Tybalt of Greentear was nothing—the discarded, illegitimate son of a noble; a low-ranked soldier, sent to butcher beastfolk in the desert for a kingdom that despised him. His only dreams: rise above his station, and take revenge on the father who cast him aside.
Then he found the Tower of Death. He entered a bitter scout with blood on his hands. He left a necromancer, wielding forbidden powers of pestilence and undeath—gifts worth execution by church or crown.
Now Tybalt plots to betray the army, raise a legion, and turn the world’s order upside down… all under the eye of a mysterious seer who knows his moves before he makes them. To succeed, he’ll have to fight old comrades, seduce enemies, master a resentful revenant, and forge alliances among monsters and outcasts—all while clawing his way toward the strength to challenge kingdoms… and gods themselves.
What to Expect:
- An RPG-like system, complete with leveling, skills, mana, and stats that correlate with character capabilities
- Slow-burn, but deep and believable, harem
- Morally gray characters
- A slowly growing legion of the dead
- Chapters ranging from around 1600-2600 words, with the beginning being a little longer to get you into the story.
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A compelling story about a jaded and bitter man who hasn't completely lost himself while participating in the atrocities his people are committing upon the unfortunate "others."
The God of Death gives the tenacious young man a chance to take revenge on those who could've helped him and his family but didn't, and he takes it, morals be damned.
The fox girl's devotion seems a little too on the nose, but maybe that will be explained later on. Didn't notice any major grammar issues.
The only gripe I have is that there aren't enough chapters. Give us more!
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Story 9/10
Rhythm 5.5/10
The story is very good, I liked the characters, Baldwin is my favorite character so far. But there are some things that bother me, the pacing of the story and the geography.
Rhythm: The story feels like it's not moving forward despite actually progressing; a lot of unnecessary stuff. I completely skipped the chapter about the skull leopard—a completely useless chapter. Why would I want to know the point of view of an animal that adds nothing to the story? And let's not even talk about the chapters that are entirely and solely informational; the author doesn't try to integrate them smoothly into the story, he needs to cram everything into a single chapter. (You know the chapter where the MC asks the angel questions? That's how I feel reading it; the more "questions" are asked of the reader (even though they don't exist), the more irritated I get.) Again, the story is very good, it's the pacing that's awful. There are 100 damn chapters and they're still in the damn desert.
Geography: The geography in this story is terrible. In these five chapters, you'll see a burned village, an abandoned village, a mining site somewhere nearby (how far? Nobody knows; the author didn't bother to give any distance in meters or minutes from one place to another), a canyon/mountain. The author doesn't give a sense of different places; it seems like the characters are in a large circle where only these places exist, all in a cursed desert (which has a waterfall, forest, caves, canyons attached to a mountain; on that mountain there's a village of the wild people, at the top? In the middle? In some cave? Who knows, because the author doesn't know where any of these places are).
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I did not expect to find such a hidden gem. I had this tab open for about a week before I finally got around to reading it and just binged it all. I thought it started a bit slow, but the more I read it, the more I enjoyed the pacing because there was so much more going on than I understood at the time. Seriously, we need more volumes.
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