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/ Series / Former Undead Transmigrated to become Villainess’s Butler
Former Undead Transmigrated to become Villainess’s Butler
Former Undead Transmigrated to become Villainess’s Butler
419.4k Views 9245 Favorites 127 Chapters 0 Chapters/Week 1821 Readers
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Miscellaneous
Map
Kingdom Arlikia


Map of Kingdom Arlikia
Mage Ranks
The mages of the world are divided into four ranks.
 
  • Apprentice Mage: This is the foundational stage that distinguishes normal people from mages. The ability to control mana is a rare one, albeit widespread. This is further divided into three stages:
    • Apprentice Low-Tier: Mage can learn two basic spells.
    • Apprentice Mid-Tier: Mage can learn three basic spells.
    • Apprentice High-Tier: Mage can learn three basic spells, and use two simultaneously.
 
  • Amateur Mage: The second stage requires the mage to channelize the internal mana, apart from just using it for casting. This enables one mage to transfer their own mana to others.
    • Amateur Low-Tier: Mage can use one common spell.
    • Amateur Mid-Tier: Mage can use two common spells and use two simultaneously
    • Amateur High-Tier: Mage can three common spells and use two simultaneously.
 
By knowing six basic/common, one can cast advance spells.
 
  • Progressive Mage: The third stage is marked by the ability of the mage to cast advance spells, examples being those that cause an area of effect damage like [Explosion] or [Waterfall]. Healers naturally fall under this category once they learn [Heal], the highest level spell healing spell in the word.
    • Progressive Low-Tier: Mage can use one advance spell
    • Progressive Mid-Tier: Mage can use two advance spells.
    • Progressive High-Tier: Mage can use three advance spells.
 
  • Cognoscente: This stage is marked by the ability of the mages to use advanced spells simultaneously. They are also called wizards, and there are only a handful of mages who have crossed the threshold of this stage. Multicast requires large mana reserves in the body while using internal mana, so only those with extremely high aptitude can breach the progressive stage.


Spells

About Spells:

The spells form the basis of magic in the world, just like how mana is the fundamental essence of magic. Every spell requires a definite amount of mana reserve without breaching the limits of which a caster cannot use a particular spell. So, each tier of mages has a definite internal mana reserve that lets them use spells pertaining to their tier once they learn how to cast it.

External casters can use high-tier spells right from the beginning, but their learning curve is much steeper than internal casters. Assembling impure mana and getting the desired amount takes years of practice, so it takes longer for them to reach the higher level of mages, despite having a surplus mana supply at all times. Multicasting is much easier for external casters, for they don't have to worry about replenishing their mana reserve. They can multicast advance spells right from the progressive stage, so there is no cognoscente boundary for external casters.

Types of spells:

Basic spells: They do not have requirements except for sufficient mana reserve and matching attributes.


Common spells: Mages often need to know basic spells before they can learn common spells, even if they have the necessary mana reserve.



Advance spells: They usually have multiple pre-requisites, and require a high level of mana reserve for sustenance. Even progressive mages are sucked dry after casting one or two advance spells.

  • Subclass: Summoning spells: The progressive mages can cast summoning spells if they have enough mana reserve. But sustenance of summoned animate objects prevents the caster from multicasting while the summoning spell is active. Incantation circles are a requirement, along with the summoner's blood, in addition to the specific attribute.
  • Subclass: Pseudo-summoning spells: The summoning spells that do not require incantations circles and blood.

Special spells: These are the spells not bound by the constraints of usual spells. Some of them needs multiple attributes for casting, while others are learnt during cognoscente tier, and so forth. [Dragon Eye] that needs earth and water attribute is a special spell, and all curse spells come under the purview of special spells.



Dark Attribute Spells

[Dispel]

Spoiler
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[Dark Memory]

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[Abyss]

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[Shadow]

Spoiler

Type: Common spell

Requirement:

  • Dark Attribute
  • Amateur Low-Tier Mana Reserve
  • [Abyss] and [Dark memory]

Description:

The spell erases presence by blending the person in the prevailing darkness, but it doesn't make one invisible. It works only when there is no direct illumination around the caster. The caster can sneak behind a target, but the latter will be able to see the former if the target becomes aware of the caster's actions.

