Chapter 155: 1-Star Headquarters
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Tridor Plaza, Meteo Town

Even after leaving Town Hall and crossing the plaza, I don't feel like relaxing any, in spite of how relieved I am to put some distance - no matter how insignificant - between myself and my unwanted new government-assigned babysitter. I'm balancing on a knife's edge and I can feel it digging into my heels with each step I take.

Metaphorically speaking.

Plus, I can all but guarantee that he's set someone to keep an eye on me in his absence. Count Hiolh, much like another Count I ran afoul of recently, strikes me as the controlling type. It won't be enough for me to be in easy reach, he'll want to know absolutely everything about me, about what I'm doing and what I plan to do. It goes without saying then, that I won't be openly discussing the matter with the City Core even after the ink has dried on the Oathpaper.

'Before I forget,' I try to focus on Jannis from within my mind, 'Thank you for your help.'

Silence is the only response I get, but I don't doubt she heard me. I was originally planning on asking her about the changes that are set to occur on patch day after getting online, but I guess I'll just have to wait a month before we can have that conversation. Operating on the assumption that she'd notice anything or be able to tell me, sure, but Jannis is still one of my best leads for figuring out what the hell is going on with all this.

Her behaviour is still strange, though. I spent close to a year of in-game time living with her while training, so I ought to be able to say I have a good grasp of what Jannis is like. The best explanation I can come up with through my throbbing headache is that she was more thorough in her digging through my memories than she admitted to, and what she saw in the process changed her. Except...that doesn't explain her taking the initiative to chip off a piece of her Authority prior.

I don't want to doubt her motives, exactly, but I cannot help but wonder.


 

Fander Street, West Residential District, Meteo Town

"Welcome back, Silver," Angelus waves in greeting as I approach the gate, stood next to a crowd of strangers being corralled by Windy.

"A friendlier welcome than the one I just received," I smile tiredly, "Where is everyone? I only see Windy."

"Olrica logged off a while ago," Angelus presses down a finger, then another, "Morn went to fetch what the Pioneers' Alliance owe us about an hour ago so she'll be back any minute. Jupiter must've wandered off somewhere just now and you know better than I would about Grand and Jade."

"I see," nodding, I rub my sore neck  and walk by to approach Windy, "Come on, then, let's get everyone started."

The crowd contains about two dozen people, all told, and eclectic mix they are at that. I don't recognise any faces, but from the chatter, they all appear to be players. Windy, a little exasperated, perks up once she finally notices my appearance, "Oh! Hey, boss! L-long time no see! H-h-how are you?"

She seems anxious for some reason, but I don't feel up to digging into why right this second, "Not great, to be blunt, but I'm still feeling better for anticipation of the event at hand. Is everything ready for the conversion?"

"Just about," Windy licks her lips nervously, "Sent Jupiter off to hurry up the courier bringing around the uhh...what was it called...the Brinkstone Bricks we ordered in. Me an' Ange have the rest of the materials for the Headquarters part - but we're still waiting on a couple things from the Pioneers' Alliance for the Training Hall that Morn is checking in on."

"So I'm told," I smile, noting the sudden quiet as all the people behind me staring holes into my back, "Well, we can catch up once the process is done, anything I can do now?"

"Erm, there's a lot of people that want a word with you," Windy flicks her chin to the crowd, "Should have seen this earlier. Street was almost packed full."

"They're not all Architects, I take it?"

"Nope. Mainly some gawkers left that heard what was going down," Windy fumbles through her inventory then brings out some paper bundles and a few odd crystalline blocks, dumping them into my arms, "This is the paperwork, the Architectural Blueprint, the Security Core and the Control Keys - Master and Security. You need to sign off on the construction and imprint the rest."

Helpless, I smile, "I should point out that I only have two arms, and I can't very well carry them and write at the same time, so I don't know why you just handed it all over at once..."


