Day after day an NPC stands behind her desk in a guild hall. Day after day she hands out the same old quests and repeats the same old dialog.
Then one day, she decides to step out from behind that desk, and slowly her world starts to expand as she converses with the players around her, and as she continues to try and understand her own existence within her world.
Not every experience is positive, and quite a bit of it is confusing to a character in a game, and players have their own ideas of what they think is reasonable.
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I'm probably terrible at tagging, and in truth Its sort of strange story that feels like I doesn't fully fit into any category in my own head, but I tried :P
Its setup for a sequel if I feel like continuing it, but as it stands I think that what is written works well as a standalone volume.