Chapter 1: The Days of Life
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~Gazei Pov~ 

Day 2

“I hate my body so much right now…”  

I have been lying down on itchy, uncomfortable cloth, clay, and green hay for the past forty-eight hours, twenty-two minutes, and forty seconds. I am not sure why I know this, but it has been detrimental to my skin. I was too occupied with the milk the wet nurse gave me.

It turns out Dragon Goblin requires a few days to grow compared to our inbreed cousins well, I’m pretty sure my clan is also inbreed, but I’m going to pretend that it's not. Although my eyesight was still impaired, my nose was functioning correctly. Unfortunately, the world smells like piss and shit.

That would be either his pack mates (surprised at that one) or maybe a woman's screams in the background. I’m no longer human; I read and watched porn until I was sick of it, and did a questionable role with Rin it's not my problem.

It still sucks, but meh.

Ugh.

I hate this body; fatigue was setting in just for thinking. Time to sleep...

“This milk sure is tasty,” I bet Gazei-sama does not love this. He always hated breastfeeding play. It's cute seeing baby him glaring at d-cup goblin feed him.

My eyes and I can see perfectly that Milk-san arches her back. Hehe, I see that my training wasn’t going to waste. I fell asleep knowing another Milk-San would soon fall under my future technique.

Day 7

For the past week, my only activity has been sleeping and being fed by female nursing goblins (behaving strangely around me) daily. The common belief that goblins age faster than other species is not untrue. I can move now thank god. I was going crazy looking at that cave ceiling.

As I stood up, I observed myself and was surprised. Dragon Goblins, or Fae Hatchlings, are, according to the Elder, when I bother to listen to his ranting. It came to my attention that I was roughly the same height as an 11-year-old, with an extra few inches.

Myself and all the other hatchlings were like dragons and goblins mixed in one and covered in scales, except for our palms, stomachs, chests, and under our chins. Short pointed heads and slender fingers are the characteristics of the goblin's parts. We all had tails that were meters long and sharp black nails. Finally, small wings on the back cannot be used for flying or gliding.

“Ugly as hell…” I muttered in English, looking at my kin. I looked around and found my race trait: night vision. Although there wasn't much light entering the cave, I could see more than I had ever before.

I stumbled upon the source of the smell at the same time.

The pile of corpses was found in the middle of the cave. They were all naked, women and other men, but they were all dead for sure.

“Yeah, goblins...” I said coldly. Staring at the pile of emotions, I don't understand. Hell, some of them are barely alive in there. The image caused me to stop for a moment. Human suffering no longer concerns him. In the past, I would beat the bad guys and rescue those who were alive, but now I can only see them as insects to be used.

A small sound shuffled behind me, making my ear twitch and prompting me to turn around and look.

It was the weak old fart that I call Elder Goblin.

“Shite you are already up and walking? You are a weird one, aren't you?" Elder Goblin asked me.

"Hey yo…” I greeted him. "Old man tell me your not goin' to make eat those weak humans are you?" Well that's not a good sign of my mental health. 

Elder Goblin looked impressed. "Speaking, too, already! Definitely curious. It's common for most Hatchings to be unable to speak until the 10th day, as you may know. You must be very talented to have the ability to speak already. But I think I know why you're awake."

“Huh old man?”

Elder Goblin smiled like a weirdo and waited for something, I guess? “It should happen…”

PING

“What the fuck?” Where did that ping come from and why is everything frozen?

Welcome to Arcane Profile
[Next]

"Mother-!" 

-*Please Wait a Moment. An Interruption in progress. *-

This is your Basic Character Status Page. One Terra everyone has a character page. The outcome of most situations and rolls are decided based on Stats and Abilities. The Gods and Goddesses of Fate will automatically roll and decide the outcome. 

Character Race: Dragon Goblin. 

Points to Spend: 5
(You can only chose five areas to auto extra on level ups.) Each level you gain increases the stats assigned by choices. 

Stats: 

  1. STR (Strength): 17 [+] [-] + (+1 Dragon) + (-1 Goblin) + (+5 Dragon Goblin)
    (Physical power enhanced by draconic strength but slightly decreased due to goblin frailty. Significantly bolstered by unique Dragon Goblin traits.)

