibrant colored Mana Crystals starting the 20th floor
  • Rank ‘SS’ Dungeons are said to have been created from monsters even higher than Monster Rank A
  1. between 51 – 80 floors
  2. Rank A Mid-Boss and Rank S boss type monsters
  3. Rank SS or higher monster as a Dungeon Lord
  4. No Mana Crystals at entrance
  5. May possess Vibrant colored Mana Crystals starting the 30th floor
Legend of the World Volume 1
Eternal Rest and the World’s Beginnings

Billions of Eons ago, when this world surrounded by nothing but vast ocean breathes its first sigh, a Magnificent World Dragon came and breathes its last.

‘It was fun while it lasted.’ the Dragon’s last words left ripples in this water bound world. The World Dragon came looking for a place to earn his eternal rest and bury the treasure he had amassed throughout his lifetime.

No longer than a billion years passed, its colossal body had eventually given to rot but could not completely disappear, the remains then became land mass where eons of years later all walks of life would tread.

The World Dragon’s blood took on different forms and gave birth to the monsters that would be its first inhabitants. The treasures that the World Dragon had amassed and had kept inside his body had all but been buried waiting to be excavated. His bones will then become the eternal fuels that would keep this world living for almost an eternity. His heart which continues to eternally pulsate became this world’s source of power.
Thus this is how this water bound world was blessed by the death of a World Dragon and thus the tranquility of this world that would last almost an eternity.
Legend of the World Volume 2
The Gods and Goddesses Descent upon this World

Another billion of eons later the world became infested with monsters, and thus this world could only know of violence. One day when the monsters continued to pillage the resources of this world through violence and evil deeds, the Gods and Goddesses descended from the heavens and decided to punish the monsters and gave birth to beings which would stop their violent actions and violent deeds.

These Gods and Goddesses gave birth to two ORIGINS (Race): the long lived superior in many ways ELVENs and the short lived yet given the most potential to grow the HUMAs who became torment and bane for the monsters.
The two ORIGINs however who for the same reason for their conception could not get along were like water and oil and always resist each other eventually leading to a war between the two. The ELVEN could only see an inferior race in the HUMAs and the HUMAs could only see arrogance in the ELVENs who the HUMAs believe to have stolen from the Gods and Goddesses to achieve longevity and immense power.
Legend of the World Volume 3
The Story of the Progenitors and the Birth of the First Hero

This story dates back 117 years after the creation and 1,800 years ago today during the appearance of the First Demon Lord. A human King great ancestor to the Kingdom of Galvaland consumed by great hunger of lust and power, betrayed humanity by worshiping the Evil God JASHIN. His faithful reverence to the Evil God had garnered him the power and title of First Demon Lord.
The First Demon Lord filled with his insatiable lust had captured women around his kingdom may it be Huma maids, Huma villagers, Elven Villagers, Elven princesses, Elven Priestess-Princess, Huma princess, and even his own daughter a Huma Priestess-Princess.

The normal Huma and Elven girls who did not have enough MANA could not succumb to First Demon Lord’s power died soon after giving birth to the ABOMINATIONS, ORIGINS who no ability to think and could only violate the ecosystem, said to be the one who gave birth to the DEMI-HUMANs.

The Elvin Priestess-Princess gave birth to the PROGENITOR VAMPIRE, first of the Vampire ORIGINs, due to her strong magical affinity she did not die after giving birth to her child. Fortunately she found a way to escape her captivity and took her son to an uncharted region and lived the rest of her life taking care of her only son.

The Demon Lord’s daughter who also had strong magical affinity survived the humiliation and gave birth to twins the PROGENITOR SACCUBUS and the PROGENITOR INCUBUS, unlike the Elven Priestess-Princess she had called forth her servants to kill of the unwanted children, but the two progenitors survived and were separated now they continue to elude their pursuers.

Later the princess called for a rebellion to oust the First Demon Lord, her father. She was the first to have succeeded in summoning the First Hero with the aide from the Supreme Goddess of Life and Fate, Lifaria rallied her allies and killed the Demon Lord and saved the World of Resmere. The Priestess-Princess and First Hero wed and restored the Kingdom of Galvaland into its former glory.
Monsterpedia Unknown Island Edition

Foreword:
Before proceeding any further, I take this time to record the monsters I have encountered thus far. Just like how I have been writing this journal, I also wrote a few books. When I read Lunamaya’s Diaries and Notes it urged me to write for my own. Unfortunately Magic was beyond me and I have decided to focus on my physical strength first before I can proceed to learning Alchemy so I can’t continue Lunamaya’s works, instead I have decided to write about the monster ecosystem and all other specifics about them.

