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/ Series / The Final Desperation
The Final Desperation
The Final Desperation
186.6k Views 5617 Favorites 255 Chapters 0 Chapters/Week 572 Readers
4.4 (45 ratings)
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Location
Bamboo Forest in ch1

This is a picture of a bamboo forest in China. For the story, just imagine everything being more spread out rather than crowded together.

Bamboo forest

Item Arts
Muramasa Reference Art

A picture of what the blade looks like in my head. Got this image from a website so I do not own this.

A red katana

Item Stats (Spoilers)
Muramasa

Spoiler

[Muramasa]

Rating: epic

Damage: 23

Durability: 125/125

Prerequisites: 8 str, 8 con

Note: When clearing the trial world, everyone is guaranteed a piece of equipment that symbolizes their accomplishments.

Effects:

  1. Bloodthirsty (passive): The more blood this sword spills, the sharper it gets.
  2. Cursed(Active): +2 str until canceled and a random cursed status effect.

Description: A cursed sword that symbolizes the death of an emperor. Anyone that tries to wield it without enough power will be eroded by its curse.

[collapse]

Lethal Opportunity

Spoiler

[Lethal]

Rating: rare

Damage: 10

Durability: 120/120

Prerequisites: Bound to you

Effects:

  1. Growth(passive): After every world, this equipment will grow with you.
  2. Sharpness(passive): +1 sharpness. You can now cut through objects easier.

Description: This is the right half of the set, [Lethal Opportunity].

 

[Opportunity]

Rating: rare

Damage: 10

Durability: 120/120

Prerequisites: Bound to you

Effects:

  1. Growth(passive): After every world, this equipment will grow with you.
  2. Control(passive): +1 control. You can maneuver your weapons better.

Description: This is the left half of the set, [Lethal Opportunity].

[collapse]

Shroud of Terror

Spoiler

[Shroud of Terror]

Rating: Legendary

Defense: 28

Durability: 150/150

Prerequisites: Bound to Enigma.

Effects:

  1. Growth(passive): After every world, this equipment will grow with you.
  2. Hidden(passive): increase stealth by 100%
  3. Swift Movement(active): Double movement speed for 5 seconds. Cooldown of 30 seconds.
  4. Lightweight (active): reduce the effects of gravity by 50% for 30 seconds. Cooldown of 30 minutes.
  5. Essence of Terror(passive): The more you kill, the stronger this cloak makes you. Each kill will permanently increase the maximum energy you possess. The increase is dependent on the strength of the creature. Ineffective for creatures significantly weaker than you. Now show them why you're called a Nightmare.

Description: A cloak dedicated to Nightmare Enigma, a terror to all.

[collapse]

Saber of Infection, Juguar

Spoiler

[Saber of Infection, Juguar]

Rarity: Legendary

Damage: 32

Durability: 170/170

Prerequisites: 12 str, 12 con

Description: A saber that is the crystallization of infection.

Effects:

  1. Infection (passive): All external status effects caused by the saber will double in frequency (So if it takes 1 sec to trigger, it will now take 0.5).
  2. Fatal wound (passive): A single scratch is all you need to apply the effects.
  3. Assimilation (passive): This sword can devour other negative status effects to grow.

Note 1: A double-edged weapon. It can be the killer of many or your own downfall. Tread carefully.

Note 2: This is a weapon condensed from the essence of Panolis, the General of Infection.

[collapse]

Curse Bearer

Spoiler

[Curse Bearer]

Rarity: Legendary

Damage: 25

Durability: 50/50

Prerequisites: 9 dex, 10 con

Bullets: 2/2

Effects:

  1. Curse Bullets (Passive): Shoot a condensed ball of curses that weakens the enemy. The more bullets that hit, the stronger the debuff. Regenerates 1 bullet per minute
  2. Side Chamber (Active): Shoot an extra bullet without consuming a bullet count. 5-minute cooldown
  3. Big Bullet (Active): Fuse all your bullets to shoot one that deals 4x damage and curse. Requires Side Chamber to be off cooldown. 30 min cooldown.
  4. Unrestricted (Passive): A fusion between old technology and fantasy system. This equipment will not be affected by world restrictions.

Description: The essence of the Cursed Sea in the form of an old flintlock pistol. It doesn't shoot well, but its lethality more than makes up for it.

