Due to having lost 64 entire chapters I had ready to upload to a data corruption, and lack of motivation on my part to rewrite those chapters due mostly to having forgotten what I wrote, this series is being discontinued. But for those who were interested, heres the roadmap.
She realizes, after trial and error within the game, and extreme discomfort outside the game, that she wants to be, and internally IS, A man.
The centaur was not her cousin, but her younger brother, who was secretly transgender as well... upon discovery, they help each other tell their family.
The cousin was going to be a shinigami she'd meet in chapter 13. Based loosely on Qrow from RWBY.
The Ex was going to be the villain.
And she was going to lead an army of monstrous PCs and NPCS against the humanoid nations, and win, thereby changing the games countries, all with dev approval.
AT THE END, She and her brother would meet up at a gender reassignment center... about to become the way they were meant to be. Fade to black.
I appreciate those who read this far... dont blame me, blame technology. If there's enough desire for it, someday, when I have a working computer and arent doing it all on mobile phone, I'll return and complete it... but until then... Farewell, and thank you for reading.
Sends hugs... if I could I would send you a PC, just to have more to read. As a Trans Woman I love any fiction with trans characters. As a Gaymer and MMORPG addict, I always enjoy the VRMMORPG games writers make, at times I feel the authors need to watch Josh Strife Hayes on youtube, but at the same time, What is good for a story isn't always the best for a game.
Honestly the RPG elements were light. It was mostly about the story... imagine if an actual mmorpg had survivalhame mechanics... you NEED food, water, And to use the toilet... just imagine, mid boss fight and your bladder meter hits full from all the potion use... and you candy end the fight in time... then the boss is so disgusted it runs away, granting you the title pantswetter... imagine THAT in WoW or FF14... or you starve to death fighting low level slimes or something because you forgot about the hunger mechanic(I did that ONE TIME in ark, never lived it down) I mean, there IS Ark, but it's kinda it's own genre at this point. Dinosaur survival mmorpg.
My point is, in the chapters I had, the MC was going to have such an accident because she couldn't figure out how to go with male parts... and it got away from her... shed spend that first week(in game) complaining about it, but then the Dysphoria hits after log out and she comes to a realization... a "holy shit, I miss my d*ck" moment. It was funny enough I remember laughing like mad a few times while writing it... sadly, that's all gone now... I will eventually rewrite it... I just dont have the motivation right now... I tried to, and got very depressed... having depression is a bit*h sometimes.
@Darkakuahebi first off, have another internet hug. Second, I'm older, Way back when MMOs were New, and WOW had not yet dominated the genre, game designers were trying to one up on SIMs elements, massively oversized maps, and world PVP mechanics that were brutal at the best of times.
There was more than one attempt at all those mechanics, to include a 18+ MMO (top down iso. ) where the death mechanics involved reincarnation as your own kid. And to save the game you had to have sex. Then when you died had an afterlife to fight an struggle to get reborn. So yeah... the things in the LitRPG genre are not even as close to as insane as real attempts at MMORPGs.
edit: Oh and it didn't matter if you played as a male or female, your partner carried your rebirth.
Sounds like Ultima, or Fate... I honestly enjoy games with a Legacy system, though modern mmorpg players wouldn't like them. You die, and your descendant is stronger with better potential BUT you have to restart at lv1? Yeah, they'd riot. I've played some of those 90s Mmorpgs... they were fun, but very challenging(especially Ultima online) but then, in the late 90s, Everquest became a thing, and everybody uses similar systems to this day... as for WoW? It's literally the Diablo Controls. If you've played Diablo, you can play WoW... how they keep winning awards I have no idea. RPGs with a Legacy system though... god I miss them. Because you actually affected things. Say Char1 killed an arch demon, saving the town, then died. Char2 would live in a town with statues of their parent, hailed as the child of a hero... then say that char died early, having accomplished nothing... char3 would be told their grandparents tale of heroics, then their parents tale as a cautionary story about hubris and unearned fame... Legacy Systems are cool.
@Darkakuahebi ah. So my age range... and yeah I played the hells out of Ultima for a bit, then got distracted by Diablo 2... My Barbarian Ruled, made it to 99. Also Played EQ, EVE, E&B, SWG, AOC, COH... and then WOW. Oh and Jumpgate (I really loved Sci-Fi MMOs)