 

After squaring away my responsibilities as Guildmaster...Leader - Still have yet to figure out what title to stick to for the foreseeable future but anything I come up with sounds silly and overly self-aggrandising. I have to settle on something soon though, even if it makes me sound like an arrogant dorky teen.

Anyway, after a few minutes spent handling the formalities, the Architects set to work cordoning off the building with a mixture of rope, metal bars and powders. As opposed to constructing a Guild Headquarters from scratch, converting an already existing building is accomplished with something more akin to a ritual spell as the basis.

A Guild Headquarters from that point on, ceases to be a mundane building and becomes partially disjointed from the dimensional plane in a manner reminiscent of a dungeon. Not that it becomes larger on the inside or a truly 'instanced' area, but Architects with the appropriate permissions are henceforth able to reshuffle and modify the contents with the appropriate skill levels, materiel and Blueprints - within certain constraints. For example, moving one bedroom on the second floor to swap places with an office on the third is possible, but you can't put it in the basement or move a Training Hall into a place that lacks the space to accommodate it.

It's like playing Tetris with architecture.

The exterior of the building will be largely unchanged, unless a window gets shuffled around with the attached room, for better or worse, but breaking in will require a fair bit effort despite appearances. Renovating the building and expanding it are on the docket for the future, but I think mostly I just want to get rid of that tacky headless stone wolf above the front door. Wolves as a motif are incredibly overplayed and I don't share my predecessor's obsession with canines.

Symbology for Truthseekers will rightly be its own instead of derivative of House Fander, and is something I've been pondering for a while. I've already filled a sketchbook with ideas while travelling to and from Paris, but I'll wait to decide on our heraldry until we meet the Fame requirements.

All in all, the process takes at least two to three hours, time which I spend mostly in quiet contemplation and recovering from my confrontation with Count Hiolh. Weighing costs and benefits to one tactic over another when I inevitably have to meet him again and suppressing the aftereffects of his Charisma.

I reckon a hidden advantage of getting this all done before Rise of the Adventurers means the process is vastly simplified and requires absolutely no technical knowledge from the workers whatsoever. Afterwards, Architects are going to need to be a great deal more hands-on with their creations and the Blueprints less forgiving. Ordinarily, there'd be a 'foreman' who consumes the Blueprint and either does the work alone or directs other Architects - marking the one and only exemption to the Project Collaborator Talent requirement in the crafting system I know of - to perform specific tasks, and the process can take days to months or years.

As is, the Architectural Blueprint is on loan from the Empire so we'll need to send it back to them soon. The same goes for the Training Hall and Employment Bureau we borrowed through a deal with the Pioneers' Alliance. We paid a heavy price, damn near every last Stone Gold we had to get all the rights and materials, but here I stand, next to my colleagues as the seconds tick down to completion.

World Announcement

Congratulations to the Guild <Truthseekers> for being the first Guild to build a Guild Headquarters.

 

World Announcement

Congratulations to the Guild <Truthseekers> for being the first Guild to build a Guild Headquarters within <The Empire of Stone>.

 

The world announcement messages denote the successful conversion of Voinete Mansion into a 1-Star Guild Headquarters as recognised by the world system, gods or whatever else it is that governs such things. With it comes additional rewards for the feat that I temporarily ignore in order to address the nearest Architect.

"Could you come over here for a moment?" I request of the Kon man, "I want to do some rearranging before we move onto the Employment Bureau if you don't mind."

"Yoe Gose, sir," he introduces himself blandly, not standing on ceremony in face of something more important to him, "Erm, I'm not really sure how to do that?"

"One moment," I navigate the new submenu that opened up in my Guild Management screen, before assigning the relevant permissions to him, "There."

"Oh?" he blinks, then squints, "Hrm? Looks like a primitive sort of floor plan simulation program..."

"Are you perhaps familiar with such things?" Morn questions.