Introduction:
With battle experience from the monsters in the forest and the first 10 levels of the nameless dungeon, I have categorized the monsters as follows: Beast, Scaled, DEMI-HUMANS, Insect and Treasure types. For now I will organize the monsters I have encountered in this Island.

【BEAST】
F    : TEEN
E    : ADULT
D    : MOUNT
C    : RAVENOUS
B    : ELDER
A    : MASTER ALPHA

【SCALED】
F    : ORIGIN Name
E    : ADULT
D    : ARMORED
C    : GIANT
B    : ARMORED GIANT
A    : ARMORED KING/QUEEN

【DEMI-HUMANS】
F    :  GRUNT
E    : WARRIOR
E    : ARCHER
D    : SHAMAN
D    : RIDER
C    : COMMANDER
B    : CHAMPION
B    : SHAMANIC CHAMPION
A    : KING


【INSECT】
F    : ORIGIN Name
E    : SOLDIER
E    : FLYING
D    : MOUNT
C    : GIGANTIC
B    : QUEEN
A    : GIGANTIC QUEEN

【TREASURE】
F    :  STILL
E    : RUNNING
D    : COWARD
C    : STILL *ELEMENTAL
B    : RUNNING *STATUS AILMENT
A    : COWARDLY *ELEMENTAL *STATUS AILMENT

【AMPHIBIAN】
F    : ORIGIN Name
E    : *STATUS AILMENT
E    : *ELEMENTAL
D    : GIANT
C    : GIANT *STATUS AILMENT
C    : GIANT *ELEMENTAL
B    : GIANT *STATUS AILMENT *ELEMENTAL
A    : GIGANTIC QUEEN

The combination of the following title ranks are the names of the monster which compose the ranks of the BEAST, for example the monster known as GREYWOLF: TEEN WOLF is a Monster Threat Rank F and so on. The titles may be a prefix or a suffix to their ORIGIN name.
Note: ORIGIN is a terminology that is equivalent to race/species in my previous world.
*ELEMENTAL - means any elements (e.g. STILL FIRE MIMIC), where the MIMIC can cast fire magic and other fire perks, also the items received after their defeat will have the same elements with it.
*STATUS AILMENTS - means any elements (e.g. STILL PARALYTIC MIMIC), where the MIMIC can induce paralysis and the items received after their defeat will have the same status ailments with it.

Another thing to note is that monsters have certain uniqueness in them despite being a mob, the Monster Crystal they possess differ by birth something like an elemental affinity.

Monsterpedia Haunts Edition
Foreword:
Before proceeding any further, I take this time to record the monsters I have encountered thus far. Just like how I have been writing this journal, I also wrote a few books. When I read Lunamaya’s Diaries and Notes about magic it urged me to write for my own. Unfortunately Magic was beyond me and I have decided to focus on my physical strength first before I can proceed to learning Alchemy so I can’t continue Lunamaya’s works, instead I have decided to write about the monster ecosystem and all other specifics about them.

Introduction:
With battle experience from the monsters in the 35th up to the 40th level of the nameless dungeon, I have categorized SPECTRE & UNDEAD monsters.

【SPECTRE】
F,E,D, : ORIGIN
C       : GIANT (prefix)
B       : ELDER (prefix)
A       : KING (suffix)
S       : LORD (suffix)


ORIGIN - (R.) Resmere for 'Race'
Some SPECTRE do not have Monster Threat Rank below C like the Wraith whose Ranks always starts at Rank C and are named WRAITHS not GIANT WRAITHS. this ruling also applies to other special types of monsters.

Some special monsters like the GRUDGE have their names retained from F to SSS, no suffix or prefix attached but changes in strength.

【UNDEAD】
F : BASIC UNDEAD ORIGIN
E : SWORDSMAN (suffix)
E : ARCHER (suffix)
D : KNIGHT (suffix)
D : GUNNER (suffix)
C : MAGE (suffix)
C : UNDEAD (RANK F to C Monsters before death) (prefix)
B : ELDER ((prefix)
A : UNDEAD (RANK B MONSTERS before death) (prefix)
A : KING (suffix)
S: UNDEAD (RANK A MONSTERS before death) (prefix)
S : LORD (prefix)

Basic Undead Origins are Humaniod in nature (e.g. Human like Zombies, Human like Skeletons)

Monster when they die and become the undead are all Rank C regardless of their monster rank before death except for Rank B and A monsters who will have a Undead Rank A and Undead Rank S respectively, all however will have UNDEAD as their prefix
Monsterpedia REANIMATED Edition
Monsterpedia REANIMATED Edition

Foreword:
Before proceeding any further, I take this time to record the monsters I have encountered thus far. Just like how I have been writing this journal, I also wrote a few books. When I read Lunamaya’s Diaries and Notes about magic it urged me to write for my own. Unfortunately Magic was beyond me and I have decided to focus on my physical strength first before I can proceed to learning Alchemy so I can’t continue Lunamaya’s works, instead I have decided to write about the monster ecosystem and all other specifics about them.

