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/ Series / Dragon World: Monster Tamers
Dragon World: Monster Tamers
Dragon World: Monster Tamers
44.8k Views 626 Favorites 20 Chapters 0 Chapters/Week 414 Readers
4.5 (27 ratings)
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Characters
Stats - Valerie (Level 17)

Valerie 

Species - Superhuman (F)

Level 17


Vitality (Health?) 152

Body +18 

Mind +15

Magic +55

Spirit +37

Luck +15


Traits

Charger - Additional momentum damage

Analytical - You can see monster Health and Type

Exponential Growth - +50% skill and experience growth

Keen Senses - 100% Perception bonus

Resilience - The first time you are knocked to 0 health it is reset to 1

Resolve - Boost other stats by 10% of SPIRIT (rounded up) [+4]

Water Element -You can breathe underwater

Vapor Sense - Can feel items and monsters in changes in the surrounding humidity

Poison Element - You take half damage from poison effects

Poison Blood - Deals damage to anything that touches your blood



Skills

Splash - Does nothing

Antitoxin - Removes poison effects from the target

Dodge II - Increase in chance to avoid being hit

Rain Armor - Unable to be burned. Heals for 10% of max health each turn active

Poison Glare - Paralyze a target by looking at them


Monster Dex

Monster Entries & Information
WIP


Chadpup -> Lv 30 ->Horned Woofacle

      The tentacle doge. Uses its horns to deal physical damage but also to unleash its signature, Dark Beam.

Minotaurus
     
A bulk of muscle and destruction, the Minotaurus is highly rated for its high power and spirit.

Flamouse
      The fire mouse monster. It's one of the only common monsters left.

Warp Snek
      A teleporting venomous nuisance.

Tribearatops
     
Sports a head with three sharp horns and the body of a furry death machine, beware of its charge attack!

Borgrre
     
A giant boar-tusked Ogre monster good for tanking and dealing massive blows.

Shadopus
     
A dark and poisonous monstrosity that binds and injects others to finish the job.

Hypmantis
     
A psychic bipedal bug with six arms and two hook-like appendages for grappling.

Tiogre

Gnome
     
Small humanoid creatures that make their home underground, carving into solid rock.

Elf
     
Tall humanoids with a culture focused on grace, elegance, and detail

Orc
     
Beefy humanoids with a culture focused on hard work and strength

Goblin
     
Small humanoids from a distant land where they live in large numbers.

Angewarrior -> Lv 35 -> Angeknight
     
Warriors of light from a distant world, standing nearly as tall as giants when fully evolved. They wield dual longswords enchanted with light.

Deviwarrior -> Lv 35 -> Deviknight
     
Warriors of darkness from a distant world, standing nearly as tall as giants when fully evolved. They wield no weapons.

Stats - Valerie (Level 25) WIP

Valerie 

Species - Superhuman (F)

Level 25 (+8)


Vitality (Health?) 191

Body +26

Mind +19

Magic +75

Spirit +58

Luck +21


Traits

Charger - Additional momentum damage

Analytical - You can see monster Health and Type

Exponential Growth - +50% skill and experience growth

Keen Senses - 100% Perception bonus

Resilience - The first time you are knocked to 0 health it is reset to 1

Resolve - Boost other stats by 10% of SPIRIT (rounded up) [+4]

Dark Element - You take no dark type damage but take double light type damage

Water Element -You can breathe underwater

Vapor Sense - Can feel items and monsters in changes in the surrounding humidity

Poison Element - You resist poison 50% better. Poison effects and damage against you are halved.

Poison Blood - Deals damage to anything that touches your blood



Skills

Splash - Does nothing

Antitoxin - Removes poison effects from the target

Dodge II - Increase in chance to avoid being hit

Rain Armor - Unable to be burned. Heals for 10% of max health each turn active

Poison Glare - Paralyze a target by looking at them


Miscellaneous
System

System Details
Consistency
WIP

Vitality (Health) - A value that determines how much damage you can take before you are dead.

Power - Your physical prowess

Mind - Your mental capacity, memory, and psychic ability

Magic - The strength of your arcana and mana capacity

Spirit - A measure of your inner strength increases the duration of your skills and reduces the duration of debuffs

Luck - Determines CRITICALS and the chance for extraordinary results 


[How Traits & Skills are presented and worded]

TRAIT & rank, Trait
     
The description of the trait goes here

SKILL & rank, Skill
      The description of the skill goes here

You deal # Type of damage to Monster with Skill/Item!
You take # TYpe of damage from Monster's Skill/Item!

You take # Type of damage from Object!
You deal # Type of damage to Object!