"Yes, actually," he breaks eye contact with the invisible screen, "I'm an Assistant Level Designer for a video game development subcontractor in Reality. Normally I do landscape sculpting...but sometimes I get to mess with ruins and farmhouses."

"Well, hopefully, your experience can make untangling this mess of a floor plan a little smoother in that case," I clasp my hands together, "Mostly, we need the ground floor to be opened up and the main staircase moved further back, so that we have the Employment Bureau front and centre without disrupting the Guild's operations. Any reorganising for the upper floors to make them more easily navigable would be appreciated too."

"Sure, just give me some time to figure out the interface and controls," Yoe nods seriously, "Er, what're the dimensions on the Bureau room?"

"21 meters by 36 meters with a ceiling clearance of 18 meters," Morn intones, "More or less. There's meant to be a divider at the end of the room for the administration workspace and a noticeboard along much of the left wall. On that subject, sir, how are we going to handle the administrative portion of the Bureau?"

"It won't be an issue," I shake my head, "We can just hire some local Merrowans to do the busywork - it'll be safer and more consistent than players. Likely cheaper too, but the profits from operating the bureau will never be outstripped by the costs unless there's a serious case of embezzlement or targeted external pressures."

As I've said before, one of the backbones for any successful Official Guild is an Employment Bureau. The Blueprint we've loaned from the Pioneers' Alliance doesn't come with any specialities, such as an automated record system or a VIP room for sensitive cases, but we don't need to worry about that this early on.

Possessing a consistent source of income, publicity and jobs is absolutely mandatory and takes precedent over such luxuries.

"Where would we hire these workers from? I find it hard to believe that there is something as convenient as an employment agency for the disenfranchised," Morn questions further, arms folded, "Town Hall, perhaps?"

"Heh, no," I sigh, mind trailing back to earlier, "While that might be an option, it is not one I intend to use - instead, we will be posting the advertisement within the Pioneers' Alliance and a few businesses around Meteo."

Not that it will make us less susceptible to infiltration by Empire spies, but I don't see the point in giving them indirect permission to fill my staff with informants, even if it will happen regardless with the cult-like obedience to the imperial cause that has been instilled in the general populace. Loyalty to me and Truthseekers will only ever be second to that for most cases, though with recent events faith in such will have been shaken, and the grand pageantry of the Unstained Reginlei is too overblown to make amends and settle worries.

It's like having the President of the United States turning up at your school to help fix the vandalised boys' bathrooms on the second floor.

"How much money do we have left over?" Angelus asks thoughtfully.

"About 18 Stone Silver between us," Windy grunts, "How much you got left from your trip, boss?"

"40 Stone Silver and some coppers," I mutter after counting it out, "It'll be enough. We're due to be owed 10 Stone Platinum by the Empire, so our money woes for the near future are solved."

"Uhhh...what?"

"How much was a Stone Platinum again?" Angelus tilts his head in askance.

"A thousand Stone Gold coins," Morn frowns, "How did this happen? This is the first I'm hearing of it."

"Keep it down," I grunt, aware of our surroundings, "I'll explain a little more when we're indoors, but sufficed to say the Empire isn't happy with us. Me, specifically - but they've been forced into a compromise. For now, how about we just talk about something else?"

It takes a moment for a new topic of conversation to get going, and after expressing my thanks to the Architects whose services are no longer required, I observe the change in my Title roster that occurred with the completion of the Headquarters.

Unique Astral-Tier Title Unlocked

"The Guild Pioneer"

Effects: This Title does not need to be equipped. Most Guild-related material expenses are 10% cheaper.

 

Title Conferment Interrupted.

Detected Closely Related Title.

Combining <The Guildmaker> and <The Guild Pioneer>.

 

Unique Astral-Tier Title Unlocked

"The Guild Progenitor"

Effects: This Title does not need to be equipped. Most Guild-related expenses are 8% cheaper. Guild Prestige gains and losses increased by 5%.

