Prologue – System log
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«Checking…»

 

«Checking…»

 

«Checking…»

 

«Verified: 8 vacant slots. Generating new DungeonCore().»

«Verified: 7 vacant slots. Generating new DungeonCore().»

«Verified: 6 vacant slots. Generating new DungeonCore().»

«Verified: 0 vacant slots. Terminating generation process.» 

 

«Checking geographical distribution of currently fielded Dungeon Cores…»

 

«Registered: Locations of all 249992 fielded Dungeon Cores.» 

 

«Executing: Fielding Dungeon Core 01010000BEA.»

«Verified: Fielding of Dungeon Core 01010000BEA.» 

 

«Executing: Fielding Dungeon Core 01010000BEC.»

«Verified: Fielding of Dungeon Core 01010000BEC.»

 

«Executing: Fielding Dungeon Core 01010000BEI.»

«Verified: Fielding of Dungeon Core 01010000BEI.» 

 

«Executing: Fielding Dungeon Core 01010000BEL.»

«Verified: Fielding of Dungeon Core 01010000BEL.»

 

«Executing: Fielding Dungeon Core 01010000BES.»

«Verified: Fielding of Dungeon Core 01010000BES.» 

 

«Executing: Fielding Dungeon Core 01010000BEU.»

«Verified: Fielding of Dungeon Core 01010000BEU.»

 

«Executing: Fielding Dungeon Core 01020000BEA.»

«Verified: Fielding of Dungeon Core 01020000BEA.» 

 

«Executing: Fielding Dungeon Core 01020000BEC.»

«Verified: Fielding of Dungeon Core 01020000BEC.»

 

«Error: Dungeon Core 01010000BEL reference lost. Core rendered inoperable.»

 

«Error: Dungeon Core 01010000BES reference lost. Core rendered inoperable.»

 

 

«Error: Dungeon Core 05030276BETH reference lost. Core rendered inoperable.»

«Error: Dungeon Core 05030276BETH still connected. Connection termination request failed.»

«Diagnosing errors...»

 

 

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