«Checking…»
«Checking…»
«Checking…»
«Verified: 8 vacant slots. Generating new DungeonCore().»
«Verified: 7 vacant slots. Generating new DungeonCore().»
«Verified: 6 vacant slots. Generating new DungeonCore().»
…
«Verified: 0 vacant slots. Terminating generation process.»
«Checking geographical distribution of currently fielded Dungeon Cores…»
«Registered: Locations of all 249992 fielded Dungeon Cores.»
«Executing: Fielding Dungeon Core 01010000BEA.»
«Verified: Fielding of Dungeon Core 01010000BEA.»
«Executing: Fielding Dungeon Core 01010000BEC.»
«Verified: Fielding of Dungeon Core 01010000BEC.»
«Executing: Fielding Dungeon Core 01010000BEI.»
«Verified: Fielding of Dungeon Core 01010000BEI.»
«Executing: Fielding Dungeon Core 01010000BEL.»
«Verified: Fielding of Dungeon Core 01010000BEL.»
«Executing: Fielding Dungeon Core 01010000BES.»
«Verified: Fielding of Dungeon Core 01010000BES.»
«Executing: Fielding Dungeon Core 01010000BEU.»
«Verified: Fielding of Dungeon Core 01010000BEU.»
«Executing: Fielding Dungeon Core 01020000BEA.»
«Verified: Fielding of Dungeon Core 01020000BEA.»
«Executing: Fielding Dungeon Core 01020000BEC.»
«Verified: Fielding of Dungeon Core 01020000BEC.»
«Error: Dungeon Core 01010000BEL reference lost. Core rendered inoperable.»
«Error: Dungeon Core 01010000BES reference lost. Core rendered inoperable.»
…
«Error: Dungeon Core 05030276BETH reference lost. Core rendered inoperable.»
«Error: Dungeon Core 05030276BETH still connected. Connection termination request failed.»
«Diagnosing errors...»
…
…
This seems like an auspicious start?