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/ Series / Black cat witch > see synopsis
Black cat witch > see synopsis
Black cat witch > see synopsis
24.6k Views 329 Favorites 15 Chapters 0 Chapters/Week 319 Readers
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Items
Item journal

So far

Ingredients:-

Verca herb (heal level.1)

Bones (common ingredients in potions)

Akomi blood (rare ingredients for potions)

Red bones (armour parts)

Mana crystals 'come in all attributes' (used for various things)

Dungeon fruit (a fruit the look like normal apple with purple colour which contains eavry thing that you body need as it change its flavour according to what the person want to eat as it use the dense mana in the dungeon but will vanish in about half an hour as it go out of the dungeon)

Cero weed (small red weeds used in healing and stamina recovery potions)

Charan leaves (leaves used in mana recovery potions)

Charan seeds (can be used raw 'oral use' to raise the user speed a bit for 10 minutes and can be used for speed potions)

Koru herb (black herb used in status potions)

Kromaki roots (green roots used widely in attack potions 'earth attribute')

Kormaki leaves (blue leaves used in strength potion)

poki grass (blue grass used in speed potions)

Yoku mushroom (can be used to get the monsters when the user cuts it  'last for 2 minutes' and used in distracting potions)

Black korzat leather (strong deep black hide 'hardness lv.4' used in leather armour and be used as fibers (that is thrown in potions as it melt inside it ) in stamina potions)

Kanzo mushrooms (mushrooms that grew only in the ground that store fire mana widely used in attack fire attribute potions and alchemy)

Gorazy fur (a fine fur used in fur armor 'can improve the person hearing went put on the ears using wind mana used in hearing potions)

blazion grass (a grass used for fir resistance potions)

marod wood (wood with high fire resistance for fire and is widely used in fire resistance potions)

Songiria yellow plat (soft plats not suitable for armor making but rather suitable for dyes)

Songiria black plat (a hard plate 'hardness 4' suitable for light armor crafting)

Armor, tools and weapons:-

(When a tool is forged to a higher tier it will has the f-->(new tier rank) at the end of it)

(no tier):-

Mana White (dress a dress made of hydrophobic white cloth armour level.1 can fix itself using mana)

Witch bag 'now void bag' (a magical bag that is used to store potions ingredients with large capacity even if it is small)

E tier:-

...

D tier:-

Black magic glove D-tier (leather glove armour lv.2 used to increase the power of the black magic spells for its user) (f--> c)

Stamina ribbon D tier (a blue ribbon that increases the user stamina recovery by ×1.5)(f--> c)

metal dagger D tier (hardness 4 a dagger made of metal)

C tier:-

Black magic glove C tier (hardness lv.4 (with the same effect of the last one)

Added Material: kazodile scales - akomi bones)

Korzat stamina ribbon c tier (black 'hardness lv.4' ribbon that increases the user stamina recovery by ×1.5 and can increase stamina recovery by ×3 for 5 minutes but will need to cool down for 30 minutes also increase the hearing of the user

Added Material: Black korzat leather - Gorazy fur)

Miscellaneous
Monster journal

So far 

E tier monster:-

Skeleton mice (dark attribute small skeleton rats that has small heart with mana crystals to give them high agility and always show in group of at least 50)

Skeleton bats (dark attribute small skeleton bats that is able to fly using mana)

Wizer spiders (water attribute undead spiders move in hordes of hundreds and have venomous fangs)

Waspers (wasps like bugs that fly in hordes

D tier monsters:-

Human skeleton ( dark attribute a human skeleton that is back from the dead slow and weak but that can change if it get some proper equipment)

Skeleton monkey (dark attribute a skeleton monkey with high agility can jump up to 3m in air)

Songiria ('wind attribute' a large be 2m long with the ability to slash throw the foe but its sting will vanish after some slashes always found in swarms)

C tier monsters:-

Akomi ('dark attribute' the pre evolution phase of the hell hound 'fire and dark attribute' the skeleton wolf monster '4 meters hight and 6 meters long' its red claws - skull and bones is as hard as copper armour 'hardness lv.3'usually appears in the 4th floor of in this dungeon can also be rarely found in the upper levels and can use its blood as a flammable and can be used in potions)

Kazodile (water attribute the pre evolution phase of the grime golem a large crocodile like monster '1m hight 8m long' with hard flexible green scales 'hardness lv.4 as iron armour' with healing effect using water mana to restore its flesh)

