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New World Colony
New World Colony
835 Views 2 Favorites 2 Chapters 0 Chapters/Week 20 Readers
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Characters
Jason, Jill and Bert

Jason or Colony Governor Jason

Role(s) Leader of the Colony, Head of the Civil Guard

Status

Race: Human Vamp (Vamps are a Ruling class of Vampires, so Kings or Queens and other high status)

First Class lvl 1: Civil Colony Corrupted by Vampiric Leader (Normal Leader that has become semi-power hungry, allows the construction of a Village that can become a Town then City but the lord has a Vampire shadow inner cercal and a Elite Vampiric Bodyguard unit of ten will protect the Lord and his home)

Second Class lvl 1: Vampiric Necromancer (Only allow if a Vamp; this allow you to bestow the gift or curse on a person making them a Lesser Vampire or a thrall, allows the construction of a Crypt that can be used to Sacrifice people that will bond the Person to you making them Full Vampires/Lesser Vamps, and allows the lord to heal faster when inside his bed/coffin)

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Jill or Necromancer Master/Mistress Jill or Guildmaster/Guildmistress Jill

Role(s) she is the Leader of the Necromancer Guild and First line of Defense/Lead Explorer

Status

Race: Elf Semi-Lich (Due to Reason Semi-Liches are those that remove parts of their bodies and add skeletal parts mostly their forearms but the lost of all four limbs still count as "Semi" due to none of the Vitals are missing, but their ability to use there powers is greatly increased)

First Class: Guildmaster/mistress of a Necromancer Guild (Allows the construction of the Guild HQ and the graveyard to allow members to get back losses and experiment with new Zombie and Skeletons will automatically spawn basic mobs to be killed or to controlled)

Second Class: Grave Master (It allows you to add special upgrades to your Graveyards)

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Bert or Commander and Chief of the Military or Commander/Chief Bert

Role(s) the Leader of the Defense and Defacto Anything Military related

Status

Race: Human (Normal Human)

First Class: Historical Military of the 19th Century (You have chosen a class that doesn't allow magic users warning; entering a new age France had just became a Republic and Napoleon had just been defeated and the British Empire was the Strongest in the World; Allows that buildings and troops of that Era)

Second Class: Fantasy Military Necromancers (Allows the Building and Troops of a Fantasy)

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