Class & Level: Cleric of Aeon, 3
Race: Human
Strength: 8
Dexterity: 11
Constitution: 12
Intelligence: 13
Wisdom: 15
Charisma: 14
Hit Points: 20
Features & Traits:
> Ritual Casting
> Spellcasting
> Divine Domain - Light
> Channel Divinity
> Warding Flare
> Pure Hearted
>>Source: Fate
>> In combat, you are less likely to be attacked.
>> Out of combat, you are less likely to be suspected of wrongdoings.
Class & Level: Storm Sorcerer, 5
Race: Chromatic Dragonling
Strength: 10
Dexterity: 11
Constitution: 12
Intelligence: 14
Wisdom: 13
Charisma: 16
Hit Points: 35
Features & Traits:
> Breath Weapon
> Draconic Resistance
> Chromatic Warding
> Spellcasting
> Sorcerous Origin - Storm Sorcery
> Wind Speaker
> Tempestuous Magic
> Font of Magic
> Metamagic
>> Careful Spell
>> Quickened Spell
> Magical Guidance
> War Caster
> Lightning Rod
>> Source: Fate
>> If a cantrip or spell would inflict lightning damage, increase its amount of damage dice by 1.
>>If a cantrip or spell inflicts lightning damage, but requires a saving throw, increase its DC by 2. This affects spells up to third level.
Classes & Levels: H̴̥͋è̴̝x̵̭͝b̴̮̐ľ̵ͅâ̸̖d̶͖͘e̴̢͘ Warlock 1̶͚̈9̸͖̒, Swashbuckler Rogue 1̶͚̈9̸͖̒
Race: Half-Elf
Strength: 1̶6̸
Dexterity: 2̶0̶
Constitution: 1̷8̷
Intelligence: 1̷8̷
Wisdom: 2̶0̶
Charisma: 2̷2̶
Hit Points: 4̶5̵6̸
Features & Traits:
F̸͚͆ả̷̼t̵̜͝e̴̮̅l̵̩͠è̴̙s̴̼͗ș̶͊:̵̸͌̈ͅͅ
+̵̗̃2̵̘̆ ̵̯̏t̸̩́o̶͙̎ ̷̹̒S̵͇̄t̴̺͛r̵͇͛e̸̠͒n̶̙̽g̸̜̏t̴̤̊h̷̲̄,̶̮͌ ̷̞̈D̷̻̉é̴̘x̷͍͐t̷̏ͅe̴̳̋ȑ̶̲i̷̓ͅt̴̰͠ŷ̶̨,̷̨̓ ̸̭̑Ĉ̴̩o̶̟͠ň̸͇s̷̺͐ẗ̶͚i̶̙͛ṱ̸̀u̶̪͘t̶̩̓í̵̦ȯ̷̖n̵̜̔,̴̬̈́ ̵̦̉I̴͚͑n̵̮̏ṯ̴̌ẹ̶̎l̷͆ͅl̴͔͒ĭ̵̯g̴̺̑e̶̩͠ṅ̸͔c̴̳̒ḛ̷̽,̵͇͝ ̶̛͍W̶̢̋î̸̩s̸̳͗d̴̯̽o̴̹͝m̷̧̋,̷͈͋ ̷̣̚a̷̮͑n̵͍̉d̸̨́ ̵̨̈́C̷͇̀h̸̺͠a̷͒ͅr̷̯̽i̶̖͝s̶̫̿m̷̼̀a̶̰̅.̸̴̼͎̅̕
