Menu
Read
Series Ranking
Series Finder
Random Series
Latest Series
Genre
Create
Forum
Scribble HubCreateForum
/ Series / Arclight Online
Arclight Online
Arclight Online
44.9k Views 191 Favorites 12 Chapters 0 Chapters/Week 510 Readers
4.6 (28 ratings)
Read Add to Library
[ Show All ]
Characters
Aaron

Our main character and protagonist. A revered gamer in Conviction Online, he made his rounds as one of the best players in the North American region. Winning the Season One Conviction Online World Championship, he is a retired player spending his days watching anime and sometimes doing his much-needed work. 

Yoona

An endearing person of Korean descent with a happy-go-lucky attitude. Has a Majors in Business and Economics, and owns a large clothing company. Likes dealing with numbers, especially statistics. Very empathetic towards other players, but respects skill and order when needed. She is an Arcana in Arclight Online.

One of the top players of Retribution online, part of the guild Arcanis; the Rank 1 Guild in the game.

Ace

A hardcore Chinese gamer. Works a normal job as a store clerk, however, he has made a ton of money selling items, botting, and exploiting in Retribution Online. Has built up a goldmine of money over the years as a result. Very energetic and funny, and likes to hang out with friends and socialize all the time, sometimes upsetting Yoona as a result. He is a Berserker in Arclight Online.

One of the top players of Retribution Online. Part of the guild Arcanis; The Rank 1 guild in the game.

White

A mysterious, yet highly skilled gamer. Some say he's a K-pop star, others say he's just good looking. Not much is known about him, just that he manages to become a top-ranking player out of most games that he plays. He doesn't like to talk much, however, he prefers to socialize with people he finds interesting or a considered a better player than him. 

Rank Three Assassin in Conviction Online in the Korean Server; Rank Nine Assassin Worldwide.
A proclaimed Beta-Tester of Arclight Online. He plays as a Nightlord in the game.

Apoc

Leader of a large group of bandits and sellswords. They say disruption is one of the keys to victory, and nothing embodies this more than his flashy and high egotistical attitude. A loudmouth with no filter, he likes to taunt and berates players of lesser skill, or who he deems unworthy.

They say the only thing bigger than his ego is the maintenance of his beard. He is an Archer, not caring much for his appearance. He only looks at the knowledge of others to determine someone's worth.

Hammer

A prideful and boastful leader, commanding a good force of readied soldiers and workers. He likes order, discipline, but occasionally lets out a touch of humility towards his allies and respected members. He does not like to start tension, however, isn't willing to shy away from a good challenge.

Some say that his bald head illuminates the future of his allies, while others say that he traded his hair for the power of wisdom. Whatever the case, it might've also just been a joke from his partners. He is a Knight and can be seen usually clad in defensive armor.

Fwee

A very shy Warlord; carrying a long spear for a weapon. Unlike her body clad in heavy armor, she appears very vulnerable towards people she has never met before. Usually always sticking around with her close lover, Yama, she prefers only talking to him. A very skilled player regardless, she wouldn't hesitate to assist other players on the battlefield.

Her light purple hair descending down in a modified female bob cut and her bright eyes are a few of her defining features.

Tony

Likes nocking his glasses like most anime protagonists. He like information, and security in knowledge. He plays a strong frontline class, relying on coordination and proper planning to accomplish his goals. Nothing much else is known about him since he doesn't like to divulge information about himself. He is a Berserker in Arclight Online.

Yama
A bright and cunning character with bright red hair. He's the life of the party, a womanizer of sorts. He attracts a lot of female players, often getting confessions of love or admissions of reverence because of his personality. He always turns them down, however, being faithful towards his partner, Fwee. They spend most of their time with each other. 
Iyana

Avert the eyes.

Location
Trost

The starting town of Arclight Online. A small town filled with merchants, vendors, and many other artisans. The town has a very robust and European baroque style, similar to the 1600s. Located on a small island, the town is surrounded by shrubbery and small forests. 

