After accidentally hitching a ride atop an airship while repairing it's engines, Kooky finds herself disembarking at the town of Barling, having to assist in repairing it's engines again due to a bandit attack stealing it's fuel source; Spirit-Ore. It isn't all that great of a material to Kooky, but some people find it's ability to imprison non-native beings of Del-Atar within itself to be well worth it's price. Along with it's use as a fuel source. As such, Kooky joins arms with Elves, Half-Elves, Warforged, Gnomes, Tieflings, and even a mutant Changeling in an effort to take back the stolen fragments of Spirit-Ore so that the airship can be repaired.
Granted, Kooky at this point never realized the future devastation she is about to prevent with her journey.
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The world of Del-Atar belongs to my friend and Dungeon Master of the Dawn of Cataclysm campaign.
I play as Kooky the Artificer, along with two of my friends who play various characters throughout the campaign. Yes, I am the only one thus far who has not had to make a new character. One reason why they even have new characters to start with is because resurrections have severe penalties in our campaign. Anyway, do understand we are still going through our campaign, and that at some point I will have to stop updating this for a while.