Ghostly matters
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I still haven't entroduced myself to the slaves and tbh I don't want to call them slaves. They are people too, you know?

They are living well in the dungeon without anyone hunting them down. They also are not complaining about the food, we basically have small choices of staple foods like cabbages, beans, fishes, squirrels, and if they try with some effort to swim then they can get cabbage bloom coral.

Ohhh I think I really should add more choices of food. Maybe add them to the second floor.

Well, one problem at hand. Just how the f can they go to the second floor? That's basically swimming through an abyss and you don't know where to go. They are most likely to drown there.

I need to find a solution for that, but anyways it's not like the first floor is small. Ohh wait, what if I put an entrance at the second room too? A temporary passageway to the second floor. 

That could help a lot, ignoring the fact that the space inside the dungeon is twisted and to arrive at the very bottom of the second room you have to walk for a long time. It's good to get some exercise, but too much exercise is not good at all.

Nvm, I will just solve them later on. For now I have something more interesting and possibly something that will greatly enhance the capabilities of my dungeon. 

It's the possession skill of my ghosts. First I need to try and see if the type of ghost affect the results. Also I want to try and see if what happened to Ashley can also happen to other creatures of the dungeon, namely I want to put lots of ghosts inside a fish and see if something will happen. It can be a game changer to my dungeon and it's important.

First I took a fish from the first floor, can the first floor be called a lake? Underground spring? Hole? Dunno tbh, I'm confused too.

I killed the fish and let an aqua ghost posses it. The results came quick and now the fish is swimming on the air with dead eyes and uhh dead body. 

The result on solid mists are the same other than it's emitting smokes. The greater ghost on the other hand can't swim in air and have trouble swimming in water. The cabbage ghost possessed fish just grew some vines arround its body and a cabbage consuming the head. 

Overall they are all interesting, the type of ghost indeed affect the results. In conclusion, the aqua ghosts came out the winner because of their affinity with the fishes. They are like basically the same attribute.

A similar experiment conducted on plants resulted in them wilting away and becoming haunted trees. Yeah, they are classified as haunted trees and not treants

The one possessed by an aqua ghost developed a very flexible body and looked really wet.

The solid mists is interesting because the tree just straight out puffed out of existence and in their place is a smaller version of the tree with legs and got smoke all over it.

The greater ghosts resulted in the tree becoming darker like literally black and it always giving off some creepy sounds.

The cabbage ghost turned the tree into a more solid smaller version with thicker body and branches. 

They all can attack and eat their targets through their ways of attacking can vary from plant to plant. After getting the results I ordered some ghosts to posses some trees outside. I will slowly get more trees possessed as time passes by.

Now the other experiment. 

I will need a big turd for this. In this experiment I will add ghostd inside the body of fish and slowly increase with time. For the first test I will add 10 ghosts, if it succeed then I will add more ghosts. Addition of ten ghosts per try. If it failed then I will still continue.

I then ordered 10 ghosts to enter the fish, at first there are no results so I keep adding in more ghosts.

Finally after I put 100 ghosts it finally succeed. It continue to absorb Mana from the surrounding and unlike Ashley, this one seems more lackluster.

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Ghost fish has been born.

A rare species of grey fish that feeds on ghosts for daily sustenance. It often live alone or with its family if it have one.

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Ghost fish can now create grey fishes at will.

Grey fishes is not a fixed species of fish, but a mutation when too much ghost energy enter the fish's body

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I'm curious why none of my fishes become grey fishes, there are tones of ghost mana here. Hmm maybe there are special requirements other than Mana alone. Yeah, that would make sense.

The fish swim arround me in joy. Its size is that of an adult cow and its body is entirely skeletal covered with grey transparent crystals. Its chest part is fully covered with Crystal.

It posseses the same 3 fins on both sides, but the gaps on the fins of this one is filled with thin crystal to create a functioning set of fins. 

On its head is an engraving of a cabbage and it seems to always shine.

It looks cool, but not ridable. I gently pat its soft skull which feels really smooth and its very shiny.

I let it returned to the deepest part of the first floor to guard the entrance from within the dark waters. 

For this other experiment I'm choosing between a cabbage tree and beans. After some thinking, I finally settled with beans. Ohhh wait I have an idea, why don't I just put 4 mini bosses on the ground? The cabbage tree and three kinds of beans.

(((Poor explorers in the future, 5 mini bosses and 1 boss in one floor.)))

Also Ashley is not going to be the dungeon master of the second room because I'm going to make one with 100 ghosts and plus it's a waste if she guard the lower level of the dungeon.

She's going to be a wandering boss, a boss not fixed to any floors.

Hmm ok let's get it going. I took the plants and quickly got started. I did everything all at once to save time. 

First is the cabbage tree.

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Special ghost cabbage treant has been born.

A special treant born of ghosts instead of nature Mana

Unit can naturally respawn

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Special ghost cabbage treant can now create ghost treants from normal cabbage trees

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It looks like how you would describe a treant to be, just with greyer bark and with cabbages

Then the ghostly water bean.

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Special water spirit bean has been born.

A water spirit bean born from ghost mana. Unlike normal water spirit bean, this one have additional attribute of ghost mana

Unit can naturally respawn

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Special water spirit bean can now create lesser water spirit beans from ghostly water beans

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It looks really beautiful. It have one big cabbage like flower and Its base is filled with wrigling white translucent vines with the thickness of an arm. The flower is grey and the size of a car. It also have a nice scent.

Next will be mist beans.

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Ghost eating flower has been born.

A flower with good appetite and strength against ghosts.

Unit can naturally respawn

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Ghost eating flower can now create mist clovers from normal mist beans

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Its appearance is that of ball of thorny vines enveloping something. Inside the ball of vines is an open cabbage full of fangs of multiple layers and they wierdly look toxic.

Next is the cabbage flowering bean....ohh wait, let's add the ghost bean to the list.

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Ghost petal cabbage vine has been born.

A beautiful exotic flower that either feed on ghosts or human fertilizer.

Its beautiful flowers are not poisonous and have mild pain relieving effect.

Unit can naturally respawn

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Ghost petal cabbage vine can now create Healing cabbage sprouts from cabbage flowering beans

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Its vins looks thinner now and with long thin thorns that have small holes on the tip. The flowers are long, big, and semi transparent with aromatic scent. The leaves now looks really thin like bamboo leaves.

Time for the ghosts.

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Banshee has been born.

A creature born with powerful voice and illusion skills

Unit naturally respawn when killed

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Banshee can now create lesser banshee from normal ghosts

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It looks like a beautiful woman in grey clothes. Her hair is really long and well cared. She also have a beautiful face with a warm smile and she seems intelligent.

She also have a uhhh cabbage hat.

Perhaps noticing me, she bowed a bit with a smile.

What's with the bow? Is it a trend?

Nvm

Next are the ghost beans.

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Soul parasite has been born.

A parasitic vine that often seek a beneficial mutualism with its host. 

It strengthen the magical capabilities of its host in exchange of daily dose of ghost mana.

Dies in the place of host when the host encounter a fatal attack

Unit naturally respawn when killed

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Soul parasite can now create floating flowers from normal ghost beans

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It looks more like a necklace than a plant now. It have an aye in the middle and vines supported the eyes in its place while leaves covers it. Its vines are like roots, thin and long.

Interestingly all of them seems intelligent.

I'm going to make them only attack when they were attacked or provoked. Other than those matters, they are pretty chill.

I'm taking the soul parasite for myself and create a lot for my important units hehehehehe it's overpowered.

(((Please do let me know of any grammatical errors)))))

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