Grim Golem (water attribute a golem made of green venomous water with green hard but flexible scales)

gorazy larva ('earth attribute' a large moth larva 4m Hight 7m long the pre evolution phase of the gorazy moth it has two small tentacles on its forehead, can use some of the basic earth magic and is intelligence compared to most of monsters)

gorazy moth ('wind attribute' a huge moth '9m long' with hairs like tentacles and a mastering to some of the basic wind magic attacks 'cannot use wind defense magic until it reach 1 year old after evolution')

hell hound (fire and dark attribute the skeleton wolf monster '5 meters Hight and 7 meters long' its red claws - skull and bones is as hard as iron armor 'hardness lv.4' its blood is used as a flammable and can be used in potions it has the ability to launch very quick attacks and explosions)

Bosses:- 

The craftsman reaper '1st floor boss kardias dungeon' (a skeleton of a dwarf craftsman abandoned by his party '4m tall' with full copper armour and hammer))

Atlanta golem '2nd  floor boss kardias dungeon' (a giant crystal clear water golem '5m tall' armoured with an ancient armour of an Atlantian warrior armour with huge shield can use surrounding water to heal itself)

Queen Songiria '3nd  floor boss kardias dungeon' ('fire attribute' a large bee 5 m long with the ability to slash through foes and using fire balls)

the zera '3nd  floor boss kardias dungeon ('fire attribute' a huge lizard monster made of bleu flames the emerge from the hate of the dead ones that died by fire)

Mc obtained skills
When a skill reach tier two it will be erased from tier one and then go to tier and like this 

Tier one skills:-

forging materials lv.3 (gain ability to forge your armor and weapons with other materials in hand using mana (don't work one cloths))

Tier two skills:-

sanguis lyashi lv.3(when used the user blood turn to a black color for 15 minutes if the user drink any water in that period the natural mana recovery rate will be ×4 for the whole period can be used once every 1.7 hours)

snake drop lv.4 ('cannot be used on monsters' as you use on your self a small hovering balls of green water appear when applied to moderate cuts it will be healed (one use every 15 minutes) but it will be venomous for any living thing other than the user)

mana sight lv.3 (enable you to sense the place of mana crystals and main mana points even in large and complex monsters)

glass craft lv.8 (using this skill make the user able to make potion bottles from his own mana one use only)

tier three skills:-

mefitis shot lv.10 (summon a ball of green poison in front of you and shot it with a trajectory range:15m max range in this tier toxicity: D tier poison)

lupus shield lv.5 (summon a Shield in the shape of a canis monster upper skull part with horns on both its head and jaws that can manipulate fire mana at the beginner level)

Potions

So far

E tier potions:-

<explosion potions lv.1attack potion>

(Ingredients: human skeleton bone - akomi blood - mana crystals 'any attribute and that will change the type of the explosion' - verca herb

Effect: When the potion collides with a solid object. It will spontaneously combust, generating a small explosion)

-----

<healing potion lv.1>

(Ingredients: verca herb - cero weed

Effect: restore 150 hp points)

-----

<stamina recovery potion lv.1>

(Ingredients: cero weed - koru herb

 Effect: restore about 20 stamina points)

-----

<mana recovery potion lv.1>

(Ingredients: charan leaves - bone powder - mana crystal (all ranks can be used it won't change the effect though)

Effect: restore 50 mana point)

-----

<Speed potion lv.1>

(Ingredients: Charan seeds - clean water - koru herb

Effect: increase the user speed by half for 5 minutes)

-----

<boulder bending potion lv.1 (earth attribute)>

(Recipe: kormaki roots - bone powder - clean water - soil, stone or sand

Effect: after colliding with surfaces that is made of stone, soil or sand a 1m hight boulder made of stone grow according to the user well and will vanish after 1 minute)

-----

<strength potion lv.1>

(Recipe: kormaki leaves - koru herb

Effect: increase the strength of the user by half for five minutes)

(New potion recipe obtained:

-----

<Amber potion lv.1>

(Ingredients: clean water - Kanzo mushroom - black liquid (not used naturally in potions making)

Effect: a the potion collides with any surface is turns into a small fire dealing damage)

-----

<fire resistance potion lv.1>

(effect: a potion that make you immune to fire to some extant 



ingredients: blazion grass - marod wood - the user blood - mana crystal - bone powder)

==========================================

D tier potions:-

<speed potion lv.2>

(Ingredients: speed potions lv.1 - poki grass

Effect: increase the user speed by half for 20 minutes)

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