NOTE: I won't provide any in depth descriptions until volume 1 is finished.
Holy Vecherienne Empire
[Description]
Evanslei Kingdom
[Description]
Gacoisea Republic
[Description]
Hemorkia Federation
[Description]
Imperial Demon Army (Unofficial Name)
[Description]
Ciel Rochieren
[Description]
Servant of the Black Sun
[Description]
Union of Stroax Socialist Communists
[Description]
Xarean Theocracy
[Description]
Luvispheria
[Description]
Cabar
It moves most of its weight on their short, strong hind legs. Their front legs had long, curved claws indicating they knuckle-walked like giant anteaters today. Mostly used beast when it comes to transportation in all terrains. It has great durably and its most notable perk is its skin's thickness can withstand slashes and piercing from swords.
Jivorr
A series of frost giants who commonly attack and live at mining caves. They are capable of forging and creating their own weapons. Although they share some similarities from the Dwarves, they can't speak nor express any emotions.
Ylltorzas
The most common canines that mostly lives in Evanslei. They are known for cooperative game hunting as demonstrated by its physical adaptations to tackling large prey, using their viper like tails to induce lethal poison, it's reliance to social nature, and its highly expressive behavior.
They either travel in packs or alone and they usually don't go out without a leader providing safety.
NOTE: I won't provide any in depth descriptions until volume 1 is finished.
Hands of the Forsaken by Orusviel Weibrecht
Active Skill Description.
Unnamed Skill by Horim Asphye
Delayed Skill Description.
Magic Devourer by Celfeith Leichnerr
Passive Skill Description.
NOTE: I won't provide any in depth descriptions until volume 1 is finished.
Greater piercing of totem’s madness by Gevanni
Conditional Skill Description.
Nature of perfect fighter by Hans
AoE Buff Skill Description.
A story that can be summed up in chaotic, strange and interesting. I expect more chapters and some explanations.
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