Kigal-Note/Scout Classes: Saboteur
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Class:
Saboteur
Type: Scout Class
Rank: Intermediate
Unlock Requirements:
  • DEX: 100 or more
  • Skill: [Create Trap] at Lv.5 or higher
  • Title: [Rust Technique User]
Effects:
  • Alters the growth of mentioned stats:
    • RES growth increase [Small]
    • DEX growth increases [Small]
  • Improves proficiency with skills related to sabotage.
Skills obtained by advancing in the Saboteur Class:
Obtained from Main Class only: [Rust Reinforcement Lv.1] Obtained at Lv.1: [Detect Trap Lv.1]
Obtained at Lv.1: [Disarm Trap Lv.1] Obtained at Lv.10: [Discovery Lv.1]
Obtained at Lv.20: [Weapon Sabotage Lv.1] Obtained at Lv.30: [Armor Sabotage Lv.1]
Obtained at Lv.40: [Building Sabotage Lv.1] Obtained at Lv.50: [Sabotage Reinforcement Lv.1]

Description:

A Saboteur is a Scout Class who focuses on destroying items so their teammates will gain an upper hand in battles against other groups that use weapons and armor. It is quite the anti-urban class.

Saboteur requires the [Rust Technique User] title to be obtained, so not many people will obtain it normally due to how rare Rust-users are.

If they do obtain this class, then one will start by learning how to dismantle traps and similar contraptions before going over to destroy weapons, armors, and even buildings, thanks to the Sabotage-series, three Active Skills that gives a passive boost in knowledge regarding how to destroy those specific items.

To top it all, the Saboteur will learn the [Sabotage Reinforcement] skill at the end, which increases the damage that all skills except Attack Skills inflict onto items and buildings.

Lily's comment: Feels like a Garami, but for stuff.

Iron's comment: *Shiver*, *shiver*, *shiver*, *SHIVER*!

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