V1 C5: Setting everything up for success
128 1 4
X
Reading Options
Font Size
A- 15px A+
Width
Reset
X
Table of Contents
Loading... please wait.
Set-up world:
Please give me the laws of which this world shall live behind!
Inhabitants Stats Jobs
Skills Status-Option Magic-Type
Monsters Animals World-Options
Note: The planet is paused to give a good amount of time to make these selections

"Hey Ginseng... where should we start now..."
Ginseng stared at the menu and said aloud
"I-i have no clue what World Options is, it's probably related to your Digital affinities ability up"

<World Option>

World Option:
Please specify the number of races and monsters that are allowed on this planet
Races: Explanation Amount How to get more?
Number of Humanoid races you can spawn
Number of Sub-Humanoid races you can spawn 
1 ↑4 +1 Amount
2. Use this menu
3. Have access to a God
4. Have access to a Fairy lord
5. Have a Mixed-race on the planet 
Monsters: Number of Monster types you can spawn
Number of Sub-Monster types you can spawn 
30 ↑60 Double the amount
2. Use this menu

3. The birth of a demon lord

Ginseng stared at Leta because they had just found something that had infuriated every other god, they just gained multi-race abilities and more monsters to boot.


"Should we continue?" says Leta which Ginseng agrees with, and tells her to open the Inhabitants list

<Inhabitants>

Inhabitants: GP 180
Please pick the humanoid races of your choice
0 / 4 slots
You get races based on current Planet types and previously owned planets
You can also gain races that align with the races that are inside this room

Human No benefits 0 GP
Dwarf +5% mining speed, +10% skill acquisition for Blacksmithing and other metal related skills


-5% walking speed, -10% magic acquisition
Gained due to Rock-type planet

10 GP
Elf +200% lifespan, +15% magic acquisition


-15% strength,  +200% needed XP to gain skills
Gained due to Elemental Sun

15 GP
Fairy Immortal, +500% skill acquisition for magic-type skills, +200% mana regen


Unable to lie, Unable to Damage other races except in self-defense, Unable to be seen except in special circumstances
Free due to existing Fairy Lord
Gained due to Ginseng Zion

0 GP

"J-just pick them all... I mean, what do you have to lose? besides some GP which we can get instantly back because of race-specific achievements" said Ginseng and Leta agreed, making this one an easy decision


"Now let's do the stats menu!!! It should be fairly easy... get it I said FAIRLY hahaha" said Ginseng with an enthusiastic smirk and Leta which was confused, laughed out of pity
<Stats>

Options: Stats Turn it on?
Strength (STR): Display the Strength of the user in an easy to understand numerical value Y/N
Dexterity (DEX): Display the Dexterity of the user in an easy to understand numerical value Y/N
Constitution (CON): Display the Constitution of the user in an easy to understand numerical value Y/N
Intelligence (INT): Display the Intelligence of the user in an easy to understand numerical value Y/N
Wisdom (WIS): Display the Wisdom of the user in an easy to understand numerical value Y/N
Charisma (CHA): Display the Charisma of the user in an easy to understand numerical value Y/N
Health (HP): Display the Health of the user in an easy to understand numerical value Y/N
Mana (MP): Display the Mana of the user in an easy to understand numerical value Y/N
Stamina (SP): Display the Stamina of the user in an easy to understand numerical value Y/N

Leta quickly turned everything on and continued to the next menu


<Jobs>

Jobs: Activation:
Jobs are used to give a Skill boost and a Stat boosts with for that Jobs Value.
Jobs to be activated? Y/N (Y)
Priests and Village Chief can set Jobs unless you have a Criminal-Type Job Y/N (Y)
The job name and level are displayed above the user in question, can be switched off unless you have a Criminal Job Y/N (Y)
A job is given at birth and people are unable to change it Y/N (N)
After a Job gets Lvl. 115 you can reap the benefit of the job without having it equipped Y/N (Y)
A job evolves after 25 levels, giving a huge amount of stat boosts and skills Y/N (Y)
Skill is gained every 5 levels. Max level is 25 and is then upgraded to the next level if you visit a priest Y/N (Y)
Please specify the Jobs you want to choose, more Jobs are unlocked, dependant on achievements
The things that are listed are Skills 
Do you want to use the Archer-Job package? Y/N (Y)
Junior
Archer

