Freshly anointed cleric Tessa Vivuk aspires to be a Hero after having been saved by one as a child. But when she attempts to join the Heroes' Guild, the doors are shut on her. Unwilling to give up, she joins the Adventurers' Guild and believes she can earn enough recognition to one day be recognized and become a Hero. But Hei Zhao and Torgrak have other plans for her. After quietly sabotaging Tessa's first quest, they offer to be her mentors. Promising to make her amongst the strongest in the world while secretly turning her into a living weapon. Unaware of what's to come, she accepts. However, Hei and Torgrak have been issued a special mission as Custodians of the Adventurers' Guild. The extermination of a cultist infested town. Seeing this as the perfect opportunity, they kidnap Tessa in the night and drag her along with them to reforge Tessa's first weakness: her self-confidence.
(1st Arc Done)
7/7/2022: All past chapters have been condensed into 17. The story is slightly shorter than before and one chapter has been removed from the series as of current. I will be doing some organization of details before I start any work on the next story arc. I hope you enjoy and I will be continuing the series. Just doing some cooling off at the moment. :D
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shock Did I just give a seamlessly not so shameless 5 star that equals great writing quality, story development, character design, update stability, AND world background. Well surely I did this with a noble attitude not some Black bellied shameless attitude. Heavens no That would be below me the Skills Master. Now you go on with your blessed 3 months I have given you though in return you give me something of the same worth alright. That's how a give and take works right?
Psst I left a little something extra to show good relations and will. It should be where you keep your most loved items. You'll find out what it is shortly.
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Well, it is a story about adventurers. With a strong female character that is on the meek side and not a tomboy. She has her weak moments, when she feels jealous and envious, but she never voices her bad thoughts and that puts her above them.
The world is a standard fantasy world. With many races, apart from the few classic races like elves and dwarves. We have various beast races, and it would be nice if they are looked into. So far, we know their basic look, but not if the dragon-like creatures could breathe fire, for instance. Wyverns could, and they are not real dragons.
The journey begins from the academy and progresses to the adventurer's guild. The guild differs itself from all the rest by how shabby it is. In contrast, the hero's guild, which Tessa wanted to become a member of, is much more glamorous.
It just goes to show that adventurers do the grunt work in this world. Not the future our young cleric has dreamed of, but the one she got. She confesses that she is not good at fighting, but something tells me that will change and soon.
There is some foreshadowing that the party she is in is up to no good, but they seem like nice people. Judging from their banter, they are likely to accept her in their fold quite easily. Yet, the warning in the synopsis makes me wonder what would happen next.
If you want to read about a female adventurer, for a change, then check out this story. It is well written. With good grammar and good style, even if the chapters are a bit too long for my liking.
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We begin the story in medias res during a wyvern attack. Sairren does a great job of showing the dangers these people live in. Chapter 1 is fast-paced and wastes no time setting up Tessa's motivation to become a hero.
Loved the 3rd person omniscient narrative style in the beginning. Sairren shows off its versatility in chapter 1, allowing us to follow multiple characters as they deal with the wyvern attack. However, it switches to 3rd person limited in the later chapters so if omniscient isn't your thing, Drunks & Fanatics will still appeal to you.
Chapter 2 is pretty heavy on the exposition, which made it harder to get through than chapter 1. The story would benefit from weaving that information into the narrative more naturally or moving sections to later in the story. However, the pace picks up in chapter 3 as Tessa takes her first steps on the journey towards becoming a hero.
The prose could be tightened in some places, and sections of dialogue/ conversation could benefit from being condensed to make their conversations more concise. But overall, the prose is delightfully straightforward and takes a backseat, allowing you to focus on the characters and plot.
Overall, this story is worth reading if you're a fan of the hero/ adventurer subgenres.
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