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Continent of Kraven— A massive land almost the size of the entire landmass of Earth (all the surface grounds and islands.)
Kingdoms— The continent of Kraven is divided into five kingdoms with unequal areas. The rivers from the two trenches extending to fulfilling rivers divide the territory.
1) Ignum— The most ferocious of kingdom despite their rich crops and harvest. A kingdom formed in between all the four kingdoms. Ruled by Spartans with lowest treatments of other species.
2) Byrgad— The kingdom north to Ignum. With its rear covered by cold mountain range and unending supply of ice and water resources, the kingdom boast powerful water mages. The kingdom is ruled by a council of Pale ones with only a slightly higher treatment of the white skinned beings of any species. Quite discriminative of beings of other colors including— Green, blue, grey, black, red, and brown. The discrimination, however, does not hold in the courthouse.
3) Waran— The war country that stretched out to east with a tiny capital but largest surface area out of the five nations. The ruling family is chosen by the war of throne every 30 years. Despite the low numbers of warriors and mages in the country and quite a bit of innovative commercial citizens, the kingdom boasts the most ferocious reputation and utmost battle power individually. Laws can be bent to a certain extent using reputation and power.
4) Mihar— The west kingdom of peace that is ruled by expelled criminals of all the other nation. No laws exist and everything is a fair play with no organized developed lands on a grand scale. Mercenaries of this nation who pass the entrance of the other four kingdom are welcomed for their treacherous nature and easy to manipulate desires.
5) Quahala— A country of mage protected by a powered magical barrier. The nation does not cut off the stream of river that divides the land but does hold a geographical advantage in this manner. The other countries have shown desire to plunder this mystical and secretive nation to devour its magical technology and advanced manners to build warriors. But strangely, until now, every country fails to do so.
Time/day— 32 hours/1
days/month— 47/1
months/year— 14/1