[collapse]

Kraken's Grasp

Spoiler

[Kraken's Grasp]

Rating: Legendary

Defense: 38

Durability: 200/200

Requirements: 20 Str, 20 Con

Note: Trying to equip this when you don't meet the requirements will result in you being devoured by the Kraken's resentment.

Effects:

  1. Kraken's Strength (passive): +2 str, +2 con 
  2. Dominance Aura (Active): Pick a stat and conduct a judgment on a target. If your stat is higher, they will receive a mental impact and -1 in the chosen stat. Damage is determined by the difference between the stat of choice. Cooldown of 1 hour.
  3. Summon Kraken (Active): Use all your energy and summon the tentacles of the Kraken to strangle a target. The number of tentacles is dependent on the amount of energy used. Cooldown of 1 day.
  4. Kraken's Resentment (Curse): The power of this equipment depends on the curse it bears. Although it provides great power to its wielder, it will attempt to kill them when given the chance. Use this with caution.

Description: Formerly made from the tooth of Jaws, this arm guard was corrupted by the Kraken's resentment. Now all that remains of Jaws is a shell of his former self, his spirit shattered, and his anchor occupied by a malevolent spirit.

[collapse]

Tyrant Shoulder Guard

Spoiler

[Tyrant Shoulder Guard]

Rating: Legendary

Defense: 42

Durability: 180/180

Requirements: 25 str, 25 con

Effects:

  1. Berserk (Active): gain +5 con, +5 str for 10 minutes, cooldown of 36 hours
  2. Tyrant Body (Passive): Increase maximum health by 20%
  3. Vigour (Passive): Increase body healing speed by 300%
  4. Compact Muscles (Passive): Your muscles have become compact, granting you +2 defense

Description: A shoulder guard fitting of a tyrant. If you aren't one, then this will make you one.

[collapse]

Quantum Pulse Pendant

Spoiler

[Quantum Pulse Pendant]

Rating: Legendary

Type: Accessory

Durability: 80/80

Requirements: 25 Int

Effects: 

  1. Energy Control (passive): +50% control over energy
  2. Energy Flow (passive): Energy flows 15% faster
  3. Quantum Shield (Active): Form a barrier with low priority in protection. Lasts 10 seconds, 1-day cooldown

Description: A dream accessory for all mages

[collapse]

Sheath of Original Blood

Spoiler

[Sheath of Original Blood]

Rating: Legendary

Durability: 120/120

Requirements: Killer of The Original Vampire

Effects: Sheath Form

  1. Blood Attraction (Active): Suck up all the blood in the area and store it for later
  2. Flexible Molding (Passive): This sheath can take on any form to cover your weapons
  3. Repair (Passive): Slowly repair the durability of the covered weapon by consuming the stored blood
  4. Transform (Active): Change into Horse Form

Effects: Horse Form

  1. Blood Evolution (Passive): When enough blood vitality is stored, the sheath will upgrade in power
  2. Swiftness (Passive): Can run at high speeds

Description: Bruce was a normal nightbane until he met a certain weirdo who spared no costs to fuse him with the blood of a demonic god. Now, he possesses a body beyond his limits and another chance at life.

[collapse]

Eye of Horus

Spoiler

[Eye of Horus]

Rating: Legendary (Degraded once)

Type: Accessory

Requirement: 15 int

Durability: 40/50

Effect

  1. Scan (Active): Consume 100 energy and conduct a judgment with a stat of your choice. The greater the difference, the more information you will obtain from the target. 1 hour cooldown.

Description: An artifact that allows you to peek at the information of others. The ancient civilization forged this in the image of a god with a falcon head, hoping it would bring them the god's protection.

Note: Because of the passage of time, its structure has been weakened. Be careful with it. It is fragile.

[collapse]

Stalker's Compass

Spoiler

[Stalker's Compass]

Rating: Legendary (Degraded once)

Type: Accessory

Durability: 100/100

Requirements: 20 Spc

Effects:

  1. Ultimate Tracking (Active): Designate a target. This compass will point to them until you designate a new target or until you injure them. 24-hour cooldown between designations.
  2. Persistent Stalking (Active): Bypass the cooldown of Ultimate Tracking by providing the cells of a target. If this target is different from the designated one, you can choose which target to follow. The lighter end of the pointer will be used for this effect while the darker end for Ultimate Tracking. A maximum of two targets can be tracked at once. Only one target can be followed at once. The duration of this effect varies with the provided cells. The more prevalent the cells, the longer it will last. The maximum duration of this effect is 24 hours. After that, more cells are required.

