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Dragonlord
Dragonlord
77.9k Views 3070 Favorites 82 Chapters 4 Chapters/Week 904 Readers
4.6 (36 ratings)
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Characters
Aldrid, Mother Nature

One of the Twelve deities dubbed as Mother Nature, said to govern over the domain of life. It’s one of the more commonly known names. It is commonly said that she created all life that walk the star.


Aymeia, the Star

One of the Twelve deities dubbed as the Star, said to govern over the domain of celestial bodies. Hardly known throughout Wayla, better known in the northern continent.


Clyus

One of the Twelve deities. Currently unknown to mankind, even in title.


Felicir, the Reaper

One of the Twelve deities dubbed as the Reaper, said to govern over the domain of death. The name often comes up in children's tale as a figure that punishes evildoers. Elder brother to Felicis, deity of mana.


Felicis, the Magician

One of the Twelve deities dubbed as the Magician, said to govern over the domain of mana. It’s one of the more commonly known names. It is said that she gifted mankind with mana and magic to overcome their hardships. Younger sister of Felicir, deity of death.


Ilias

A youngling red dragon who possesses a fire affinity. She's just over a hundred years old. Unlike most dragons, she's extremely fond of human cities and customs, often visiting them at length (and buying various goods that wind up in her parents' nest). Possesses astounding physical strength, even for a dragon. She considers Raizel a friend.


Iris Alpid
An enforcer of the Mage Association and a Magic Institute graduate. She's well-known for being strict and efficient - or in other words, being paranoid about following regulations.


Karas

A professor of the Magic Institute specializing in history, though he also teaches various elemental classes as well. He possesses a strange ability in being able to visually perceive an individual's soul.

Light Torin

A 3rd year student at the Magic Institute who lives next door to Karas. She was once a stray(?) cat, but underwent mana evolution to become a half.


Patrick Parma

An enforcer of the Mage Association and a Magic Institute graduate. He's been getting caught up in all sorts of trouble ever since his younger sibling became a reincarnation of Serenis.


Raizel

A steel dragon who's a little over a hundred years old. She's relatively ill-tempered at all times, and hardly listens to anyone else. After losing all family members as a hatchling, she's lived with Ilias and her parents since. She considers Ilias a friend...probably. NOT fond of humans.


Rozerre, the Clown

One of the Twelve deities dubbed as the Clown. While his title is widely known, all detailed records have been destroyed by various historians.


Serenis

The lord of the dragonkin and one of the seven demonlords. 1000 years after her death, she's reincarnated in a human's body for reasons unknown.


Location
Denon Kingdom

A kingdom encompassing the majority of the southwestern continent. With a heavy emphasis on military force and continental influence, the country currently houses the largest army within the continent, alongside the Mage Association and various guilds.

Mage Association

An association located in the city of Partivine consisting of numerous mages and scholars that study elemental magic. What began as a small circle of mages grew throughout history to become a large governing body of all users of elemental magic throughout the continent. 

Registering at the association issues individual letter ranks according to the individual's general knowledge of magic, spell proficiency, and application skills. Registration is mandatory to use elemental magic, and those who practice elemental magic without prior registration are classified as rogue mages and persecuted by the association's enforcement sector.

Partivine

A city located at the southwestern edge of the continent, belonging to the kingdom of Denon. Dubbed as the City of Magic, it's home to numerous mages, scholars, researchers, and the Mage Association.

Wayla (Map)

One of the four continents of Nerion encompassing the southwest. Many regions are currently in process of recovering from the numerous wars that swallowed Wayla a century ago.


Miscellaneous
Concept Spell

A spell that takes the form of an existing concept, such as historical figures or objects.

Deities

Divine figures that are widely accepted as gods by mankind. Commonly known as "The Twelve", they are said to have fostered the star and all creations within it, governing over numerous domains of the world.

Demonkind

A category of entities that encapsulate all sentient, intelligent beings that do not resemble mankind. In contemporary times, they majorly exist in ancient records and fictional tales. Dragons are included in this category.

Dragons

The only known surviving demon tribe that is said to have existed since the very beginnings of the world. Dragons have a preference for seclusion, and many spend their lives in a morphed human-like form due to the various inconveniences their original forms entail.

By the virtue of their race, dragons have a tendency to possess vastly superior physical capabilities and mana reserves. However, unlike humans that are born with varying affinities across all elements, each dragon is only born with one specific affinity and their magic is limited to whatever affinity they were born with. Affinities tend to be passed down.

Enforcement Sector
The Mage Association's policing department that addresses various threats and problems related to magic throughout the continent.
Field Spell

A spell that affects a wide area relative to the caster.

Half

A race that pertains to a subset of mankind. Halves are generally anyone that belong to two different races at once, with at least one of their heritage hailing from a human or an elf.

Mankind

A category of entities that encapsulate all sentient, intelligent beings resembling humans. Conventionally, this term indicates three races in humans, elves, and halves.

Synthesis Spell

A spell that combines and synthesizes multiple elements instead of pertaining to a singular element.

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