D̵̤̽ḭ̸̈́v̶̞̈́ȉ̴̧n̴̠͝e̵̘͌ ̵̢͝c̵͈͠r̸̩͋ȩ̵̓ā̴̗ẗ̵ͅu̸͕͊r̷̼͛e̷̠̋s̶̛̖ ̵̧̇s̸͕͘u̴̖̓f̶̨̆f̸͚̾ë̵̡́r̷͚͐ ̸͖͆d̶̜̊i̵̮͆s̷͈͊a̶͈͝d̷͙̀v̶͈̔a̸͕͆n̴̟̾t̷̜̚a̸͚͘g̷̛̤e̶̞̔ ̶̤̈ẃ̵̙ḧ̷̗́è̵̢n̴̝̾ ̵̝̎a̸̕͜t̵̹̊ț̴͂ạ̷́ç̵̉k̴̯͠ȋ̸̪n̷̲͂g̴̝̏ ̸̰͒ÿ̴̲́o̴͓̊û̸̫.̸̷̥͙̀̈́
Y̵͈̾o̸̲͘ṷ̷̄ ̶̼̽ḡ̵̟a̵̳͊i̶͓̇n̸̫͘ ̷̰͂a̷̘͒ḑ̸̆v̵̳̿a̵̪͐n̵̺̚ẗ̵̤́a̷̢̾g̷̩̊e̶̖̕ ̴̦́o̷͉͒n̵̫͒ ̷̪̋a̶̲͝l̵͕̄ḽ̸̕ ̴͍̏s̵̥̆ä̸̤v̵̲͊i̴̞͠ṉ̴̊g̵̡̾ ̶̹̽ṯ̵̽ḥ̷͋r̷͉̎o̶̱̍w̴̫̽s̴͎̏ ̸̩̀à̸̤ǵ̷̫a̴̫͋i̷̩̚n̴̙̓s̴͙͊t̴̞͠ ̷̮̔s̴̳̃p̷̠͘e̴̖̓l̷̝̍l̴̐͜s̶͇̀,̵̭̑ ̶͖̊ṡ̵ͅk̴͔̽i̷͖̾l̴̺͝l̸͐ͅs̷̼̏,̴̠͂ ̴̳̽ä̷͍́b̷̭͑í̵͉l̴̻̋i̸̻̋t̸̖̒i̵͕̚ë̸̩́s̴͙̈́,̵̙͂ ̴͚͆a̶̝͠n̷͎̄d̷͇́ ̶̺̓a̴̜͒l̶̖̀l̵̻͝ ̵̖͂ẽ̴̡ľ̵̠ş̷̽e̸̢̅ ̷͗ͅt̸͇̋h̶̞͒ȃ̶̼t̴̳͠ ̶̲̀w̷͙̕õ̸̟ȕ̴̜l̷̫̽d̶̟͝ ̸̟͌t̷͓̓a̴͓̒r̸͈͘g̷̣̐e̶̳̍t̶̨͗ ̶̮͝y̷̩̔o̵̧̐ū̶͕ ̸̃͜s̴̮͒p̷̰͛ẹ̷͆ć̶̫i̷͔͝f̷̖̋ị̶͝c̵͙̒a̶͔̓l̴̝͐l̵̫͗y̵̠͘ ̶̖̊o̵̟̊r̶̟͆ ̴̜͌i̵̥̊n̵͇̋d̶̙̀ị̷͘r̶̖̚ě̶̤ċ̵̢ẗ̷͈́l̴̞̉ÿ̴͖́ ̴͉͂m̶̺̃a̷̭͒ď̷͎e̴̼͠ ̸͂ͅb̸̼̈́y̴̭̓ ̸̢̉a̵̛ͅ ̶͉͋D̶̩̈ǐ̸ͅv̸̹̔i̷̘̿n̸̬̅e̵̻̔ ̴͓̊C̵̙̀r̶̞͌ë̸̳a̶̛̦t̸͝ͅů̸̝ř̸̝è̵͎.̸̷͙̯͌͝
D̷̲̊i̵̻̾v̴̺͒î̸̢n̸̻͒e̵̥̎ ̷̥̈Č̸͍r̷͇̈́ḛ̵̾a̵̤͒t̸̟́u̶̻̍r̶̺̍ē̴̻s̷͙͗ ̷̜͗c̴̠͒a̶̹͛n̴̗͆ ̸̖͑s̷̼̓ȅ̸̢n̶̜̄s̵̜̍e̴̲͝ ̶̤͗y̶̖̅ȏ̵̝u̴͖̽ ̵̨̀r̵͑͜e̴̟͠g̴̙̿ä̵̲́r̵͙͌ḑ̵̀l̵̛̳ĕ̸̗ś̵͚s̶͕̋ ̷̧̽ȍ̴̞f̶͓͝ ̵̖̏a̴̟̅n̵̨̉y̴̥̽ ̶̫͝b̴͈͋e̶̥̾n̶̤̍e̵͖̋f̸̘̈ǐ̷͔ĉ̶̖i̵̞͐ȁ̶͈l̸͖̃ ̵͎̃ṣ̴̎t̵̞̑a̵̻̾t̶͇̏u̶̥͘s̷̨͒ë̷̮́s̴̨͝ ̴̺͝š̷̻o̸̙̚ ̶̮̚l̷̛̪o̵̥͝ñ̵̢g̷̺͠ ̴̡̓a̸̡̓s̷̨̛ ̸̋͜y̴̮͌o̷̥͊u̵̟̍ ̸̅ͅà̵͍r̶̥͑ë̸͓́ ̷̧̎a̴̳͝l̵͍̐i̶̋͜v̸̩̒e̵͎̎ ̷͔̚à̵̦ṉ̴͘d̶͉̓ ̷̹̈́w̷̛͖i̸͓̅t̴͇͊h̸͇̐ĭ̵͓n̵̪̿ ̴͍̇t̴̞́h̸̢̐e̷̛͍ỉ̴̮ŕ̸͍ ̵̹͂d̵̡͊ȩ̸̍ḟ̸̰i̴̜͝n̴̦̿ẹ̸͝d̷̠̐ ̵̩̈r̵̩͛ă̵̲n̸̞̑ǧ̴̮e̶̡̛ ̵̳͆ơ̶̤f̵̙͘ ̴̫̃s̵̀ͅě̸͓n̷̦͝s̶̪̅e̷̖͗ṡ̴̹.̶͕̍
̷̳̎Y̴̼̽O̶͎̐U̸͕͋ ̴̖͝S̶͓̍Ḥ̶͠O̷̞̚U̷̧͑L̵͈̎Ḓ̴̈́ ̸̟̆Ṇ̶̆Ö̶̠Ț̸͗ ̵͎͠E̴̠͠X̷̨̏I̸͍̓Š̸̮T̸͚̑
C̵̢̎ĺ̴̢ả̵̩s̶̙͊s̴̰̾e̶̤̽s̷͈͗ & L̵̺̊ĕ̷̱v̴̝̔e̴̞̅l̴̙͆s̶̳̀: Hunter Ranger 1̵̦̉̎9̶̼̻̽, G̸̟̓u̶̗͗n̴̼̭̋s̶͙͑͂l̸̢̛̩ḯ̴̗͙ṅ̶̦g̷͉̺͗͛ĕ̸̺̯ȓ̸̗ ̵̩͆F̴͚̣̏̉i̵̛̟g̶͖̔h̵̫͌̀ț̷̈́̾e̶̻͔̓͌r̶͍̄̓ ̶̫̜͒1̴͇̊̉9̸̰̞̚
Race: Mountain Dwarf
Strength: 2̶1̸
Dexterity: 2̴2̴
Constitution: ̴1̸9̴
Intelligence: ̴1̸8̸
Wisdom: ̴1̵8̴
Charisma: ̶1̸6̴
Hit Points: 5̵3̵2̷