  2. INT (Intelligence): 8 [+] [-] + (+2 Dragon) + (+3 Dragon Goblin) + (+1 Fae)
    (Intellect benefiting from the wisdom of dragons, enhanced by the mystical insights of Fae, and further enhanced by Dragon Goblin heritage.)

  3. WIS (Wisdom): 15 [+] [-] + (+1 Dragon) + (+2 Dragon Goblin) + (+2 Fae)
    (Wisdom combining dragon sagacity, Fae intuition, and further increased by Dragon Goblin intuition.)

  4. CHA (Charisma): 2 [+] [-] + (+1 Dragon Goblin) + (+1 Fae)
    (Charisma somewhat offset by Dragon Goblin allure and Fae charm, despite the intimidating appearance.)

  5. SPI (Spirit): 3 [+] [-] + (+1 Dragon) + (+2 Dragon Goblin) + (+1 Fae)
    (Spiritual strength sourced from dragon resilience, elevated by Dragon Goblin mystical essence, and enhanced by the spiritual depth of Fae.)

  6. CON (Constitution): 10 [+] [-] + (+1 Dragon) + (+2 Dragon Goblin)
    (Constitution bolstered by dragon vitality and further fortified by Dragon Goblin endurance.)

  7. DEX (Dexterity): 4 [+] [-] + (-1 Goblin) + (+2 Dragon Goblin)
    (Dexterity slightly decreased by goblin clumsiness but improved by Dragon Goblin agility.)

  8. AGI (Agility): 8 [+] [-] + (+2 Dragon) + (+3 Dragon Goblin)
    (Agility enhanced by the swift movements of dragons and further boosted by the nimble nature of Dragon Goblins.)

  9. MAG (Magic): 3 [+] [-] + (+3 Dragon) + (+4 Dragon Goblin) + (+2 Fae) (Magical power dominated by the potent magic of dragons, elevated to greater heights by Fae enchantment and the mystical prowess of Dragon Goblins.)

  10. POW (Power): 13 [+] [-] + (+2 Dragon) + (+5 Dragon Goblin) (Overall potency combining the raw force of dragons and greatly amplified by the formidable power of Dragon Goblins.)

Next [Next]

My jaw dropped when I read my sats. My Power, Constitution, Wisdom, and Strength are above standards of D&D rules which I know this world is based on just on the information screen. So, I’m going to have high damage and take physical attacks pretty well, but my magical side is left lacking. Oh well, I picked the areas where I need for a high physical build.

Advanced Character Status Page:

This page details the advanced attributes of your mind, focusing on a unique personality trait and a specific focus area that dictates the progression.

  1. [Ruthless]
    • Effect: +20% damage in combat situations.
    • “Mercy is for the weak. Every enemy is a steppingstone.”
    • -Drawbacks: Less effective in diplomacy, reduced ability to gain allies.
  2. [Belligerent]
    • Effect: +15% to Strength during conflicts.
    • “If words are spoken, make sure yours are last and loudest.”
    • Drawbacks: Increased likelihood of turning neutral parties into enemies.
  3. [Imperious]
    • Effect: +10% to Charisma when leading or intimidating.
    • “Bow down; your betters are speaking.”
    • Drawbacks: Difficulty in obeying others, potential for mutiny among subordinates.
  4. [Narcissistic]
    • Effect: +5% to Charisma during personal achievements.
    • “I’m not just a hero; I’m the hero.”
    • Drawbacks: Decreased effectiveness in teamwork-based missions.
  5. [Rowdy]
    • Effect: +10% to Strength in unstructured or chaotic environments.
    • “A good brawl keeps the blood fiery.”
    • Drawbacks: Challenges in maintaining order in strategic situations.
  6. [Intrepid]
    • Effect: +10% to Agility in risky or adventurous scenarios.
    • “Fear is a prison. Break out and thrive.”
    • Drawbacks: Increased risk-taking may lead to unnecessary dangers.
  7. [Predatory]
    • Effect: +15% to Dexterity during stealth or hunting activities.
    • “The hunt thrills; the kill satisfies.”
    • Drawbacks: Social interactions are strained due to aggressive tendencies.
  8. [Uncharitable]
    • Effect: +5% to Intelligence when dealing with finances or negotiations.
    • “Share? I think you mean exploit.”
    • Drawbacks: Poor relationships with generous or altruistic characters.
  9. [Strategic]
    • Effect: +10% to Intelligence in strategic planning.
    • “Every battle is won before it’s fought.”
    • Drawbacks: Over-reliance on plans may reduce flexibility in unexpected situations.
  10. [Brave]
    • Effect: +15% to Constitution in facing fears or threats.
    • “What doesn’t kill me had better start running.”
    • Drawbacks: Tendency to underestimate danger, potentially leading to harm.
  11. [Spiritual]
    • Effect: +10% to Spirit during spiritual or magical activities.
    • “The spirits speak to those who listen.”
    • Drawbacks: Skepticism from less spiritual peers, possibly leading to isolation.
  12. [Genius]
    • Effect: +10 to all stats. +1 to all stat gains.
    • “Intelligence isn't just knowing how to win. It's knowing how to avoid defeat.”
    • Drawbacks: May overlook practical solutions for theoretical ones, causing inefficiencies in direct confrontations.
  1. [Bloodthirsty]
  • Effect: +10% of all combat damage dealt.
  • +2 to POW (Power).
  • Savage Strikes: Increases damage output during combat, particularly in close quarters.
  • “The sight of blood only fuels my hunger for more.”
  • Drawbacks: Increased aggression can lead to challenges in diplomatic situations and may result in unintended escalations during minor conflicts.
  1. [Savage]
  • Effect: +5% to physical strength in combat.
  • “Civilized? No, effective.”
  • Drawbacks: Rough manners and a tendency towards violence make it difficult to engage in peaceful or diplomatic interactions, reducing effectiveness in negotiations and potentially alienating allies.

