In a world full of heroes, dragons, and magic, a select group of people has been chosen to participate in the Genesis Program. These people come from all walks of life and even different worlds. Not everyone is suited for life as an adventurer, but some have risen to the challenge. Follow a team of "gifted" individuals who utilize Genesis to the best of their abilities and completely break the game, after learning how it works.
This story is... different. It has a bit of an episodic feel, with many of the chapters being related but not a direct continuation of the previous one, as if jumping from scene to scene. It has 2 main problems in my opinion: it's a Gamelit, but the system is really vague, it's really obvious that the author is avoiding dealing with stat tables and the like and for me that's part of the charm of Gamelit, the other problem is the lack of introduction, it feels like there's a chapter somewhere that should be read between chapters 0 and 1
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