Description: You can run, but you can't hide. And even if you run, I'll still find you. It's only a matter of time.

[collapse]

Mask of the Black Death

Spoiler

[Mask of the Black Death]

Rating: Mythic (damaged)

Repair progress: 17.86%

Durability: 1,000/1,000 (Mythic items are hard to break)

Requirements: Bound to Enigma

Effects:

  1. Status Forgery (active/passive): When wearing this mask, you can change how your status page appears to others. This effect has medium priority and will last until disabled.
  2. Ultimate Disguise (active/passive): When wearing this mask, you can change your appearance at will. This effect has medium priority. Effects with lower priority can not see through this disguise. Your disguise can not exceed your body proportions by more than 50%.
  3. Soul Sanctuary (passive/active): Your soul is protected from death. When you are targeted by a fatal soul attack, negate it and become immune for 5 seconds. This effect has high priority. Limited to 1 use per day.

Description: A mask dedicated to Nightmare Enigma for defeating an Overlord against all odds and retrieving the lost treasure of the Stone Titans. 

Note: Everyone wears a metaphorical mask to hide their true selves, but why settle for a figurative one when you can wear a physical one as well?

Note 2: ♫ In the darkness he lurks, stalking his unexpecting prey. ♫

Note 3: Cry, laugh, rage, and fear. What difference does it make if that's painted on a mask?

Note 4: This item is far from reaching its full potential. Keep repairing it if you want to witness its true powers.

[collapse]

Giant's Grip

Spoiler

[Giant's Grip]

Rating: Legendary

Type: Gloves

Defense: 45

Requirements: 58 Str, 60 Con

Durability: 260/260

Effects:

  1. Iron Grip (Passive): Your grip is so strong that it takes an overwhelming force to break it. +4 strength judgment when grabbing. 
  2. Giant's Constitution (Passive): +3 Str, +2 Con
  3. Titanic Empowerment (Active): +7 Str, -50 hp/second, -2 Dex for 10 minutes. After the effect ends, you will experience extreme fatigue and weakness for 3 days. Cooldown: 3 days.

Description: An overbearing pair of gloves condensed from the essence of a mature giant with a faint trace of Titan Bloodline. It grants immense power but with no regard for the body's capacity. If you're not careful, your body might collapse before you can use the provided power.

[collapse]

Table of Contents 255
Reviews 6
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    I'm honestly surprised at how little people are reading this masterpiece.

    If you like ruthless protagonists its gonna be for you.

    Read More

    10 Likes · Like
    Voral
    Status: Chapter 141 - Troublesome Robots

    This is a gem that I personally think deserves much more attention than what it's getting right now.

    This isn't even my main reason of enjoyment (though without it, it would definitely lower) but I'd like to start by clarifying something you can also read in other reviews of this story.

    (The incoming segment was made based on the reviews I saw on Royal Road rather than here, in case you're wondering what other reviews I'm even talking about, and reorganizing the whole review to make this have sense here on scribblehub before dropping it here is too much of a bother)

    Yes, the MC is constantly very powerful and capable of surpassing the many hard challenges he encounters throughout the story, but calling him OP GREATLY downplays what he actually has to do to survive those challenges in my opinion.

    For some clarification, this is a World-Hopping story where a character goes to many different worlds (in this particular case to complete some specific objectives).

    Main point here is that, at least until now, he's only ever arguably been the most powerful person inside one of the worlds he went only a single time at the start of the story, and even then he wasn't powerful enough to push through everything and had to heavily strategize when his objective was to target a small army of about 100 men, and that's nothing compared to what he'll have to push through in future arcs.

    Spoiler

    I'm not considering the small virtual game arc, especially since despite being so above everyone else he still got totally owned by the end.

    [collapse]

    He always has to try the impossible and dare more than any other person would do in the same situations as him to come out in top, saying he's just OP gives a completely different impression of the story compared to what the actual contents you can read here are in my opinion.

    Now with the elephant in the room addressed, time for my main point from which this review title comes from.

    You can almost NEVER guess the developments direction when reading the story, be it when the MC just arrived to a new world, to midway through that same arc, to like 2-3 chapters before he leaves said world for good.

