Chapter 1: A New Beginning
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In the hallowed halls of academia, Peter found himself teetering on the precipice of failure, a struggling university student with a penchant for escapism. His solace lay in the words of webnovels, tales spun from the ethereal threads of imagination. Yet even the most fantastical narratives couldn't sway him from the clutches of disinterest.

One such webnovel had ensnared his attention momentarily—a narrative boasting an arrogant protagonist who ascended to kingship on a remote island, only to grapple incessantly with spectral apparitions and malevolent monsters. As swiftly as Peter's curiosity had been piqued, it waned, for the predictable trajectory of the protagonist's journey, marked by unbridled power, the pursuit of love interests, and an unending barrage of righteous face-slappings, rendered his virtual excursions nothing short of exhausting.

In the aftermath of his webnovel abandonment, a serendipitous encounter awaited Peter in the digital realm. An inconspicuous advertisement beckoned to him from the very site he had once frequented for his literary escapades. Though he typically paid no heed to such digital siren calls, an unusual allure compelled him to click.

What materialized before him was not another tale bound in text but an invitation to a realm where dreams and reality blurred. It was a game that promised more than mere entertainment. This was an opportunity to step into the shoes of the island's sovereign, not in the confines of fiction but in the tangible realm of the "real" world.

Doubt momentarily gnawed at him as he skimmed through the game's assorted reviews—some lauding its brilliance, others decrying its flaws. Yet, driven by an intangible intrigue, he resolved to download the game, venturing forth into uncharted territory despite the less-than-stellar graphics that greeted him.

A peculiar sensation tingled within him, akin to the faint stirrings of destiny. The game's premise and narrative structure, as revealed through initial glimpses, hinted at a meticulously crafted experience that transcended the shortcomings of its visual presentation.

With conviction, Peter delved into the game's customization options, selecting the path of least resistance and configuring the game in its easiest mode. His pragmatic approach, though perhaps seen as self-serving, was simply a pragmatic choice in pursuit of maximum enjoyment.

As Peter readied himself for the impending adventure, the game posed a final, fateful query: did he desire a beginner's pack? In a heartbeat, his cursor hovered over the affirmative, and he clicked 'yes,' not knowing the magnitude of the choice he had made.

Then, the ultimate proposition loomed before him—a decision of irreversible consequence. Did he wish to enter this world? In the throes of an instinctual impulse, he clicked 'yes' once more, oblivious to the enigmatic ramifications that lay concealed behind that virtual gateway.

And thus, the die was cast—the die that would usher Peter into a reality that transcended the boundaries of imagination. In that moment, he couldn't fathom the gravity of the digital pact he had sealed, nor the adventures, challenges, and revelations that awaited him in a world not confined to the realm of ones and zeros.

As Peter stood there, surrounded by the picturesque beauty of the tropical island, a surreal sense of bewilderment enveloped him. The vibrant hues of the lush greenery, the pristine expanse of the sandy beach, and the crystal-clear blue sky above painted a paradise he couldn't have fathomed. The ocean breeze carried the soothing scent of salt, further immersing him in this idyllic dreamscape.

Yet a shadow soon cast itself upon Peter's newfound serenity. It was a moment of profound realization that rippled through his consciousness like a shockwave. He couldn't ignore the creeping certainty any longer—something inexplicable had occurred. This wasn't merely a vacation or a lucid dream; he had been transported into a world he couldn't comprehend.

In an attempt to rationalize this bizarre situation, Peter reached out and slapped himself across the face, a crude act of desperation. The sharp pain that flared in response was undeniable, crushing any lingering disbelief. He had truly transmigrated, finding himself ensnared within the confines of a strange indie game whose very name had escaped his memory.

As the initial shock began to wane, a profound sense of sadness seeped into his being. It weighed on his shoulders like a heavy cloak of despair. The isolation of this foreign world dawned on him, and with it came the crushing reality that he might never see his friends or family again. While university life had often felt like an oppressive burden, a part of him had always yearned for the comfort of familiarity.

Now that he was separated from his loved ones by an insurmountable divide, he realized the depth of his longing. The opportunity to escape the mundanity of his previous life had been granted in the most unexpected and irreversible way, leaving him adrift in a sea of isolation. In this alien world, where the rules were uncertain and the future unknown, Peter grappled not with mere physical challenges but with the profound emotional turmoil of his unexpected journey.