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[Dark scythes]

Spoiler
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[Darkness]

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[Blood forge]

Spoiler

Type: Advance spell

Requirement:

  • Dark Attribute
  • Progressive Mid-Tier Mana Reserve

Description:

The spell enables forging using one's own blood. The limitation are set by the quantity of blood available for forging and a perfectly healthy human can, at most, forge a sword as long as their hands. Excessive use of the spell has claimed the lives of many progressive mages, so the spell doesn't enjoy much fame among dark attribute mages. It can be used only on self-blood.

[collapse]

[Devil eye]

Spoiler

Type: Pseudo-summoning spell

Requirement:

  • Dark Attribute
  • Progressive High-Tier Mana Reserve
  • [Blood forge] and [Abyss]

Description:

The spell summons a detached eye that can serve as a third eye without the need for incantations and blood. The eye is round, grotesque in appearance, and murky black in color with reddish veins that span all along its spherical body. The eyeball (iris) is yellow in color, spread in a sea of murky black color. Only a selected few people, decided by the caster, can see and touch it.

This spell is more of mana materialization than summoning, so the spell comes under the purview of Pseudo-summoning spells. It does not require blood sacrifice.

[collapse]

[Quagmire]

Spoiler

Type: Curse Spell

Requirement:

  • Dark Attribute
  • Cognoscente Mage
  • [Dark memory] and [Devil eye]

Description:

A curse spell that kills the target when they perform actions forbidden by the caster.

Mages with Holy attribute are immune to curse spells.

[collapse]


Fire Attribute Spells

[Fire Wall]

Spoiler

Type: Basic Spell

Requirement:

  • Fire Attribute
  • Apprentice Low-Tier mana reserve
Description:
The spell materializes a wall of fire. Height, width, and thickness depend on the mana reserve of the caster.

[collapse]

[Blast]

Spoiler

Type: Basic Spell

Requirement:

  • Fire Attribute
  • Amateur Mid-Tier

Description:

Materializes a blob of fire that causes a small explosion on impact.

[collapse]

[Warmth]

Spoiler

Type: Basic Spell

Requirement:

  • Fire Atrribute
  • Apprentice High-Tier mana reserve

Description:

The spell heats up the body or any desired part by materializing mana around the body. This spell can be used on both self and non-self bodies. Usually used to ward off cold, since the spell is harmless.

[collapse]

[Flame fist]

Spoiler
[collapse]

[Hell Fire]

Spoiler

Spell: Common Spell

Requirement:

  • Fire Attribute
  • Amateur Mid-Tier mana reserve
  • [Blast]

Description:

The spell materializes eternal flames that continue burning as long as the caster casts the spell and the caster's wishes have been fulfilled. The flames never harms anything with life force.

[collapse]

[Smoke]

Spoiler

Type: Common Spell

Requirement:

  • Fire Attribute
  • Amateur High-Tier mana reserve
  • [Blast]

Description:

The spell materializes inflammable smoke around the desired (albeit small) area, and can cause harm to the castor too. Suffocation is the most common cause of death while using this spell, so combat mages usually do not use the spell, because handling the smoke requires extreme precision.

[collapse]

[Explosion]

Spoiler
[collapse]
Ice Attribute Spells

[Freeze]

Spoiler

Type: Basic Spell

Requirement:

  • Ice Attribute
  • Apprentice Low-Tier Mana Reserve

Description:

The spell materializes ice over a small area.

[collapse]

[Ice Shard]

Spoiler

Type: Basic Spell

Requirement:

  • Ice Attribute
  • Apprentice Mid-Tier Mana Reserve

Description:

The spell materializes sickles of ice that serve as projectiles and are under the control of caster. The inherent nature of the ice sickles is still mana, so the caster is effectively able to control their projectiles.

Note: The mages lose control over the projectile spell if they materialize mana completely. A hard task for even for a Progressive mage, unless they know external casting.

