Walking back to the keep alone, I inspected my spear only to find this pop up instead.
Skill level too low to identify the weapon.
This was obviously new to me. [Item identification] had never failed like this below. Did this mean...that my new spear was above rank F? It certainly looked fancy enough to be higher than F-rank but so had the dagger. Maybe it was the materials that gave it a higher rank? Or the words engraved on it? They glowed, after all. Glowing words were always important.
Either way, I could figure it out later. I had notifications to read.
For assisting in the defeat of a Player one level above you, you have gained 30 EXP.
For repeating a specific action, you have gained the skill [Stun Smash]. Skill info: Smash a blunt weapon to cause the Stun effect. Stun's effectiveness is 30% on those without Stun resistance and 15% on those with Stun resistance. Lasts for 5 seconds on those without Stun resistance and 2 for those with Stun resistance. Can spend up to 5 SP to increase the Stun effect by 5% for each SP spent. The skill cooldown is 5 seconds. (Active, +5% effectiveness, +1 second) Costs 5 SP.
For repeating a specific action, you have gained the skill [Block]. Skill info: Block a strike while increasing Defense by 2 and weapon durability by 1 for 5 seconds. No skill cooldown. (Active, +1 Defense each level, +1 weapon durability each level, +2 seconds) Costs 2 SP.
I hurriedly walked back and picked up the spear sticks, shoving them into my belt next to my dagger. I expected [Stun Smash] to be really useful should I ever lose my spear.
By the time I'd made it back to my post, my co-{Guard} had revived. He tensed when he saw me, pulling an arrow from his quiver. I raised one placating hand, feeling just a tiny bit of guilt at killing him so quickly.
"Relax," I said. "I'm not gonna stab you again."
"Then why'd you do it the first time?" he asked, nocking the arrow. "I didn't even do anything to you!"
I frowned, walking toward him. "Like you didn't take the last shot?"
He retreated fearfully, raising his bow with trembling arms. "I-well, I-I didn't think it would matter! Plus you said to get my bow so I-"
A quick [Burst] put me into stabbing range, startling him. He loosed his arrow but I dodged easily, hooking my spear through his bow and pulling it out of his hands with a casual flick.
"Look here, buddy," I said, a slight growl in the edge of my voice. "You just got here and you don't know how this works. I'll forgive you for that. But kill stealing? That is something I can't forget."
He backed up against the wall as I stalked toward him, his eyes as wide as dinner plates. "I-I'm sorry! I didn't mean-"
"Doesn't matter," I interrupted. "All you need to know is that it can't - and won't - happen again."
"Y-yes, sir!"
I glowered at him a second longer before bursting out laughing, nearly dropping my spear in the process. "Oh, my gosh, you should've seen your face! Haha! You thought I might actually hurt you?"
"Y-you killed me!"
"Yeah, okay, that was a little messed," I admitted. "I...probably shouldn't have reacted so recklessly. But I'm not gonna slap you around willy-nilly when I feel like it. We'll save that for sparring."
He stared at me, dumbfounded. "Are you serious?"
"Well, I might. I did say we'd get to fair once you chose a name."
I tossed him his bow, smirking at him. "Till then, let's train before the next invader comes."
Honestly ... no. 'Flake' should not even know about kill stealing ... unless some previous player said something or P!gl3t gave him the info....
well. His co-{Guard} did steal his kill. Which is what kill stealing is...But I will admit. This might've gone too far
@The3Crimson3Kane I think it's fine. It depends on how EXP gain works. If he gets less because the new guard stole his kill. Then Flake should know about kill stealing.
I wonder too if these two guards are (according to game logic) considered a 'party' or 'team'.
@Friend They are indeed considered a team.
@Friend to be fair he shouldn't know anything, who knows what database he's getting his knowledge from.