An archer uses his stance and shoots his way to victory... The junior version half-asses it
Lvl.
0
Accuracy
Increases accuracy
Lvl.
5
Awareness
Increases awareness
Lvl.
10
Pin-point
Vulnerable points visible
Lvl.
15
Archery Damage Boost
Increases damage via archery
Lvl.
20
Arrow Appraisal
Allows the appraisal of arrows
Lvl.
25
Dexterity Boost (Small)
Boosts DEX in the stat screen by 5%
Archer
An archer uses his stance and shoots, hoping that he would hit like his advanced counterpart
Lvl.
25
Eyesight Boost (Small)
Increases sight by 5%
Lvl.
30
Multi-Shot
Shoots multiple arrows
Lvl.
35
Pulling Strength (Small)
Increases the quality of Bows you can equip
Lvl.
40
Stance Correction
Corrects Stance, +5% accuracy
Lvl.
45
Bow Appraisal
Allows the appraisal of Bows
Lvl.
50
Dexterity Boost (Medium)
Boosts DEX in the stat screen by 10%
Advanced Archer
An archer who is focused on his shots and gets great results
Lvl.
50
Eyesight Boost (Medium)
Increases sight by 15%
Lvl.
55
Arrow-bind
Shoots an arrow which binds the target
Lvl.
60
Pulling Strength (Medium)
Increases the quality of Bows you can equip
Lvl.
65
Focus-shot
Slows time while taking a shot
Lvl.
70
Light-Armor Appraisal
Allows the appraisal of Light Armor
Lvl.
75
Dexterity Boost (Large)
Boosts DEX in the stat screen by 15%
Master Archer
An archer who every archer strives to be, a master of the shot
Lvl.
75
Critical Damage Boost
Increases sight by 25%
Lvl.
80
Arrow Rain
Shoots a rain of arrows over an area
Lvl.
85
Pulling Strength (Large)
Increases the quality of Bows you can equip
Lvl.
90
Focus-shot
Slows time while taking a shot
Lvl.
95
Wind Bow
Uses MP to shoot the arrow, 10% faster
Lvl.
100
Dexterity Boost (XL)
Boosts DEX in the stat screen by 25%
Archer King
A hidden job, gained by the Achievement "Dungeon King"
Warning: You cannot gain this job if you do not have Dungeons in your world
Lvl.
100
Eyesight Boost (Large)
Increases sight by 30%
Lvl.
105
Hex-Shot
Shoots 6 arrows at 6 enemies
Lvl.
110
Magic Cladding
Can clad arrows with magic types
Lvl.
115
Aim Correction
Corrects aim to get crits more often
Lvl.
120
Appraisal
Allows the appraisal of any object
Lvl.
125
Dexterity Boost (XXL)
Boosts DEX in the stat screen by 40%
Do you want to use the Swordsman-Job package? Y/N (Y)
Swordkid You barely know the elegance of the art of the sword, you just swing without any strategy
Lvl.
0
Slash n' dash
+ 20% DEX,- 10% STR, cooldown
Lvl.
5
Dismantling
Automates Dismantling
Lvl.
10
Gripping Strength (Small)
Increases the quality of Swords you can equip
Lvl.
15
Strength Boost (Small)
Boosts STR in the stat screen by 5%
Lvl.
20
Slashing Speed (Small)
Increases the speed of a slash
Lvl.
25
Accuracy (Small)
Increases Accuracy of a strike
Swordman
You've come to realize the elegance of sword-fighting, the adrenaline, victories, and losses
Lvl.
25
Magic-Slash
Projectile Slash
Lvl.
30
Strength Boost (Medium)
Boosts STR in the stat screen by 10%
Lvl.
35
Gripping Strength (Medium)
Increases the quality of Swords you can equip
Lvl.
40
Stance-Correction
Corrects Stance, +5% damage
Lvl.
45
Slashing Speed (Medium)
Increases the speed of a slash
Lvl.
50
Accuracy (Medium)
Increases Accuracy of a strike
Elite Swordman You are often in the middle of a fight, fighting side by side with your allies
Lvl.
50
Taunt
Enemies focus on you
Lvl.
55
Strength Boost (Large)
Boosts STR in the stat screen by 15%
Lvl.
60
Gripping Strength (Large)
Increases the quality of Swords you can equip
Lvl.
65
Combo attunement
+5% speed in between attacks
Lvl.
70
Slashing Speed (Large)
Increases the speed of a slash
Lvl.
75
Sword-Appraisal
Allows the appraisal of swords
Swordmaster
You are the best of the best, as far as we know. but always strive farther...
Lvl.
75
Sonic-Slash
You slash so fast that the air ripples
Lvl.
80
Strength Boost (XL)
Boosts STR in the stat screen by 25%
Lvl.
85
Gripping Strength (XL)
Increases the quality of Swords you can equip