    It's persistently unpredictable, and this shouldn't be misunderstood to this story plot developments being random, that's not what I mean at all.

    Every time a different course is unexpectedly taken it's not something that has absolutely no foundation to happen, it totally makes sense.

    What's done very well by this story (so basically what allows this kind of writing freedom to be possible) is constantly having premises sure solid but also very malleable, able to be used, changed and twisted in reasonable ways to always keep a well structured plot in movement, all of that without ever reaching a point where the story, no matter how good, can only travel towards a single direction.

    When I open a chapter, I can't ever guess if it's either:

    - The one where out of nowhere the premise I was gaining foothold on is going to be flipped to a new direction even more entertaining to wrap my head around.

    - The one where the development I've been hyped to read as soon as possible are going to happen.

    Obviously I'm not saying that chapters who function as interlude and setting stuff up don't exist, but they're definitely a big minority, and even then, they'll never have absolute 0 progression inside.

    And all of this also flawlessly extends to both the worlds and characters you'll find inside the story.

    I won't dwell on this to much mainly to evade making spoilers and also to keep my review more focused towards my most favourite aspects, but so far, be it worlds or characters, both, depending how relevant they are, always manage to get very strong identities supported by (in the case of Worlds) varying Lore and World Buildings and (in the case of Characters) good and always fresh ways of Character writing.

    I've yet to feel even once like the story should go back to precedent chapters premises, what's newly introduced so far has always managed to stand alongside more early explored parts of this ever expanding cluster of unique worlds and their colorful inhabitants.

    Changing topic, another good aspect here to me is that beyond the story in general, the chapters are structured very well, almost always wrapping something up by the end leaving the reader with a yes, obvious need to reed more of the story by moderate cliffhangers and overall enjoyment, but also a small sense of fullness, they never feel like having eaten an half plate, it's always a full lunch/dinner, one of the main reasons why I've been easily able to follow this story for multiple months after catching up.

    Finally, great props to the writer for having a really stable schedule for chapter releases.

    (to my experience it's every 2 and sometimes, very very rarely 3 days)

    it's definitely not something to be expected (especially from a story that after over 100 chapters still isn't getting the kind of attention it absolutely deserves) so it should really be addressed and complimented here.

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    4 Likes · Like
    leoDvine
    Status: 103 – setup

    Action pack novel. Love the action and no stretching cliff. You get conclusion in the next chapter or 2. Try it.

    Read More

    4 Likes · Like
    Immortal_God
    Status: 126 – limbo

    For anyone who read Reincarnation Paradise and likes it, this is for you. MC is crazy when it comes to situations where death is almost guaranteed. Smart but sometimes doe's questionable things that goes against something he wouldn't normally do. 

    Read More

    3 Likes · Like
    Noxel
    Status: 217 – upcoming feast

    This is my first time writing a review for a novel, and honestly, I only wanted to do this because I think this story has been quite overlooked. Despite the low number of reads and reviews, it's much better than many novels that are rated highly on various sites.

    It may not be the best, but I can say that you won’t waste your time, as long as you like what I’ll mention below.

    MC (Main Character) – I can say he’s one of the best characters I’ve ever seen and liked. He’s hardworking, a bit crazy (okay, maybe more than a bit), sarcastic, clever, and someone who will try every possible way to achieve his goal.

    Story – To be honest, there are a lot of things I’m curious about and some gaps that need to be filled, but I believe they’ll be explained in future chapters (hopefully).

    Aside from that, the story revolves around the MC traveling to different worlds, completing tasks, and getting stronger. I must say I enjoyed everything except the "Fairy Tales" section (which is the latest part at the moment).

    System – It’s neither too complex nor too simple.

    I enjoy reading novels with well-constructed systems, and while this one may not be perfect, it has its own logic and structure. As long as you don’t get too caught up in minor details, I’d say it’s a simple and well-functioning system.

    Lastly, there’s no harem, ecchi, romance, or foolish characters in this novel.

    The MC might seem like an OP character at first glance, but as you read on, you’ll realize that he’s just making good use of what he has (I couldn’t figure out how to explain this without spoilers).

    Read More

    1 Likes · Like
    Justiciar_Dagger
    Status: 145 – abalone

    If you are avid enjoyer of Antiheroes, Cunning and Ruthless Main Characters. You have stumbled across a hidden gem. Enjoy.

    Read More

    1 Likes · Like
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