Introduction:
With battle experience from the monsters in the 1st and 3rd Area of the Dark Forest Dungeon, I have categorized Reanimated type  monsters.

【GOLEMS】
  • D          : ORIGIN
  • C           : GIANT (prefix)
  • B           : STATUS AILMENT (prefix)
  • B           : ELEMENTAL (prefix)
  • A           : GIGANTIC ELEMENTAL (suffix)
  • S           : COMPOSITE (suffix)
GOLEMS’ standard size starts at 3-5, as they go up rank they go bigger in size by 5 meters. When they reach COMPOSITE, Golems go 10 meters back but will now have a mixture of other elements, for example an IRON GOLEM will become a FIRE DIAMOND-IRON GOLEM.

【DOLLS】
  • D           : ORIGIN
  • C           : GIANT (prefix)
  • B           : STATUS AILMENT (prefix)
  • B           : ELEMENTAL (prefix)
  • A           : GIGANTIC ELEMENTAL (suffix)
  • S           : COMPOSITE (suffix)
DOLLS’ standard size starts at 1.5 – 1.8 meters, as they go up rank they go bigger in size by 3 meters. When they reach COMPOSITE, DOLLS go 10 meters back but will now have a mixture of other elements, for example an IRON DOLL will become a WIND LEATHER-IRON DOLL.

ORIGIN - (R.) Resmere for 'Race'
Some SPECTRE do not have Monster Threat Rank below D like the GOLEMS and DOLLS whose Ranks always starts at Rank D.


GOLEM and DOLL composition has a lot of variety as they are made any materials in which MANA injects itself.

A surge of MANA and heightened emotion will trigger an increase in number of these two types of monsters, some are harmful some are just plain playful.

While the harmful ones are threat, the playful ones are considered the most dangerous and should be dealt with caution and care, if their fun is prematurely stopped they go on a rampage, a MANA rampage eventually causes more DOLLS or GOLEMS in the area.
Levantis Academy Brochure

Available after the 4th Arc
Characters
Amarante Characters
Current Timeline: Year 4041 Day 108
  • Heid von Alyster Romaria [40; Amarante Hunter's Guild Branch Office Overseer; Anna's husband]
  • Anna Seviles Romaria [37; Lover's Nest proprietor and cook; Heid's wife]
  • Ran Seviles Romaria [14; Iron Rank Hunter; Romaria's adopted son]
  • Lan Seviles Romaria [14; Iron Rank Hunter; Romaria's adopted daughter]
  • Alma Mesner [8; Maid Attendant at the Lover's Nest Dinner; Current Elder of Amarante]
  • Albia Folbes [54; Hunter's Guild Regional Overseer; Mother of Dina Folbes]
  • Dina Folbes [35; Ruby Rank Hunter; Kurt's wife and daughter to Albia]
  • Kurt Folbes [34; Guild's Appraiser and Technician; Dina's husband]
  • Melna Armas [27; Silver Rank Hunter; secretly in love with Tiel]
  • Tiel Rymes [25; Silver Rank Hunter; hopelessly adores Melna]
  • Cassandra Flin [20; Iron Rank Hunter]
  • Glen Ardross [17; Iron Rank Hunter; has interest in Cassandra]
  • Miles Rock [17; Iron Rank Hunter; has interest in Cassandra]
Levantis Characters
Current Timeline: Year 4041 Day 108
  • Arc Argus Gulvan y Elmira Arthuria [38; Wise King of Levantis; Husband to the deceased Eloisa]
  • Eloisa Vera Margott y Elmira [31; Queen of Levantis; Deceased Wife to Arc Argus]
  • Hisui M. Gulvan y Elmira [???]
  • Saffrina Vera Olivier [???]
  • Sara Celesti [???]
  • Sera Celesti [???]
  • Sylvana Elfimina [???]
  • Viscount Glimour Savil [???]
  • Elliot Sanctis y Fritzer (Mordredia) [???]
  • Alfred Sanctis y Fritzer (Mordredia) [???]
  • Magnus Ramirez [???]
  • The Unknown Number [???]
  • Puppeteer 086 [???]
  • Puppet 860 [???]
  • Puppet 861 [???]
  • Puppet 862 [???]
  • Puppet 863 [???]
  • Puppet 864 [???]
  • Puppet 865 [???]
  • Puppet 866 [???]
  • Puppet 867 [???]
  • Puppet 868 [???]
  • Puppet 869 [???]
  • ??? [???]
  • Lars Lavil [???]
Galvaland Characters
Current Timeline: Year 4041 Day 108

  • Edbert Archiles Galvaland [???]
  • Armina Archilles Galvaland [???]
  • Patrina Masa [???]
  • Altrea Elfimina [???]