Critters such as small bugs all the way to large Wolves wyrm the area. Due to the high concentration of mana in the air, the land has also adapted in such a way. Unique rock formations and ancient trees fill the man-made trails created by the travelers who roam the land looking for ancient minerals and plants.

Ashur Woods

A thick, natural forest that surrounds the outskirts of the town Trost. It contains several creatures from the food chain, from rabbits all the way to wolves. It is also said to contain fairy spirits, mana-infused rock formations, and of course many predators from mythological legends.

There is a long winding trail that cuts through the forest, with many separate paths; It is called the Ashur Woods Trail. It is also been known as the Wanderers Willow since times long past due to the many deciduous trees, sallows, and osiers that loom the area.

Stonebound Caverns
Located just outside the town Trost in an obscure location, the Stonebound Caverns are deeply embedded in mountainous stone structures. Several centuries of landform, rock formation, and mana clusters have transformed the hollow cave into a complex network of underground tunnels that reach deep below the surface. The dungeon boasts of many dangerous mobs such as poisonous critters, demonic bats, and large underground beasts.


Many mineral ores and composite metals litter the walls and surfaces of the dark and moist underbelly of the dungeon. It is said that the deeper you venture, the more condensed mana energy swirls around; causing the creatures to mutate and take new forms.

Miscellaneous
Aggro

The aggression range of a certain mob. It is often referred to as the zone of influence that a certain monster or entity has. If stepped too close, then the mob will 'aggro' onto you; thus attacking you. Certain mobs have different aggro ranges, and also different aggro conditions.


AOE

Area of Effect. Doing damage to mobs standing within a certain range radiating out from the spot where the spell was targeted.

Atttributes

Abbreviated Att; An attribute is a trait associated with a specific character or mob. Common examples include intelligence, stamina, strength, luck, and dexterity.

Intelligence: INT
Strength: STR
Luck: LUK
Dexterity: DEX

Adds

Additional Mobs. During a battle a mob not part of the original battle may join the fight. Group members should announce an add so everyone knows there are more to fight.

AFK

Away from Keyboard. Can be used to inform your teammate you are not there, or a bad gesture meaning you are no longer going to be doing anything to help them.

Buff, Debuff

Buff: To cast a spell that increases a beneficial attribute of another player
Debuff: 
To cast a spell that decreases a beneficial attribute of a Mob or another player

DoT

Damage over Time. An attack or spell that does damage to a target over a specific span of time. For example, 10 points of damage every second for 10 seconds.

Gank

To be killed by another player, or group of players in a surprise attack.

Griefing

To kill other players with the intention of causing them frustration and grief. Can also be used for intentionally throwing a boss fight, or mob encounter.

GM

A game master is a representative of the game developer playing a character inside the game. GMs can help you with in-game problems like anti-social players and harassment.
KS'ing

Kill Stealing. When another player yoinks the last hit of the entity you are fighting, thus stealing its items and experience.

Kiting

A tactical technique that reduces the amount of melee damage taken. For some casting classes, an effective fighting technique is to cast a spell run for a bit cast another spell and run some more. Like flying a kite, the mob follows you until it is dead.

LFG, PUG

LFG: Looking for Group
PUG: Pick-up Group

Although both are used as the same meaning, most players will use 'LFG' when broadcasting in a message chat, while 'PUG' is generally used for word-of-mouth. 


Nerf

To reduce the capabilities or attributes of a specific class or type of character.

Main, Alt

Main: Main character
Alt: Alternative character

Many players have at least two characters available to play in their MMORPG. One is the main character they play most often and one is the alternative character they play less frequently.


Mule

An alternative character whose job is to carry items for your other characters.

Mob

A programming term that refers to all computer-controlled entities in the game. These computer-controlled characters may also be called monsters, bad guys, etc. Mob remains in use because it is easy to type.

Also can be refered to as Mobile Object Block.

PK'ing

Player Killing. When someone engages in combat within a PvP zone that is not sanctioned through an official match.