Lvl.
90
Accuracy (Large)
Increases Accuracy of a strike
Lvl.
95
Focus
Times moves slower when in combat
Lvl.
100
Wind-Sword
Summon a sword made out of the wind
Swordking A hidden job, gained by the Achievement "Dungeon King"
Warning: You cannot gain this job if you do not have Dungeons in your world
Lvl.
100
Magic Cladding
Cover your sword with magic. + dmg
Lvl.
105
Strength Boost (XXL)
Boosts STR in the stat screen by 40%
Lvl.
110
Boomerang-slash
If you throw your sword, it comes back to you
Lvl.
115
Slash-assist
Makes Corrections on slash
Lvl.
120
Appraisal
Allows the appraisal of any object
Lvl.
125
Slashing Speed (XL)
Increases the speed of a slash
Do you want to use the Spearman package? Y/N (Y)
Spearkid You want to fight via melee, but don't want damage,
Lvl.
0
Binding Spear
Uses a Spear to bind foes
Lvl.
5
Throwing
Easier to throw spears at folks
Lvl.
10
Arm Strength (Small)
Increases the quality of Spears you can equip
Lvl.
15
Dexterity Boost (Small)
Boosts STR in the stat screen by 5%
Lvl.
20
Slashing Speed (Small)
Increases the speed of a slash
Lvl.
25
Combo attunement
+5% speed in between attacks
Spearman
You want to help your allies more so stop throwing your spear at them!
Lvl.
25
Magic-Edge
Gives the weapon a magic attribute
Lvl.
30
Strength Boost (small)
Boosts STR in the stat screen by 5%
Lvl.
35
Arm Strength (Medium)
Increases the quality of Spears you can equip
Lvl.
40
Stance-Correction
Corrects Stance, +15% damage
Lvl.
45
Slashing Speed (Medium)
Increases the speed of a slash
Lvl.
50
Accuracy (Small)
Increases Accuracy of a strike
Hoplite Your allies thank you for the help, but you want more!
Lvl.
50
Homing Magic
Shoots a bullet out of spear that follows the target
Lvl.
55
Strength Boost (Medium)
Boosts STR in the stat screen by 10%
Lvl.
60
Arm Strength (Large)
Increases the quality of Spears you can equip
Lvl.
65
Combo fixation
+15% speed in between attacks
Lvl.
70
Dexterity Boost (Medium)
Boosts STR in the stat screen by 10%
Lvl.
75
Spear-Appraisal
Allows the appraisal of swords
Hoplite Master
You've done it, you've gotten at the top as far as we know, strife further. You never know
Lvl.
75
Spear Jump
Use your magic spear to jump
Lvl.
80
Strength Boost (Large)
Boosts STR in the stat screen by 15%
Lvl.
85
Arm Strength (XL)
Increases the quality of Spears you can equip
Lvl.
90
Focus
Times moves slower when in combat
Lvl.
95
Spear Fort
Your spear emanates healing to allies
Lvl.
100
Ground Spear
You can summon Earth Spears
Hoplite King A hidden job, gained by the Achievement "Dungeon King"
Warning: You cannot gain this job if you do not have Dungeons in your world
Lvl.
100
Ghostly Spears
Multiple Ghostly spears attack
Lvl.
105
Boomerang Spear
Your spear returns after throwing it
Lvl.
110
Chaos Spear
Random known element comes when slashing
Lvl.
115
Spear-Flying
You can use your spear to fly
Lvl.
120
Appraisal
Allows the appraisal of any object
Lvl.
125
Slash-further
Your spear extends itself when you attack
Next page 1 / 2
The Unique Elemental Magician Job
This job is unique, after the second iteration, the elements split. 
Elemental Magician I You're interested in magic, aren't you? You'll find magnificent things here if you search!
Lvl.
0
Mana-Ball
You use Mana and fling it at enemies
Lvl.
5
Magic Regeneration Boost (Small)
Mana regen is boosted by 5 %
Lvl.
10
Colorless Magic
The use of elemental-less magic
Lvl.
15
Guided arrow
You spawn an arrow and guide it to hit
Lvl.
20
Healing Touch
You heal HP via Mana
Lvl.
25
INT Boost (Small)
Magic Damage boosted by 5%
Elemental Magician II Do you want to be alone in your journey? I thought not, summon a familiar and partner up
Lvl.
25
Familiar Finder
One use magic which finds and binds a Familiar
Lvl.
30
Magic Eyes
Used to detect magic
Lvl.
35
Magic Map
You see the layout of what you know in detail
Lvl.
40
INT Boost (Medium)
Magic Damage boosted by 10%
Lvl.
45
Magic Regeneration Boost (Medium)