[How DMG and STATS work]

Each weapon or skill has a base value range of attack value based on quality or rank

Rank I is1 - 4 
Rank II is 2 - 6 
Rank III is 3 - 8
Rank IV is 4 - 10
Rank V is 5 - 12
Rank VI (Max) is 8 - 20

The base damage is multiplied by the STAT/10. If your stat is 31, you would multiply the damage by 3.

1 - 4 becomes 3 - 12
2 - 6 becomes 6 - 18

Then you add the relevant stat of the attack

You have a 31 Magic stat. You are using a Fireball skill that has a base 3 - 8 damage. Multiply the base by 3 to get 9 - 27 and add +31 to get your total range of damage. 

Fireball, skill
      An explosive blast that deals 40 - 58 fire damage to everything within 5 meters!




Author Notes - Updated 5/14/23

Hey!

      First off, thanks for checking out my story! It's my first time writing something like this, and my first time writing from this perspective. My goals are simple: Clear consistent writing with a mix of combat, lewdity, and a fun, quick, and consistent progression system. I want to include a variety of lewd scenes and scale combat intensity per battle. 

      I am very much an on-the-spot writer that can't make or follow an outline to save my life (but I try). I am continually working to streamline the system, adding and reworking things to make it make sense and be more interesting. 

Always trying to have fun, too! Thanks for your support!

Top 3 Current Goals
1) Expand the Breeding System
2) Increasing skill power via Training
3) More Valerie Downtime and Relation-Building


Update (3/19/23)
     
I have been under the weather and busy at work the last month or so, slowing down content releases. In the meantime, I wrote a rough outline for key points I want to hit in this next part of the story. I will be working to update the Glossary. I found myself starting to edit and scrutinize my writing more than I wanted. This is kind of a rough draft and I don't want to agonize over small details just yet. 

      I did realize I had forgotten to add a few of Valerie's skills and traits to her main sheet. I will also be creating a FAQ for comments I would like to address. I have social anxiety, so sometimes reading and replying to comments can stress me out so, I apologize on that front. 

Thanks for your support!

Update (5/14/2023)
     Work is getting busier now that it's summer. Hoping I will still be able to keep a consistent writing schedule. Right now I have been releasing every 1 or 2 weeks, and I have been excessively editing before chapter releases. This is still mostly a rough draft, and there are going to be some errors and inconsistencies, so I want to focus on progressing the story and work on alignment afterward. 

      Pacing. I've been on the fence about the pace of the story. Everything seems to be moving fast and Valerie has very little downtime. I am currently trying to move her towards a small training arc with the training offer from Tiogre, along with the potential rescue of Angeknight. Right now I am highlighting that she doesn't know her own power and that keeps getting her in trouble, which potentially escalated a little too quickly.

Again, thanks for your support! :) 

Potential Changelog

  • I think I am going to take One From All and make it one of Valerie's unique traits, giving her an edge on the competition that they don't have access to
  • I think I will change the absorption of Dragonforce to only fuse your traits/skills if they are sufficient level, meaning low-level Dragons wouldn't be able to cause a fusion, thus avoiding the possibility that she will eventually be limited in choices a couple potentially OP skills and Traits. I thought the concept was cool, and would also help me trim down the number of skills and traits she has while providing another vehicle for power creep

Update: 7/19
     
I realize that there are some inconsistencies within her abilities and skills that I have forgotten about completely. I apologize. I'm working on finishing up Part 2 and going back through and compiling a new character sheet for her with updated stats, traits, and abilities. 

      Painting a picture of Dragon society is something that I want to start incorporating more into the story, too. A world of Monster Taming driven by extreme capitalism and run by a greedy, secretive government. 

     


FAQ - Updated 3/19/23

Is the main character a girl in the first chapter?

  • Yes. My writing might not articulate this the best but there is no male-to-female transition from death to reincarnation. 

Why does Valerie not get many skills in the beginning, but tons later?

  • There is a story reason for this that I am getting to around chapter 11 or 12, but primarily because one of her elemental powers is locked by the system. That and I originally intended for the Dragons to have banned a lot of combat abilities but decided against it a couple of chapters in and decided that they mostly control the population of the monsters instead.

Why does the story sometime switch to the wrong perspective? 

  • It means I didn't catch it on the proofreading, nor while writing it. Just an error that I will have to fix later, sorry.
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    WeepishJedi
    Status: chapter 7 – deal of a lifetime

    As the synopsis and tags said this story is about a smut themed pokemon world where the MC is the pokemon and the master is a dragon.

    Read More

    0 Likes · Like
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