Alright, the chapter is slightly short. The reason for this is because I didn't want to keep writing about the game. Since I am kind of confused about how to continue the story. Eri remains cute, but I don't know how in-depth I should go with gaming stuff. I.e, Wow, this game is super cool, it has x y z clases. Or just, generic, I choose warrior, make friends, go back to real world and talk with Sis.
It's like... how important or relevant is the game, and how much it would be expanded upon. Example, Eri completes quest for killing slime or something and makes a friend, vs Eri does quest in x y z town and meets x y z party that help defeat slime at x y z place. You get the idea, both are the same yet one does world-building and places emphasis into the game. I was thinking of not expanding too much on how the game works and more on character interactions. But I would like to hear everyone's thoughts on the manner.
I couldn't let so many gummy bears go to waste, and so... I ended up... eating them all in under 5 seconds! A splendid feat that could only be achieved by a dragon! However, such things had a steep price to pay... And the price was no joking manner...
Grrr...
This dragon was suffering from indigestion like an old person...
Like a true dragon, t’was worth it eating all the gummy bears , I shan’t have any regrets
Unless the game is something like the one in the story "Data Dragon Danika" (here on ScribbleHub), most RPGs, especially JRGPs, are pretty interchangeble, and probably not all that relevant.
So unless the game layout affects the story in some significant way, its probably safe to skip most of the details. Except, of course, character creation, because that is just beging for more Eri-scented cutness.
I would probably include enough information to identify each character's role, and probably some place names, but you can absolutely fudge the stats most of the time.
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Warning: Cuteness critical
Reactor meltdown imminent
If you plan on making a game kind of arc for her where she plays it occasionally, then make it relevant to the plot. Things like how the game can physically affect Eri and stuff. If not then the game somewhat would most-likely feel kind of filler. It may develop some character/s but if it keeps drawing our attention away from the main story or events then it will most likely remain redundant. Of course, this just depends on your writing skills and how you approach things/style of writing.
Good Luck.
However, you could just throw in the game sub-arc for no reason and we just get Eri content and we honestly would not care.
Nice!
But there's no need to pass up that few minutes of entertainment... The game will still be there afterwards...
Cuteness has returned
what year does this story take place in
Cute dragons are cute~
Thanks for the chapter
Thanks for the chapter!~
Kinda want to see more of her hanging out and rebuilding relationships with her sister
Thanks for the Meal