 

"It really just doesn't stop," I complain aloud, confusing everyone present.

"What doesn't?" Windy is the first to voice her inquiry.

"Don't mind me, just experiencing the lifestyle of an elite," I grumble sarcastically, "And the bizarre dichotomy of my fortunes since I started playing. What were we talking about?"

"Wondering if or when Jericho will show up," Angelus reminds me, "Since he stopped by a few hours ago and you weren't here yet."

"Right," I nod affirmatively, "Did he mention any plans to return?"

"No, but I expect he'll be on his way now after seeing the World Announcement," he shrugs, "Kind of hard to miss that if he's online."

"It is definitely a dead giveaway of you being here since we weren't really keeping the conversion conditions secret," Windy agrees, puffing air through pursed lips, "He won't be the only one, either. The girl from the Pavillion and all the rest'll be wanting a piece of you as well."

"I don't expect you'll be able to see to all concerned parties today," Morn looks straight at me, "I suggest setting appointments for each of them in order of immediate importance and meeting with the least urgent visitors tomorrow."

"Yes, I had the same idea," I concur, organising the known petitioners in my head, "I'll speak to Mr Fathom first, ideally, then whoever it is we've partnered with to complete the Headquarters and facilities second. Anyone else will have to wait their turn. On a similar note, we ought to restate our intention to expand our numbers. I expect most will have joined the Pavillion or Rambling Rose by now, yet we remain the top Guild in the area if not the entire community."

"Feel like there'd be a bunch of other guilds that'd argue with you over that title," Windy smirks, "Rambling Rose first among them. Hadrian's no less of a smug jackass since you left."

"I find it increasingly difficult to care about his childish grudge," I roll my eyes, "Their progression speed isn't anything to be ashamed of. Quite the opposite in fact. Comparing themselves to a clear outlier like us isn't going to do their mentality any favours, but I have to concede by this point that I can't expect him to change his tune any time soon."

"Were our position stronger I would suggest humbling him for good," Morn offers with a hint of spite, "Crushing him in battle a few times might force him to face reality."

"Just ignore him," I shake my head, "It's not worth the effort to fight it out with Rambling Rose for the sake of satisfying our egos. We will focus on consolidating matters in Meteo for the foreseeable future before we strike out on an expedition."

"Do you have somewhere in mind?"

"A few places," I shrug, conscious of my observer, "Depending on the new mayor's policies my plans might change, but we'll be very busy in the coming days for reasons I've already outlined."

Morn is the only one not in the loop, so while she frowns, the others nod along, not entirely believing me. I won't begrudge them their scepticism. 

Yoe returns with a satisfied smile on his face, "All finished on my end, shall we start on the next part of the project? The uhhh...'Employment Bureau' was it?"

"Please do."


 

Astral Reckoning Official Forums

Thread: First Guild Headquarters goes to...who are we kidding its obvious

Hex Check:

I don't even have the energy to be surprised anymore lol

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Jayeon Adan:

Faster than I expected, but not a surprise.

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Metal Jacket:

what the hell is even happening in Meteo City these days, Nostraza is boring as shit

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Peter Fryingpan:

@Metal Jacket It's a town now isn't it? but yeah lol weve been looking for weeks for the region story questline and cant find it

if this is what the meteo start gives you makes you wonder what triumph gets hmmmm

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Ol' Skinner:

From what I've read I'm not sure that Taladi's Waystation even has a storyline quest. It is interesting to think about though.

Although, I don't think we know the full story of what's going on here, it might just be a threshold they reached in fame or something like that after DDA got shitcanned by the Empire.

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Hex Check:

Didn't Knives of Erebus reroll to Taladi's, come to think of it? What's the bet they get creamed again by the locals for trying to start shit?

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Mavy Loveletter:

I'm starting to think the jokes about Silver being the son of a dev or something might not be so farfetched after all...

Any other beta peeps recognise the handle? because I don't

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