When one last battle against an unstoppable opponent with the shutdown of the game at stake, thirty years into the life of a VRMMORPG popular enough to hold the fate of the real world's economy in its hands, ends in failure, Alex finds himself returned to the day before release day, with 30 years to prepare for the coming battle.
Failure means the financial ruin of 5 billion players, but foreknowledge isn't necessarily a guarantee of success.
Elinor is just a sixteen-year-old goth going through some abnormal teenage drama; her parents are involved in giving some ‘unwanted’ humanitarian aid to Venezuela, and they’re dragging their daughter along to expand her world vie
A new world with nearly unlimited possibilities. A status, classes, magic and monsters. Sounds good? Well, for Ilea it didn’t come quite as expected as for some other protagonists, nor was there a king or god to welcome her.