Features & Traits:
> Darkvision
> Dwarven Resilience
> Dwarven Combat Training
> Stonecunning
> Dwarven Armor Training
> Favored Enemy - Humans, Dwarves, Celestials, Monstrosities
> Natural Explorer - Mountain, Underdark, Forest
> Fighting Style - Archery
> Spellcasting
> Primeval Awareness
> Ranger Conclave - Hunter
> Hunter's Prey - Colossus Slayer
> Extra Attack
> Defensive Tactics - Steel Will
> Land's Stride
> Hide in Plain Sight
> Multiattack - Volley
> Vanish
> Superior Hunter's Defense - Evasion
> Feral Senses
> F̵i̴g̷h̵t̵i̴n̸g̷ ̴S̵t̷y̴l̸e̸ ̴-̶ ̶C̶l̶o̴s̵e̷ ̸Q̴u̴a̷r̸t̸e̷r̴s̴ ̵S̵h̴o̸o̶t̶e̷r̸̸
> S̷e̴c̷o̴n̵d̴ ̴W̵i̵n̶d̵̵
> A̵c̶t̴i̶o̵n̵ ̵S̶u̴r̶g̵e̶ ̸(̴x̴2̵)̴̴
> M̷a̷r̸t̶i̵a̶l̷ ̷A̵r̸c̶h̸e̷t̵y̸p̶e̴ ̸-̵ ̶G̸u̵n̸s̶l̴i̷n̴g̶e̸r̸̴
> F̵i̴r̴e̷a̸r̷m̵ ̴P̴r̶o̸f̸i̵c̴i̶e̵n̵c̶y̷̷
> G̸u̸n̵s̶m̷i̷t̴h̷̴
> F̵i̵r̸e̴a̶r̵m̸ ̵P̶r̷o̵p̸e̴r̶t̶i̴e̵s̴̶
> A̵d̸e̶p̸t̸ ̴M̴a̸r̵k̴s̵m̵a̷n̸̷
> T̵r̶i̴c̵k̸ ̴S̷h̷o̵t̷s̴̴
>> ̷F̷o̴r̵c̶e̶f̷u̴l̶ ̷S̵h̷o̸t̸̵
>> ̸P̴i̵e̴r̶c̵i̵n̶g̷ ̷S̶h̵o̷t̸̶
>> ̵V̸i̴o̶l̷e̸n̶t̵ ̵S̴h̷o̸t̵̶
>> ̴W̷i̶n̷g̸i̶n̷g̴ ̷S̶h̵o̶t̶̸
>> ̸D̷e̸a̸d̸e̵y̸e̷ ̷S̵h̴o̴t̵̷
>> ̸B̵u̷l̴l̵y̸i̷n̴g̸ ̷S̷h̵o̶t̵̶
> G̸r̶i̴t̶̶
> E̷x̴t̸r̸a̵ ̴A̸t̶t̵a̸c̷k̵ ̷(̶x̸2̶)̶̵
> Q̸u̸i̸c̷k̷d̶r̶a̸w̸̸
> I̷n̸d̸o̸m̷i̶t̸a̶b̸l̵e̸ ̸(̸x̸3̸)̴̵
> R̷a̷p̶i̶d̷ ̸R̷e̷p̸a̵i̶r̴̷
> L̵i̷g̷h̷t̵n̷i̵n̴g̴ ̵R̵e̸l̶o̶a̶d̵̷
> V̵i̷c̸i̸o̶u̵s̴ ̵I̴n̷t̷e̶n̶t̸̵
> H̴e̵m̶o̷r̶r̷h̷a̷g̵i̵n̶g̶ ̸C̶r̴i̶t̴i̵c̴a̴l̸
> Tough
>Sharpshooter
> Gunner
> Heavy Armor Master
> Piercer
F̸͚͆ả̷̼t̵̜͝e̴̮̅l̵̩͠è̴̙s̴̼͗ș̶͊:̵̸͌̈ͅͅ
+̵̗̃2̵̘̆ ̵̯̏t̸̩́o̶͙̎ ̷̹̒S̵͇̄t̴̺͛r̵͇͛e̸̠͒n̶̙̽g̸̜̏t̴̤̊h̷̲̄,̶̮͌ ̷̞̈D̷̻̉é̴̘x̷͍͐t̷̏ͅe̴̳̋ȑ̶̲i̷̓ͅt̴̰͠ŷ̶̨,̷̨̓ ̸̭̑Ĉ̴̩o̶̟͠ň̸͇s̷̺͐ẗ̶͚i̶̙͛ṱ̸̀u̶̪͘t̶̩̓í̵̦ȯ̷̖n̵̜̔,̴̬̈́ ̵̦̉I̴͚͑n̵̮̏ṯ̴̌ẹ̶̎l̷͆ͅl̴͔͒ĭ̵̯g̴̺̑e̶̩͠ṅ̸͔c̴̳̒ḛ̷̽,̵͇͝ ̶̛͍W̶̢̋î̸̩s̸̳͗d̴̯̽o̴̹͝m̷̧̋,̷͈͋ ̷̣̚a̷̮͑n̵͍̉d̸̨́ ̵̨̈́C̷͇̀h̸̺͠a̷͒ͅr̷̯̽i̶̖͝s̶̫̿m̷̼̀a̶̰̅.̸̴̼͎̅̕