[collapse]

[Chilly Winds]

Spoiler

Type: Basic Spell

Requirement:

  • Ice Attribute
  • Apprentice High-Tier Mana Reserve

Description:

The spell materializes cold winds around a small area. The winds are harmless; hence they are usually used to cool off the summer heat if not for momentary distraction in battles.

[collapse]

[Ice Barrage]

Spoiler
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[Frost Shield]

Spoiler
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[Hallow Frost]

Spoiler
[collapse]

[Blizzard]

Spoiler
[collapse]

[Ice Craft]

Spoiler
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[Ice Wraith]

Spoiler
[collapse]



Earth Attribute Spells

[Slop]
[spoiler]

Type: Basic Spell

Requirement:

  • Earth Attribute
  • Apprentice Low-Tier Mana Reserve

Description:

Materializes dirt. Usually used for blinding the enemies.

[spoiler]

Table of Contents 127
Show
  1. Chapter 121Dec 24, 2023
  2. Chapter 120Oct 9, 2023
  3. Chapter 119Oct 7, 2023
  4. Chapter 118Oct 2, 2023
  5. Chapter 117Aug 4, 2023
  6. Chapter 116Aug 1, 2023
  7. Chapter 115Jul 29, 2023
  8. Chapter 114Jul 29, 2023
  9. Chapter 113Jul 26, 2023
  10. Chapter 112Jul 24, 2023
  11. Chapter 111Jul 22, 2023
  12. Chapter 110Jul 22, 2023
  13. Chapter 109Jul 18, 2023
  14. Chapter 108Jul 18, 2023
  15. Chapter 107Jul 14, 2023
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      eXtra7
      Status: c31

      The Novel is good so far.... I hope to see more character development for the MC but I guess it's gonna take huge effort considering what he has gone through.. Nonethless it is a good read

      Edit: this is super underrated, I don't know why it doesn't have more readers

      Read More

      6 Likes · Like
      okaylol
      Status: c90

      The romance, the comedy, the overall plot, and just about everything else about this story is remarkably well-written. A true gem amongst other romance novels on this site that are typically filled to the brim with horridly rushed smut and grammatical errors.

      Read More

      2 Likes · Like
      Mightycrow
      Status: chapter 87

      One of my favorite stories on site, Undead is just so much fun! I love everything from the character to the comedy, and though it feels more slice of lifeish you still get some good action and badassary at times. Honestly would recommend for anybody on this site to at least give it a try.

      Read More

      2 Likes · Like
      Pj23
      Status: c0

      Really. Really. Reeeeeaally good. Fully recommend. Time spent correctly. Its a correctly built story. Just read it.

      Read More

      2 Likes · Like
      Pandaman
      Status: lady letitia 4

      So far this novel has set the standard of an attention catching book. It leaves you demanding for more chapters as it is new, and well written story. Hopefully in the future there will be a small mass release to quench my thirst for this novel!

      Read More

      2 Likes · Like
      Hozzay
      Status: c59

      I love this story so far

      Letitia's progress, Rudulf's doubtful determinations, Galan's encouragement of mischief with Rudulf, C & B's antics...

      It's definitely a good read!

      Read More

      1 Likes · Like
      Manca_Wantaps
      Status: chapter 29

      (Light spoilers)

      It's a new concept that has a lot of potential but it's not good. 

      When I start reading it I feel it's interesting but the more I read it the more I don't like it

      The MC (undead butler) acts as if he's invincible, and thinks that basically everyone is weak. He's an undead that can feel pain, have a crazy addiction to bread and that's really not undead-like

      The villainess and the MC relationship is really weird. The villainess always call him mongrel even when she's in love with him (why would you call your love insterest with mockery)

      All of the character feels real (you can feel they have actual personalities) but that's it, the comedy is bland, they dont make me laugh they just give me cringe. 

      3/5

      Read More

      1 Likes · Like
      SaucyHug
      Status: chapter 81

      I really don't get the 4.7. I can understand 4, the characters are well done, the bread jokes gave me chuckles at first, but it's also a bit too wordy and the pacing is sporadic.

      Read More

      1 Likes · Like
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