Roll

"Roll" a random number between 1-100

During the course of playing a game, you will come across loot that more than one player needs or wants. To determine who gets that item you roll for it.

Smurfing

When a higher level player goes on an Alternate account to disguise as a weaker player.

Stacking

The ability for one spell to co-exist with another spell.

Some spells stack and complement other spells, but some spells will cancel the effects of another spell. Every game has different rules about what can stack, but the general rule of thumb is that spells that have the exact same effect will not stack. In other words, you cannot get stamina increasing buff from two casters and multiply the benefits.

Solo

Sometimes you just want to do things by yourself. Some classes are better suited for solo game play than others.

OOM

Out of Mana.

CC

Crowd Control. A tried and true technique where certain party members will take steps to limit the number of mobs actively fighting during an encounter. Taking a group of mobs on one at a time is preferential to taking them all on at once.

Table of Contents 12
Reviews 7
Table of Contents
Write a Review
  • 5 stars 57% (4)
  • 4 stars 29% (2)
  • 3 stars 14% (1)
  • 2 stars 0% (0)
  • 1 stars 0% (0)
Reset Filters
Write a Review
You must be logged in to rate and post a review. Register an account to get started.

    It's good read don't get me wrong mostly the characters I guess, but when it come to the VR part of the story it's had a pretty stupid feel for a VRMMO settings. 

    Why? Get this, Rather an the most advance game the story proclaim it to be but in truth it's just a old MMO put in VR style... How? 

    1. NPC is nothing but a NPC plain boring.
    2. LVL restrictions quest in VR? What's the point? Even Skyrim don't show that sh*t obviously, what more it look stupid in a VR game
    3. Questing is generic old school which look very silly and dumb for a VRMMO like "collect this" or "go kill 10 of this monster"
    4. it's freaking advance VR game with the latest tech in it, but why the fck it has channel for crowd control like those long dead old school MMO?
    5. While Status window is nice or perhaps normal in a VR game.... but do it have to appear in basically everywhere in any notification in every single thing you do in game? Normally it's overwhelming and kills the mood while playing.
    6. Why do always appear in a city at the start of the game like an old MMO? Can't the player choose the place wherever the fck he what to start on his own risk? And explore anywhere in the world as much as they like it's VR for that reason.
    7. The game setting feels suffocating for a VR game that normally offers player freedom beyond that of reality with all those old MMO setting & restrictions in place.

    Its a good story but have bad game mechanics in it as if your not sure if it's VR or just a Old MMO... Basically its underwhelming for a proclaimed advance tech game the story suggest it to be if it's a actual game in reality such game would be a miracle if it last a 2 years before dying like all the dying MMO genre this days

    Read More

    6 Likes · Like
    TheRise
    Status: Chapter Six: Profession

    Although the premise of the novel isn't anything groundbreaking, the author takes great care in the mechanics of the game world. Characters are also unique and interesting, would like to see more.

    Edit: It's been a few months since the author has updated, but I just wanted to follow up on my thoughts. I still think this is probably the best VR-MMO on Scribblehub, and the writing and dialogue are very enjoyable. The characters remain ever unique, and the new game concepts are explained, but arent too overbearing to the point where it's loads of exposition. Still excited towards the direction of this novel, and still intrigued to see where it will go.

    Some qualms I have though is the release schedule. It's all over the place. Sometimes he's consistent, other times there are like a few months hiatus. I just hope he releases consistently because I actually super enjoy this series.

    Another thing is tenses, I feel like the messes them up just a bit. Not a huge problem, and I think the author is fixing those mistakes (at least, from what I can tell re-reading.) So, ditto to that.

    Read More

    2 Likes · Like
    Accas
    Status: chapter eleven: arachnid

    tbh, I don't like VR that much, aside overgeared, I can't find a good VR novel. But this novel, its have so much potential.

    The side character was good, the MC it's ok, and I enjoyed the story so far, so pls check this novel if read this review!

