Chapter 19 World 2: The Mushies Lost?!
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As much fun as the players were having killing each other in this incredibly realistic fantasy world, they couldn’t just war with each other non-stop. Despite the amazing diverse abilities wielded by the Mushrooms, they didn’t have the manpower to effectively win the war between Humanity and its alliance with numerous other races. Humanity’s combined army outnumbered those of the Mushrooms. And since this was a player-only war, the Mushrooms couldn’t utilize their greatest advantage when warring with other races.

Forcefully converting their defeated foes into allies by feeding them mushrooms. If they tried force-feeding one of the players from the opposing army, they’d only be giving them a temporary boost since players could refuse the Mushroom Queen’s influence and still gain the abilities of the mushrooms. It was a sad day for Mushroom players when the game's system officially announced that they lost the player-made war. If the combined forces of Humanity and the other races could defeat them here, did that mean their global war against the world was a lost cause as well?


Title: Are the Mushrooms Doomed?

“Hey guys, I wanted to share some post-battle discussing the first player-only war between Humanity and the Mushrooms. Despite the outcome not being in our favor, there's always room for learning and strategizing. So, let's dive into it:

  1. It's crucial to understand the reasons behind our loss. Was it purely due to the numerical advantage of Humanity and its allies, or were there other factors at play? Let’s discuss below.
  2. Our ability to transform others into Mushrooms is a negative when it comes to fighting against players. What are some advantages besides the abilities they give us that you think we can use to get the upper hand over them?
  3. Our defeat doesn't mean we're out of the game.
  4. The power of numbers should not be underestimated. Let's discuss the possibility of bringing along NPCs to the war to help bolster our numbers.
  5. The outcome of the player-made war against Humanity has broader implications for our ongoing fight against the world within the game. Let's delve into the consequences of our defeat and how it might affect our overall struggle. Share your thoughts on the challenges we might face and potential strategies to overcome them. Do you think that the Mushroom Queen’s global domination is doomed for failure after our loss?” MushyBaby posted.

“Ugh, it's clear that the Mushroom players are just grasping at straws here. You lost fair and square because you couldn't match our numbers and strength. No amount of anything you doodoo heads will do will save you. Just accept your defeat and move on. The world belongs to Humanity, and there's nothing you can do about it.” HumanSupremacist liked the post.

“I do wonder about that last question. While we are immune to the influences of the Mushroom Queen’s mushrooms if we choose, I wonder what happens to us if the Mushroom Queen wins.” ElaborateMerchant questioned.

“Maybe we’ll be slaves.” footballboy guessed.

“Oh yeah, there will be no more NPC’s except the Mushrooms. Do you think we could takeover the kingdoms, villages, and towns and stuff?” Brapboy liked the post.

“The Mushroom Queen ain’t losing. I don’t know if you guys know or not, but she’s like overpowered? The definition of overpowered. Just the strength of one of the Generals is enough to fart on any of the top guilds right now. We need a lot more time to level up before anyone is ready to take on the Mushroom Queen and her army.” Kubo shared his opinion.

“Everyone knows a global war is an automatic loss. The Mushroom Queen don’t got no allies. Once we find a way to neutralize her mind control mushrooms, it's a wrap.” Manro boasted.

“You guys are all our allies, hehe. If we’re running out of resources, we’ll just feed a couple important NPCs some mushrooms and change the war around. I mean can you imagine if we manage to takeover one of the faction leaders with a mushroom? Huge turnaround for the warfront.” Ventilation explained.

“I think we should stick to warring with NPCs. The mushroom conversion strategy is too overpowered. We’re at a major loss fighting against players as the Mushrooms. We don’t got the numbers to be fighting against them when our strongest tactic is neutralized by them.” Nesty liked the post.

In the end, the Mushrooms called it quits against fighting players in a player-only war. As fun as it was, attempting to rematch when they knew for sure it would be a lost didn’t sound too enjoyable for most people.


Comment/Review on the story readers and give me ideas on possible things you want. No guarantees that I will add what you want. But it helps to have ideas out there.

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