Chapter 9: More wolves and new playstyle.
43 0 3
X
Reading Options
Font Size
A- 15px A+
Width
Reset
X
Table of Contents
Loading... please wait.

While on the way to the wolf area Slade decided to kill and loot everything he came across, the sheep, the deer, and even the slimes. He decided to aim to be the first person to reach level 10 hopefully there will be some kind of epic reward. By the time he reached the wolf area, he was 60% of the way to level 6. From what he saw there was a small clearing in the forest situated next to a river. From what he could gather from his observations were that there were about 200 mainstream players farming the wolves at any given time and a lot of big and small fights occasionally. Wanting to stay out of trouble he decided to be lowkey. He went deeper into the forest until he could not hear any players or fighting he happened to spot a few wolves patrolling around being led by a slightly bigger wolf.

'Inspect'

[Wolf

Type: Normal

Level:5

HP:1500/1500]x3

[Wolf

Type: Normal

Level:6

HP:1800/1800]x2

[ Alpha wolf

Type: Elite

Level:7

HP:3000/3000]

Calming his mind Slade realized that while he has an overpowered weapon he himself is too weak. He would need a few strikes to kill one wolve and by then he would be surrounded. The wolves could probably him in a few strikes plus the fact that they are faster than him. He needed a game plan. He can use "Deadly strikes" but it has a cooldown. Looking around he found a tree before doing a meteor strike on a group of 4 wolves targeting the level 6 wolf. Pinning down the targeted wolf before hitting the other three wolves with "Deadly strikes" at the same time before finishing the downed target

<-1440>

<-930>

<-980>

<-1230>

<-980>

[You have killed a Lvl.6 normal wolf and are rewarded with EXP]x3

[You have killed a Lvl.7 normal wolf and are rewarded with EXP]

With four wolves out of the way and two left Slade dodges out of the way of an enraged wolf before capitalizing by performing two quick attacks before it recovers.

<-980>

<-980>

[You have killed a Lvl.7 normal wolf and are rewarded with EXP]

And before Slade could react a huge chunk of his health disappeared leaving 3 large claw marks on his chest. Steading his grip on his scythe he looked into the intimidating eyes of the wolf and steeling his nerves he subconsciously let out a smile and went into a passive stance. deducing that he can't out strengthen or outpace he started allocating his points.

'Attribute status'

[Name: Slade

Level: 5 [98%]

HP:30/110

MP:0/130

Physical damage:38

Magical damage:26

Strength: 13+5+1

Agility: 45+10+5

Endurance: 10+1

Intelligence: 12+1

Vitality: 10+1

Charisma: 10+1

Luck: 10+1

Attribute skills:0]

As the wolf attacked with its claws Slade could see everything it moving clearer allowing him to decide on the best time to dodge, he could feel that his response time was shorter as he sidestepped the attack and he could naturally move faster as he avoided the second set of claws by narrowly tilting his head. He slashed the canine as he dodged the saliva-filled teeth aimed for his throat, rolled away from the incoming claws, and while blocking the second set of claws he pulled back the scythe and watched it cleave through its paw. with a pained howl the wolf charged with everything it had before missing and got cut down.

[You have killed a Lvl.7 elite wolf and are rewarded with EXP]

[You have leveled up and are now level 6]

With the added agility Slade now found his playstyle and decided on an agility build as loved the feeling of narrowly dodging the enemy's attacks before silencing them. He was going to a 5-2-2-1 ratio for his attributes points on Agility, strength, intelligence, and vitality respectfully. As for endurance, well he is tired of enduring.

Collecting and sorting out the loot he found...

[Old leather armor:

Type: Armor

Equipment requirements: none

Grade: Bronze

Property: +15 Physical defense]

[Old leather pants:

Type: Armor

Equipment requirements: none

Grade: Bronze

Property: +5 Physical defense]

[Wolf leather:

Type: Crafting Material

Grade: Bronze]

[Wolf fang:

Type: Ingredient

Grade: Bronze]

[Ring of minor agility :

Type: Ring

Equipment Requirement: Lv.5

Grade: Silver

Property: +5 to Agility]

At long last Slade managed to replace his novice gear. With the new strategy he went out to fight some more wolves and with some minor scratch marks here and there he leveled up again.

[You have leveled up and are now level 7]

'status'

[ Name: Slade

Species: Human being

Gender: Male

Level: 7 [0%]

Title: N/A

Class: N/A

Blessing:S???(+10% to every stat;??? skill)

HP:150/150

MP:200/200

Physical damage:42

Magical damage:40

Strength: 19+5+2

Agility: 50+15+5

Endurance: 10+1

Intelligence: 18+2

Vitality: 14+1

Charisma: 10+1

Luck: 10+1

Attribute skills:0

Physical defense:11+20

Magical defense:0

Skills:

Inspect Lvl.1: Cost: 1 MP, can see information about monsters that do not exceed the user's level by more than 10 levels.

Meteor Strike Lvl.2: Cost:90 MP, when falling down heights greater than 2m while perpendicular to the ground while facing it with a weapon, you can perform a falling strike that can impale the enemy. The greater the height the greater the damage caused(beware fall damage will still count).<220 Physical damage x (0.6 x maximum height(m) before falling(maximum of 20m) >

Kick you while you are down: Cost:10 MP per kick, when an enemy is immobilized to the ground you can start kicking them for extra physical damage.<+50 Physical Damage when kicking>

Sprint Lvl.1: Cost 20 MP/S: while active the skill increases your movement speed by 10%<+10% movement speed>

Deadly strikes Lvl.1: Cost 50 MP: Unleash a set of three fatal strikes where each one is progressively faster.<1st strike: 90% of your physical attack;2nd strike: 100% of your physical attack;3rd strike:110% of your physical attack. (30-second cooldown)

Instincts Lvl.1: Cost ?:?<?>

??? Lvl.max: Cost?:?<?>]

3