    Read More

    1 Likes · Like
    Zera
    Status: chapter eleven: arachnid

    So far I'm loving Arclight, it might not do anything particularly new but everything is does do is done well. The writing quality is some of the best I've seen and the chapters being longer than most other books is nice. The only negatives would have to be the lack of releases and release consistency. The author being able to do math better than a toddler is something I didn't know I needed but is nice to have. Thank you for writing Arclight, I'll be waiting for more.

    Read More

    1 Likes · Like
    Emblem
    Status: chapter nine: dungeon

    Jesus, this novel is pretty good. Good enough for me to make an account and review it.

    Characters: 4/5

    Very good characters, varied cast. Interesting enough to make each of them unique, but not overloading to the point where you can't remember their names; the problem with most MMO stories. Nothing is bland about the assortment of characters, other than the random background ones he encounters (but who cares about them anyway.)

    Setting: 3/5:

    The setting comprises a few inspirations of Norse mythology, but other than that we don't see anything too interesting yet. It might still be early on, but who knows. Still not bad, just generic towns and zones at this point in the novel. Nothing to really set the bar for unique locations just yet.

    Story: 5/5

    This is probably the best out of the bunch. It has an amazing cast coupled with great action scenes. The author explains in great detail about the mechanics of the game along with the worldbuilding (which is a lot of exposition, but he mixes it up nicely.) Hopefully, this story can deliver because if it's 500 chapters of rinse and repeat dogpile, it will truly be a waste of a good novel.

    The bad: 

    Updates are far and few between, and sometimes the dialogue can be disjointing. However, something to take note of is that the author's chapters are very long, 5k words on average. Some events that happen to the MC can be pretty unbelievable, but he honestly might just be lucky. At least he isn't completely OP from Day 1. This novel is certainly a hidden gem in my eyes, and something I would catch up if given the chance.

    Read More

    1 Likes · Like
    Paco_Lopez
    Status: chapter nine: dungeon

    I would like to say that this is one of my favourite VRMMORPG stories. Now the author does a lot to develop background, characters, actual reasons for interactions and some game mechanics. However I feel that the author has trouble properly conveying how the game works in response to certain actions. Also the updates have a long wait. 

    I believe my first issue may be fixed later on in further chapters or if the author decides to edit previous chapters. The released chapters are long and well edited so I guess we can forgive the author for the long wait.

    Read More

    1 Likes · Like
    cryum
    Status: chapter four: boss

    The good: MC forming connections with people looks pretty natural. The mechanics we've seen so far have the feel of something intended to be balanced, with even subtle things like damage dropoff from hitting multiple enemies in a line.

    The eh: Author takes great care to explain all the different gamer terms for those not in the know. But since they're there and not in a footnote or something, it ends up adding a lot of empty girth to what could be much more concise bits of story.

    The bad: For such a groundbreaking new technology, the focus of the writing so far is less on what's different about the game and more on what makes the game the same as any other MMO. After the initial moment of "wow, he sounds like a real person", all the things that are different from a regular MMO become offhand remarks. Sure, showing what bits ARE the same is a good technique to emphasize what isn't, but a little too much of that is happening here.

    The physicality of combat takes a backseat to the activation of skills, and only pain is mentioned to be awkward. Even if we assume that the MC became extremely proficient with bladework from the tutorial alone, there's no mention of how Skills feel from control perspective. Is there an interplay between controlling your body and relinquishing it to the system? MC can supposedly activate a defensive stance to react to an attack, but does "Stance" means he actually has to reposition his body, or is it a glorified buff?

    What, is it weird I gave it 4 when I said so much in the bad? It could very well be that the things I mentioned WILL be covered later, and that it's more important to make action happen in between the constant exposition. I can understand that. Also..... the bar isn't high. This is already pretty good as it stands. I can't say I'm a fan of punchclock alpha male side characters, but then again a lot of real life people are actually that bad.

    Read More

    1 Likes · Like
    Follow Tip
    User Stats
    • 416 reading
    • 62 plan to read
    • 6 completed
    • 13 paused
    • 13 dropped
    Action Required
    You must be logged in to perform this action.