Kigal-Note/Artisan Classes: Craftsman
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Class:
Craftsman 
Type: Artisan Class
Rank: Intermediate
Unlock Requirements:
  • Having cleared the Legacy Quest: "A Crafter's Creation"
Effects:
  • Alters the growth of mentioned stats:
    • DEX growth increase [Small]
  • Unlocks skills related to crafting of Accessories.
  • Recipe Effect (Accessories).
Skills obtained by advancing in the Craftsman Class:
Obtained from Main Class only: [Crafter's Eye Lv.1]
Obtained at Lv.1: [Carving Lv.1]
Obtained at Lv.1: [Polishing Lv.1] Obtained at Lv.10: [Accessory Creation Lv.1]
Obtained at Lv.20: [Threadsmanship Lv.1] Obtained at Lv.30: [Metalworking Lv.1] 
Obtained at Lv.40: [Accessory Mending Lv.1]
Obtained at Lv.50: [Crafting Knowledge Lv.1]

Description:

A Craftsman is an Artisan that focuses on making Accessories, such as rings, earrings, necklaces, even standard items such as glasses or even fishing lures if that is requested.

While Craftsmen can extend their abilities to many different fields of crafting, they do not have any special potential for creating larger items. They can act as a helper to other Artisan classes, but the result will be mediocre when compared to those with a more suitable class.

While often taken as a Sub Class for other Artisan classes, there exist several Advance-tier classes that can only be obtained by having Craftsman as one's only Artisan class.

Gust's comment: It is a class with great potential? It kind of feels like the opposite of Alchemist, who needs another class to advance.

Alf's comment: Good point there. Now, how to make Noire create some new lures *mumble, mumble*...

Announcement

An updated version of this chapter, which includes explanations regarding the class skills, can be found here. Be aware of slight spoilers.

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