Mana regen is boosted by 10 %
Lvl.
50
Element-finder
Finds what element suits you the best!
If you get the Fire Element
Elemental Magician III F My my, the fire inside you has spoken, for you gained the fire element.
Lvl.
50
Fire-Ball
You summon a Fire-Ball and shoot it
Lvl.
55
INT Boost (Large)
Magic Damage boosted by 15%
Lvl.
60
Flaming Ground
Embers rise from the ground over an area
Lvl.
65
White-Fire
A white fire heals you
Lvl.
70
Flame Wall
A flame wall designed to stop magic
Lvl.
75
INT Boost (XL)
Magic Damage boosted by 25%
Elemental Magician IIII F The flame burns brighter in your heart then you could imagine, giving you prowess
Lvl.
75
Magic Accuracy (Small)
+ 5% accuracy 
Lvl.
80
Flaming Flight
You can fly via a flaming path behind you
Lvl.
85
Flaming Shield
You can revert earth magic
Lvl.
90
Flaming Wand
Summons a flaming wand
Lvl.
95
Magic Regeneration Boost (Large)
Mana regen is boosted by 15 %
Lvl.
100
Flamin Crown
You gain a Flaming Crown
+ 10 % damage via Fire Magic
If you get the Water Element
Elemental Magician III W The flow of your magic is calm, like water. Support your allies and a toast to your victories
Lvl.
50
Water-drink
You can summon drinkable water.
Lvl.
55
Magic Regeneration Boost (Large)
Mana regen is boosted by 15 %
Lvl.
60
Water fountain
Heals allies around it
Lvl.
65
Pressured Water
Use high-pressure water to cut
Lvl.
70
Water-breath
You can breathe underwater
Lvl.
75
INT Boost (Large)
Magic Damage boosted by 15%
Elemental Magician IIII W Water is life, Water is near everything if you can figure it out
Lvl.
75
Ice-needle
Shoot Ice-needles at enemies
Lvl.
80
Ice-Flying
You can fly via a path of ice
  Water Shield
You can revert fire magic
Lvl.
90
Icy staff
Summons an Icy staff
Lvl.
95
Magic Regeneration Boost (XL)
Mana regen is boosted by 25 %
Lvl.
100
Icy necklace
You gain an icy necklace
+ 10 % healing via water magic
If you get the Earth Element
Elemental Magician III E The flow of your magic is always growing, like a plant in sun
Lvl.
50
Plant-talker
You can understand plants.
Lvl.
55
Magic Regeneration Boost (Large)
Mana regen is boosted by 15 %
Lvl.
60
 Glowing Rock
Mana regen boosted by 100% near this rock
Lvl.
65
Rock-needle
Shoot rock-needles at enemies
Lvl.
70
Monster Finder
You know where the monsters are in the forest
Lvl.
75
Plant-quests
Can get quests from plants
Elemental Magician IIII E You love the Earth and it loves you back.
Lvl.
75
Earth-tremor
Damage from the ground over area
Lvl.
80
Floating Earth
You can fly via a path of earth
Lvl.
 85
Earth Shield
You can revert Water damage
Lvl.
90
Rocky-Staff
Summons a Rocky staff
Lvl.
95
Vine-bind
Bind your enemies with a vine
Lvl.
100
Jewel of the Earth
+ 10% rewards from plant quests  
If you get the Air Element
Elemental Magician III A The flow of your magic is erratic, like air. 
Lvl.
50
Air-Slash
Slash-type damage ranged
Lvl.
55
Magic Regeneration Boost (Large)
Mana regen is boosted by 15 %
Lvl.
60
Wind-gust
Damage over an area
Lvl.
65
Flying
Flying via air-like stream
Lvl.
70
INT Boost (Large)
Magic Damage boosted by 15%
Lvl.
75
Tornado
Damage over an area
Elemental Magician IIII A The flow of the natural Air comforts you, you understand it and it understands you
Lvl.
75
Air-hammer
Large pressure to attacker
Lvl.
80
Wind Wall
Blocks Physical damage 
 Lvl.
85
Wall Shield
Reflects Water
Lvl.
90
Air Wand
Summons an Air Wand
Lvl.
95
Magic Regeneration Boost (XL)
Mana regen is boosted by 25 %
Lvl.
100
Air Ring
+ 15 % accuracy
Grand Elemental Magician Hidden Job, Lvl 100 on all elements and Achievment "Dungeon King"
Lvl.
100
Multi-cast
Can cast multiple magics at once
Lvl.
105
Magic Writer
Can compose more magic
Lvl.
110
Magic Barrier
Barrier that blocks everything
Lvl.
115
Appraisal
Allows the appraisal of any object
Lvl.
120
Magic Typhoon
All magic elements collide and explode
Lvl.
125
God-Call
Can call god for an answer of one question