As Peter's initial shock began to ebb away, he suddenly heard a voice piercing through the unfamiliar surroundings. The words were garbled, not quite English, yet they held a peculiar familiarity. "Your Highness, Your Highness, thank Zync you are okay! The voice was strained and filled with relief, and Peter instinctively turned toward its source.

A slow figure was approaching—an elderly man with weathered features, his eyes brimming with gratitude and reverence. In that moment, time itself seemed to freeze. Peter's perception shifted, and he found himself enveloped in a surreal mechanical interface, a fusion of information and reality.

A mechanical voice, devoid of emotion, resonated within his consciousness, a stark contrast to the old man's heartfelt exclamation. The voice informed him that this was a unique moment, the only instance when time would be paused to offer explanations. Peter braced himself for what was to come.

The mechanized voice began to elucidate his predicament. He was not in his own world anymore; he had been transported to a parallel dimension, a world almost identical to his own in 2003. Within this realm, he now inhabited the body of the newly crowned King of the Makay Kingdom, a monarch named Peter Ryon.

The voice continued to relay information, explaining that the language he had heard the old man speak was Makay, the native tongue of this country. Remarkably, Peter found himself understanding and speaking it fluently, as if it had been a part of him all along.

However, the mechanical voice made it clear that he wouldn't receive any conventional "cheats" or advantages. Instead, he would be granted access to a comprehensive interface filled with knowledge about the kingdom, its culture, history, the island, its inhabitants, and much more. It was a resource that would aid him in navigating this unfamiliar world and making crucial decisions as its ruler.

As the information settled within him, Peter couldn't help but feel a sense of trepidation mixed with intrigue. He was no longer the university student burdened by the weight of his mundane life; he was now King Peter Ryon in a parallel world, standing at the precipice of an extraordinary journey, armed not with power but with knowledge.

As Peter pondered the prospect of selecting his beginner package, a digital lucky wheel materialized before him. It began to spin, its vibrant colors blending into a mesmerizing whirl. Intrigued and eager, Peter tried to engage the voice in conversation, seeking hints or insights into his choices.

Peter: "So, what exactly do these options mean? Can you give me some guidance?"

The voice remained silent, offering no response as the wheel continued its enigmatic rotation.

After a brief yet tantalizing wait, the wheel gradually slowed down, eventually landing on a space labeled "random athlete templates." Peter furrowed his brow, uncertain about what this entailed.

Peter: "Athlete Templates? What's that all about?"

The voice finally provided some clarity.

Voice: "You now have the power to draw templates of athletes and individuals you can infuse with the citizens of Makay. This unique ability will shape the nation into an athletic and sports-oriented country. You'll start with three templates, with the possibility of acquiring more in the future."

Excitement coursed through him as he embarked on drawing his first template. The card displayed a basketball, and with a flourish, an animation revealed a face he instantly recognized: Dr. J, also known as Julius Erving. The prospect of having a citizen resembling the legendary basketball player filled him with exhilaration.

Peter: "Wow, Dr. J! That's amazing!"

His anticipation peaked as he drew the second template, which bore an entirely different vibe. Initially perplexed, Peter's gaze locked onto a tennis racket. The animation that followed left him dumbfounded: it was none other than Steffi Graf, an icon of tennis, a dominant female player, and a legend in her own right.

Peter: "Steffi Graf? Are you serious? This is incredible!"

The final template held no surprises, displaying a football (soccer ball) and an image of Bebeto. At first, Peter was unfamiliar with Bebeto's legacy, so he inquired with the voice for more information.

Peter: "Bebeto? Tell me more about him."

The voice obliged, revealing that Bebeto was a Brazilian footballer known for his flair, skill, and goal-scoring prowess. He had enjoyed a storied career in which he became a key figure in Brazil's football history.

Peter: Bebeto, I got it. This is shaping up to be quite the team!"

With newfound knowledge and excitement, Peter couldn't contain his joy. All three templates he had drawn represented superstars in their respective fields, and the potential impact on Makay's athletic landscape was immense. He leaped and danced in jubilation, envisioning a nation of athletic excellence.

However, the voice offered a word of caution, reminding him that these initial cards were all S-Cards, implying that acquiring such remarkable templates in the future might be a rarity. The road ahead, it seemed, held both grand possibilities and intriguing challenges for the newly crowned King Peter Ryon in his quest to shape the Kingdom of Makay into an athletic and economic powerhouse.

 
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