D̵̤̽ḭ̸̈́v̶̞̈́ȉ̴̧n̴̠͝e̵̘͌ ̵̢͝c̵͈͠r̸̩͋ȩ̵̓ā̴̗ẗ̵ͅu̸͕͊r̷̼͛e̷̠̋s̶̛̖ ̵̧̇s̸͕͘u̴̖̓f̶̨̆f̸͚̾ë̵̡́r̷͚͐ ̸͖͆d̶̜̊i̵̮͆s̷͈͊a̶͈͝d̷͙̀v̶͈̔a̸͕͆n̴̟̾t̷̜̚a̸͚͘g̷̛̤e̶̞̔ ̶̤̈ẃ̵̙ḧ̷̗́è̵̢n̴̝̾ ̵̝̎a̸̕͜t̵̹̊ț̴͂ạ̷́ç̵̉k̴̯͠ȋ̸̪n̷̲͂g̴̝̏ ̸̰͒ÿ̴̲́o̴͓̊û̸̫.̸̷̥͙̀̈́
Y̵͈̾o̸̲͘ṷ̷̄ ̶̼̽ḡ̵̟a̵̳͊i̶͓̇n̸̫͘ ̷̰͂a̷̘͒ḑ̸̆v̵̳̿a̵̪͐n̵̺̚ẗ̵̤́a̷̢̾g̷̩̊e̶̖̕ ̴̦́o̷͉͒n̵̫͒ ̷̪̋a̶̲͝l̵͕̄ḽ̸̕ ̴͍̏s̵̥̆ä̸̤v̵̲͊i̴̞͠ṉ̴̊g̵̡̾ ̶̹̽ṯ̵̽ḥ̷͋r̷͉̎o̶̱̍w̴̫̽s̴͎̏ ̸̩̀à̸̤ǵ̷̫a̴̫͋i̷̩̚n̴̙̓s̴͙͊t̴̞͠ ̷̮̔s̴̳̃p̷̠͘e̴̖̓l̷̝̍l̴̐͜s̶͇̀,̵̭̑ ̶͖̊ṡ̵ͅk̴͔̽i̷͖̾l̴̺͝l̸͐ͅs̷̼̏,̴̠͂ ̴̳̽ä̷͍́b̷̭͑í̵͉l̴̻̋i̸̻̋t̸̖̒i̵͕̚ë̸̩́s̴͙̈́,̵̙͂ ̴͚͆a̶̝͠n̷͎̄d̷͇́ ̶̺̓a̴̜͒l̶̖̀l̵̻͝ ̵̖͂ẽ̴̡ľ̵̠ş̷̽e̸̢̅ ̷͗ͅt̸͇̋h̶̞͒ȃ̶̼t̴̳͠ ̶̲̀w̷͙̕õ̸̟ȕ̴̜l̷̫̽d̶̟͝ ̸̟͌t̷͓̓a̴͓̒r̸͈͘g̷̣̐e̶̳̍t̶̨͗ ̶̮͝y̷̩̔o̵̧̐ū̶͕ ̸̃͜s̴̮͒p̷̰͛ẹ̷͆ć̶̫i̷͔͝f̷̖̋ị̶͝c̵͙̒a̶͔̓l̴̝͐l̵̫͗y̵̠͘ ̶̖̊o̵̟̊r̶̟͆ ̴̜͌i̵̥̊n̵͇̋d̶̙̀ị̷͘r̶̖̚ě̶̤ċ̵̢ẗ̷͈́l̴̞̉ÿ̴͖́ ̴͉͂m̶̺̃a̷̭͒ď̷͎e̴̼͠ ̸͂ͅb̸̼̈́y̴̭̓ ̸̢̉a̵̛ͅ ̶͉͋D̶̩̈ǐ̸ͅv̸̹̔i̷̘̿n̸̬̅e̵̻̔ ̴͓̊C̵̙̀r̶̞͌ë̸̳a̶̛̦t̸͝ͅů̸̝ř̸̝è̵͎.̸̷͙̯͌͝
D̷̲̊i̵̻̾v̴̺͒î̸̢n̸̻͒e̵̥̎ ̷̥̈Č̸͍r̷͇̈́ḛ̵̾a̵̤͒t̸̟́u̶̻̍r̶̺̍ē̴̻s̷͙͗ ̷̜͗c̴̠͒a̶̹͛n̴̗͆ ̸̖͑s̷̼̓ȅ̸̢n̶̜̄s̵̜̍e̴̲͝ ̶̤͗y̶̖̅ȏ̵̝u̴͖̽ ̵̨̀r̵͑͜e̴̟͠g̴̙̿ä̵̲́r̵͙͌ḑ̵̀l̵̛̳ĕ̸̗ś̵͚s̶͕̋ ̷̧̽ȍ̴̞f̶͓͝ ̵̖̏a̴̟̅n̵̨̉y̴̥̽ ̶̫͝b̴͈͋e̶̥̾n̶̤̍e̵͖̋f̸̘̈ǐ̷͔ĉ̶̖i̵̞͐ȁ̶͈l̸͖̃ ̵͎̃ṣ̴̎t̵̞̑a̵̻̾t̶͇̏u̶̥͘s̷̨͒ë̷̮́s̴̨͝ ̴̺͝š̷̻o̸̙̚ ̶̮̚l̷̛̪o̵̥͝ñ̵̢g̷̺͠ ̴̡̓a̸̡̓s̷̨̛ ̸̋͜y̴̮͌o̷̥͊u̵̟̍ ̸̅ͅà̵͍r̶̥͑ë̸͓́ ̷̧̎a̴̳͝l̵͍̐i̶̋͜v̸̩̒e̵͎̎ ̷͔̚à̵̦ṉ̴͘d̶͉̓ ̷̹̈́w̷̛͖i̸͓̅t̴͇͊h̸͇̐ĭ̵͓n̵̪̿ ̴͍̇t̴̞́h̸̢̐e̷̛͍ỉ̴̮ŕ̸͍ ̵̹͂d̵̡͊ȩ̸̍ḟ̸̰i̴̜͝n̴̦̿ẹ̸͝d̷̠̐ ̵̩̈r̵̩͛ă̵̲n̸̞̑ǧ̴̮e̶̡̛ ̵̳͆ơ̶̤f̵̙͘ ̴̫̃s̵̀ͅě̸͓n̷̦͝s̶̪̅e̷̖͗ṡ̴̹.̶͕̍
̷̳̎Y̴̼̽O̶͎̐U̸͕͋ ̴̖͝S̶͓̍Ḥ̶͠O̷̞̚U̷̧͑L̵͈̎Ḓ̴̈́ ̸̟̆Ṇ̶̆Ö̶̠Ț̸͗ ̵͎͠E̴̠͠X̷̨̏I̸͍̓Š̸̮T̸͚̑
*Note: Could not properly glitch Torgrak's text because of character limitations. q.q