After a long read, Leta went to the next option, never noticing that both Sam and Ginseng were fully asleep


Skills:
Skill can level up Y/N (Y)
Skill XP is gained via the use of the skill if it kills an enemy Y/N (Y)
You have to name the skill out loud to use it unless you have a bypass skill Y/N (Y)
Allows the use of Passive Skills Y/N (Y)

Leta chose those options because it was what she was comfortable about


Status-Option:
People can view their status screen via the innate skill "Status-view" Y/N (Y)
People can sort their skills in categories if they gain more then 10 skills Y/N (Y)
The status screen shows their most recent thoughts Y/N (N)
"Status view" gets max level at level 1, showing everything it can  Y/N (Y)

Leta chose the default options and continued


Animals
You can begin by spawning 6 packs of animals which will then populate the world.
Variants only change cosmetics and drops, unless its a pack
Wolves (6 variants)

Grass-wolf Rock-wolf Wind-wolf
Light-wolf Dark-wolf Big-wolf
Rabbids (10 variants)

Hill-rabbit Wind-rabbit Rock-rabbit Light-rabbit Dark-rabbit
Lucky-rabbit Hidden-rabbit Magic-rabbit Big-rabbit Small-rabbit 
Bears (3 variants)

 

Hill-bear
Rock-bear
Honey-bear
Cats (6)

Grass-cat Big-cat Rock-cat
Dark-cat Light-cat Wind-cat
Fish-pack (10 variants)

Salmon Catfish Cod Crocodile Sand-worm
Tilapia Tuna Dark-fish Light-fish Whale
Flying-pack (10 variants)

Chicken Owl Sparrow Eagle Dodo
Ducks Great auk Penguins Light-chicken Dark-Chicken

She chose those packs because it was the most diverse she could get with those few points and also bears because she thought that they needed some big animal to hold this together


"Less monster variety then I thought, huh," Leta said out loud, trying to tell Ginseng, failing to realize that she has already long passed out
Leta then picked these monsters

Monsters:
Total MP:
60
Do you want the Monster-Evolve package?
It allows Monsters to evolve into a higher variant version of itself
It also allows Animals to change into monsters themselves if they are given enough mana
It reduces the number of monsters by 1/3rd
40 MP Y/N (Y)
Slime Variant Slimes come out, looking for mana imbued in the earth
Uses available mana-attributes
Earth, Air, Water, Fire, and Digital
7 MP Y/N (Y)
Goblin Goblins are a humanoid monster which has low intelligence
Can use mana-less magic in limited quantities
6 MP Y/N (Y)
Kobold Kobolds are a humanoid monster with fangs and are dog-like
Can use mana-less magic in limited quantities
5 MP Y/N (Y)
Sprite Variant A sprite made out of mana rich places and are known prankers
Often used as Familiars
Earth, Air, Water, Fire and Digital attribute available
7 MP Y/N (Y)

 

Monsters  gained due to animals
Horned Rabbit variant (9)
Earth, Wind, Water, Fire, Light, Dark, Lucky, Invisible, Big, Small
variants change drops
Great-Wolf (5)
Grass, Rock, Wind, Light, Dark
Two-footed Bear (3)
Hill, Rock, Honey-Gold
Tiger (5)
Grass, Rock, Dark, Light, Wind
Fish-pack variants (3)
Footed-Salmon, Fire breathing crocodile, Loch-ness
Flying-pack variant (5)
Fire-Dragon, Wyvern, Cockatrice, Griffon, Evil-Eagle

Magic-Type
Choose a Magic-type that suits your world
Word-Type You speak the magic tongue and learn new words
Written/Spoken-Type An ancient language which can be both written and spoken
Grimore-Type A book which holds your magics, which you have to recharge each night
Gesture-Type A gesture is used to do magic

Ginseng woke up and quickly went over the options that Leta had chosen and approved of them. finally, she said "Pick Written/Spoken, it's the easiest to implement in the world and helps with making up new magics.
They chose Written and finally they had set up the world, by making an abundant amount of choices

Didn't expect this to be so long, yikes...  over 3000 words. Most chapters won't be this long

4