Class: |
Assassin |
Type: | Scout Class |
Rank: | Advance |
Unlock Requirements: |
|
Effects: |
|
Skills obtained by advancing in the Assassin Class: | |||
Obtained from Main Class only: | [Recognition Obstruction Lv.1] | Obtained at Lv.1: | [Assassination Arts Lv.1] |
Obtained at Lv.1: | [Poison Coating Lv.1] | Obtained at Lv.10: | [Critical Dance Lv.1] |
Obtained at Lv.20: | [Trick Step Lv.1] | Obtained at Lv.30: | [Addition Attack Lv.1] |
Obtained at Lv.40: | [Steal Lv.1] | Obtained at Lv.50: | [Shadow Lantern Lv.1] |
Description:
The Assassin lurks in the shadow, ready to strike at its target the moment they lay their eyes on it.
This class focuses on killing their targets without being detected, in other words, assassinating them.
It is one of the most heavy-hitting Advance-tier Scout classes, to the point where they can compete with the Warrior classes of the same tier.
While some Assassins rely on poison and multiple attacks to kill the target, others use a single blow to fell their opponent. Assassins use anything from lightweight daggers, swords, and two-handed weapons, to ranged weapons like throwing daggers, bows, even guns in some rare cases.
It is not an understatement in calling Assassin the class with the most variations. The reason for this is that most of the skills they obtain can be used with any weapons, or even without any at all.
However, an Assassin does not have high defensive abilities. They keep their armor to a minimum and rather use their speed and dexterity to dodge fatal attacks. In most cases, they stay hidden until the target shows a weak moment, which results in this class being more popular with parties than one would expect. Mostly due to their reliability to work with Guardian-line classes to take out stronger targets.
Gust's comment: Wow. Wonder if the loner gets some more friends now.
Garami's comment: I'm certainly gonna lose a partner if you don't shut your beak.
An updated chapter about this class can be found here. Be aware of slight spoilers.
Wait but if
Assassins use anything from lightweight daggers, swords, and two-handed weapons, to ranged weapons like throwing daggers, bows, even guns
Why is this class giving specifically sword dance
Sword Dance is a skill that improves the damage you give for each attack inflicted on an opponent while staying untouched yourself. Therefore, Dance. It doesn't need to be swords either.
@Greydra maybe you should think about renaming it atttack dance, weapon dance or something like that? It's kinda odd for a skill with sword in his name to not be about sword
@Dradel I wanted to call it Deadly Dance first, but that sounds more like an evolution of the skill.
@Greydra maybe call it blade dance, it doesn't semble as speciric to swords as the previous name