What the hell is this!? Those personality traits are a horrible combination! The first eight fuck me over hard. The only trait that doesn’t make into a Chad wannabe is Brave and Spiritual which are very situational.  Oh god, this is not going to be good for me.

Race Traits

[Dragon Goblin-kind - Fae Trait]

  • Description: "Imbued with a touch of the ethereal, Dragon Goblins possess an otherworldly charm and a natural affinity for magic."
  • Stat Bonus: +2 to MAG (Magic), +1 to CHA (Charisma).
  • Advantages:
    • +Mystical Aptitude: Enhanced magical abilities due to the fae aspect of their heritage.
    • +Ethereal Presence: Often underestimated in social and combat situations, providing opportunities for surprise and manipulation.
    • +Ethereal Grace: Increased agility and finesse, granting +1 to AGI (Agility), aiding in evasion and stealth maneuvers.

[Dragon Goblin-kind - Hatchling Trait]

  • Description: "Born from the fire of dragons, these young Dragon Goblins grow quickly, mastering their innate powers at an early age."
  • Stat Bonus: +1 to CON (Constitution), +1 to STR (Strength).
  • Advantages:
    • +Rapid Growth: Reaches maturity faster than most races, allowing for earlier advancement in skills and combat abilities.
    • +Fiery Vigor: Enhanced vitality and resilience, providing increased resistance to physical ailments and fatigue.
    • +Youthful Impulsiveness: Although seen as a disadvantage, this trait can lead to unpredictability in combat, sometimes resulting in unexpected tactical advantages.
    • +Intimidating Presence: Your draconic heritage makes you naturally intimidating, often deterring weaker foes, or gaining an upper hand in negotiations.
    • +Magical Affinity: You have an innate connection to magical energies thanks to your dragon blood, enhancing any magic-related activities.
    • +Rapid Recovery: Your mixed lineage grants you a faster recovery from injuries, benefiting from the regenerative properties of dragons.

Focus:  The Divine will determines the type, number, and quality of daily quests and epic quests who receive. They will in dreams or gut instincts. 

Conquering, Growing, Reproducing, Fighting. 

Reputation/Connections: The relationships.

Haven Forest Dragon-Goblin Tribe (100): 100
Gobu-Rin (Wife): 100
75th Hatching Group (Your generation): 100

[Character Creation Complete! Welcome to the world of Mire]

And just before I could complain I want facing the Elder Goblin again. 

Before I could I even began to curse my situation and I can already feel the changes to my brain when something hit me into a hug. 

I know this form of affection

"Gazei! My love this system says we are married! So let have sex right here right now!" Rin declared as her words reached my ears. 

And I did not like my reaction.

"Oh my god its so big!" 

I really  

 

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