Premise:
A young man riding a bus to work blinks and finds himself in a coastal forest, early in the morning. He quickly realizes that he has gained strange abilities, and that behaving in certain ways affords him opportunities to gain even more.
Meta Notes:
This jumper has the quest mode alt-chain ruleset built in, and has a unique connection to the EdroGrimshell “Generic” jumps allowing him to utilize abilities from them. Said abilities still need to be trained, so while this is a strong jumper he is not an invulnerable or undefeatable one, he's just beefy. Still, VERY overpowered for this specific setting, so keep that in mind. This is not designed to be a death-world for this jumper.
The exact “Build” the jumper has for Minecraft is non-existent at the start. He is, unwittingly, utilizing the “Hardcore” mode the supplement mentions in exchange for his innate connection to Edro’s “Generic” jumps.
Alchemist
Bard
Clergy
Culinary Warrior
Dimensional Traveler
Enchanter
Hedge Mage
Merchant
Style Warrior
Tamer
Quest mode itself is a system I designed, specifically for jumpers who find themselves interested in the freedom of creative mode, but don't want the instant power said mode offers, or who want to reward jumpers for engaging with a setting creatively and "in-character".