Galahad School for Knights Class A Roster




Class 'A' Rooster



Homeroom Instructor: Katrina X. Elexis


  • Male

  1. Andre C. Gaspar
  2. Armin S. Arcs
  3. Eldren G. Avron
  4. Galford Granfall
  5. Kurt B. Beltrone
  6. Li Jie
  7. Louis W. Shevl
  8. Peter S. Sparks
  9. Spencer G. Argo

  •  Female
  1. Amanda L. Freaks
  2. Clarissa G. Malveel
  3. Fatima A. Archers
  4. Ina M. Groove
  5. Karen Q. Shevl
  6. Meera P. Maros
  7. Nene D. Somali
  8. Sheila K. Mars
  9. Sonia V. Feldspar
Galford Granfall Profile and STATS
.PROFILE {
  • Name                                                 : Galford Granfall
  • Source Level                                     : 14
  • Origin                                                 : Summoned Human
  • Age                                                     : 16
  • Occupation                                       : True Hero, Leader of the Orden of the Heavenly Knights, Baron
  • STATS Allocation Points                  : 140
  • Skill Allocation Points                      : 140
  • Experience Points                            : 83,746
  • Experience Gained                          : 85,201
}

.STATUS {

  •  Normal
}
 
.STATS {

  • LIFE FORCE          : 2396 + 958 【3354 / 3354】+
  • MANA                  : 412 + 165【577 / 577】+ 
  • Phys STR              : 570 + 228【798】+
  • Phys DEF              : 518 + 207【725】+
  • Mag POW            : 449 + 200【699】+
  • Mag RES               : 449 + 200【699】+
}

 The Stats here is after battle outside the Forest of Fae
Elfreid Redmoon Profile and STATS

.PROFILE {

  • Name                                                 : Elfreid Redmoon
  • Source Level                                     : 18
  • Origin                                                 : Summoned Human, Summoned Demon
  • Age                                                     : 16
  • Occupation                                       : Iron Rank Hunter, True Demon Lord
  • STATS Allocation Points                  : 180
  • Skill Allocation Points                      : 180
  • Experience Points                            : 220,788
  • Experience Gained                          : 221,001
}

.STATUS {

  •  AMNESIAC
}
 
.STATS {

  • LIFE FORCE          : 2912 + 1165 【4077 / 4077】+
  • MANA                  : 464 + 186【650 / 650】+ 

  • Phys STR              : 834 + 334【1168】+
  • Phys DEF              : 758 + 303【1061】+
  • Mag POW            : 657 + 263【920】+
  • Mag RES               : 657 + 263【920】+
}

 The Stats here is after battle outside the Forest of Fae
Ace Chronilius Bloodforte Profle and STATS

.PROFILE {

  • Source Level                                     : 80
  • Origin                                                 : Summoned Human
  • Age                                                     : 18
  • Occupation                                       : Grimoire Atelier Captain
  • Experience Points                            : 7,543,720
  • Experience Gained                          : 7,543,800
}

.STATUS {

  • BODY INHERENT CONSTITUTION : MANA INTOXICATION SYNDROME
}
 
.STATS {

  • LIFE FORCE          : 4,200 + 126 【5460 / 5460】
  • MANA                  : 147 + 15【162 / 162】

  • Phys STR              : 248 + 72【320】
  • Phys DEF              : 245 + 120【365】
  • Mag POW            : 232 - 2【234】
  • Mag RES               : 213 + 62【276】
}

STATS after defeating the Nameless Dungeon Lord
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      alcelaphinae
      Status: c106 - dropped
      Aug 17, 2020

      dimensional ship and stat system is interested me. And a hardworking MC with interesting povs as gorilla, lizard or dragon lord pov. They were all good. I giving 3 star because I think it should be longer and more detailed chapters instaid of "summary like chapters". And MC is pretty special in contrast what description says.

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      Sahs
      Status: chapter 102: nameless dungeon conqueror ⑤:the...
      Sep 24, 2020

      the story is a generic rip off of Japanese lit-RPGs.

      you should think of it as a fanfic, and turn off your mind for a light hearted read.

      the chapter numbers are also not realistic. Because most of them are some jargon and system report or not related stuff. Some chapters are just a report.

      over all I gave it 3 stars for not taking itself too seriously or it could be a 2 or 1.

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