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shock Did I just give a seamlessly not so shameless 5 star that equals great writing quality, story development, character design, update stability, AND world background. Well surely I did this with a noble attitude not some Black bellied shameless attitude. Heavens no That would be below me the Skills Master. Now you go on with your blessed 3 months I have given you though in return you give me something of the same worth alright. That's how a give and take works right?
Psst I left a little something extra to show good relations and will. It should be where you keep your most loved items. You'll find out what it is shortly.
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Well, it is a story about adventurers. With a strong female character that is on the meek side and not a tomboy. She has her weak moments, when she feels jealous and envious, but she never voices her bad thoughts and that puts her above them.
The world is a standard fantasy world. With many races, apart from the few classic races like elves and dwarves. We have various beast races, and it would be nice if they are looked into. So far, we know their basic look, but not if the dragon-like creatures could breathe fire, for instance. Wyverns could, and they are not real dragons.
The journey begins from the academy and progresses to the adventurer's guild. The guild differs itself from all the rest by how shabby it is. In contrast, the hero's guild, which Tessa wanted to become a member of, is much more glamorous.
It just goes to show that adventurers do the grunt work in this world. Not the future our young cleric has dreamed of, but the one she got. She confesses that she is not good at fighting, but something tells me that will change and soon.
There is some foreshadowing that the party she is in is up to no good, but they seem like nice people. Judging from their banter, they are likely to accept her in their fold quite easily. Yet, the warning in the synopsis makes me wonder what would happen next.
If you want to read about a female adventurer, for a change, then check out this story. It is well written. With good grammar and good style, even if the chapters are a bit too long for my liking.
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We begin the story in medias res during a wyvern attack. Sairren does a great job of showing the dangers these people live in. Chapter 1 is fast-paced and wastes no time setting up Tessa's motivation to become a hero.
Loved the 3rd person omniscient narrative style in the beginning. Sairren shows off its versatility in chapter 1, allowing us to follow multiple characters as they deal with the wyvern attack. However, it switches to 3rd person limited in the later chapters so if omniscient isn't your thing, Drunks & Fanatics will still appeal to you.
Chapter 2 is pretty heavy on the exposition, which made it harder to get through than chapter 1. The story would benefit from weaving that information into the narrative more naturally or moving sections to later in the story. However, the pace picks up in chapter 3 as Tessa takes her first steps on the journey towards becoming a hero.
The prose could be tightened in some places, and sections of dialogue/ conversation could benefit from being condensed to make their conversations more concise. But overall, the prose is delightfully straightforward and takes a backseat, allowing you to focus on the characters and plot.
Overall, this story is worth reading if you're a fan of the hero/ adventurer subgenres.
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