Book 1 Chapter 7.5 – Armora Boarealis Drop Details
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- Equipment: -

[Reinboarced Shield] - Epic

Level: 45

Weight: Very Heavy

Class modifiers: Reduced weight and increased physical defensive strength for Knight-path swordsman, Soldier-path warrior, and other shield-bearing classes.


Physical defensive strength: High
Magical defensive strength: Low

Physical offensive strength: Moderate
Magical offensive strength: None


Additional effects:

Grants [Reckless Charge] active skill
When hitting an enemy with the shield, chance to stun them
Reduces fire damage taken by 20% until fully cooked. When cooked, increases aggro draw, but heals anyone who bites the shield.


Remarks:

“A large slab of pork belly affixed to a metal board. Could use a grease catcher”

[Armboar’s Armguards] - Rare

Level: 40

Weight: Medium

Class modifiers: none


Physical defensive strength: High
Magical defensive strength: Low


Additional effects:

None


Set effect:

Reduces damage taken by 5/10/15/20% (with 3/4/5/6 set pieces equipped)


Remarks:

“A little rigid, but it’ll do. Shame it doesn’t cover the hands, but you don’t have hooves”

[Dragoon’s Bikini Armor (top half)] - Epic

Level: 30

Weight: Medium

Class modifiers: Can only be used by those in a tier 3 or above swordsman class


Physical defensive strength: Very High
Magical defensive strength: Low


Additional effects:

Has durability (10100/10100).
When durability is above 50%, physical and magical defenses increase by one tier.
Durability regenerates 1% per hour.

Armor’s protective effects extend to the user’s entire torso and upper arms.
Armor is fixed in place relative to the user’s body, and its position cannot be shifted unless unequipped.


Remarks:

Armor worn by Dragoon, a former Valkyrie who once worked as a Royal Guard. It is said she feared no blade or arrow, despite the gaps in her armor

[Armboar’s Battle Helm] - Uncommon+

Level: 40

Weight: Medium

Class modifiers: None


Physical defensive strength: High
Magical defensive strength: Low


Additional effects: 

None


Set effect:

Reduces damage taken by 5/10/15/20% (with 3/4/5/6 set pieces equipped)


Remarks:

“Tusks not included”

[Armored Hogring] - Rare

Level: 20

Weight: Light

Class modifiers: None


Physical defensive strength: Moderate
Magical defensive strength: None


Additional effects:

Can store one piece of chest or head armor
Can swap stored armor for the armor currently worn in that slot (10 second cooldown)


Remarks:

“A ring around the neck is still a ring, right?”

[Big Iron] - Rare

Level: 35

Weight: Negligible

Class modifiers: Mage, Healer


Physical defensive strength: None
Magical defensive strength: None


Additional effects:

Spell damage somewhat increased, metal spell cast time greatly reduced
Cannot equip long staves
Short staves can be attached to this belt and give the same effects as if held


Remarks:

"Oh, he might have went on livin', but he made one fatal slip... when he tried to match the mage, with the big iron on his hip"

- Titles -

[Bus Driver] - Uncommon

Requirements: Complete a raid while gathering the majority of the contribution


Prefix effect: 10% EXP boost when MVP in a raid

Suffix effect: 10% EXP boost when MVP in a raid

Grand title effect: Total of 25% instead

Passive title effect: Deactivates Leech title


Remarks:

"However much you want to, you can't drive over the leeches, you gotta let them ride"

[Area Underboss] - Legendary (upgradeable)

Requirements: Get at least 66.7% contribution in a boss raid at or above your level.


Prefix effect: When lower leveled than the enemy, increase damage dealt, reduce damage taken, and increase EXP gained.

Suffix effect: Against any grade of boss, increase damage dealt and contribution by 20% and 5%, respectively. Against bosses with a higher grade than this title, reduce the increases by 5% and 1% per grade of difference.

Grand title effect: Removes the level penalty for the passive effects in the Boss series of titles

Passive title effect: Half of suffix effect is always active


Upgrade requirements: Achieve at least 15% contribution in a raid of area boss grade or higher


Remarks:

"An underdog who dominated the fight against a boss, obviously. What else could underboss mean? Eh... wait, what? It has another meaning? Well... ignore that, please"

[Area Boss Hunter] - Epic (upgradeable)

Requirements: Achieve at least 15% contribution in a raid against an area boss


Prefix effect: none

Suffix effect: none

Grand title effect: none

Passive title effect: Increases damage dealt to boss mobs by 5/10/15%, depending on grade (Mob/Field/Area bosses, respectively). Increase raid contribution by a fixed 5% for raids of area boss grade or below


Upgrade requirements: Achieve at least 15% contribution in a raid of zone boss grade or higher


Remarks:

"Guess now there's a chance you'll actually get an A for effort"

- Materials -

[Spell Book: Aurora Gate] - Epic

Consumable (Spell book)

Use restrictions: Spatial magic (0/5), Astral class


Spell effects:

Create a one-way portal to another location

{expand to see MP cost, cooldown, cast restrictions, etc}


Remarks:

“The flashiest means of instant transportation”

[Skill Book: Reckless Charge VI] - Rare+

Consumable (Skill book)

Use restrictions: Level 30+ swordsman or warrior (20/30)


Skill effects: 

Movement speed increases 45% and cannot be reduced by status effects

Damage taken reduced by 30%

Damage taken while charging increases damage dealt by the next attack

Cannot turn quickly while moving


Remarks:

“Without fear of death nor thought of failure, charge forth and scatter your foes!”

[Pig Iron] - Uncommon

Crafting material

Quantity: 14 Uncommon


Remarks:

“This ore is the reason smelt and smell are adjacent in the dictionary”

[Aironra] - Epic

Crafting material

Quantity: 2 Epic


Remarks: “An opalescent metal, but not a very useful one. Good for display pieces”

[Star Pork] - Rare

Consumable (Edible)

Quantity: 7 Rare, 28 Uncommon


Effect:

Reduces damage taken by 12% for 10 minutes

10% HP recovery every 30 seconds for 10 minutes (Cap 1000 HP/minute)

Astral item drop rate slightly increased for 10 minutes

All effects are doubled for Astral classes


Remarks:

“You’ve heard of Betelgeuse, well, this isn’t that... but it might be Bacongeuse if you prepare it properly”

 

It's been only a single day and this is a .5 chapter, I feel no need to plug my Discord and/or other novel. Guess there's nothing to say here, thanks for reading and good night... or whatever the right thing to say is when and where you're reading this. Oh, for the poll: Option 1 vs Option 2. Please only respond for the mode you've read in, if you've read this in both light and dark modes, you can give two answers.

Which is a better shade of yellow for Legendary stuff? (see author's note at end for examples)
  • Option 1, darkish yellow-orange (LIGHT MODE) Votes: 6 66.7%
  • Option 1, darkish yellow-orange (DARK MODE) Votes: 3 33.3%
  • Option 2, bright yellow (LIGHT MODE) Votes: 0 0.0%
  • Option 2, bright yellow (DARK MODE) Votes: 1 11.1%
  • They're equally good/bad (LIGHT MODE) Votes: 0 0.0%
  • They're equally good/bad (DARK MODE) Votes: 2 22.2%
Total voters: 9
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