Race: Half-Human, Half-???
Age: 29 (Post-Conversion)
Class: Necromancer
Inventory: <NONE>
Skills/Spells: Raise Skeletal Minion, Raise Zombie Minion, Unholy Bolt, Unholy Shield, Unholy Aura
Mana: 50/200
Minions:
Description: Occurs at the early stages of the game. There are two encounters when exploring: Gather and Combat. Later on, when you gain minions, the "Explore" option will be split into "Gather" and "Combat".
Effects: Narrator rolls 1d5 where 1-4 = Gather and 5 = Combat. During gathering, Necromancer gets 1d10 certain items like Wood and Rocks. Minions get 1d10 * # of minions.
Duration: Exploring lasts one week.
Description: Each day, you will get an item or items. Depends on a 1d10 roll and can vary from gathering resources to encountering disasters.
Effects: Roll 1d10 to get different items.
Duration: Once per day
Description:
A large, warehouse-like building that is used to store unused resources. Can protect resources from tornadoes, thunderstorms, and monster attacks. (If the building hasn't been built, then 'storage room' can't protect resources yet.
Cost: 100 logs of Wood
Storage:
Giant Spider
Name: N/A
Level 1
Class: Peaceful Insect
HP: 15
MP: 5
Attack: 3 (base)
Defend: 1 (base)
Speed: 3 (base)
Skills: Web Shot (1 MP, stops movement for one round)
Skeletal Minion
Name: N/A
Level 1
Class: Worker
HP: 10
MP: 0
Attack: 2 (base)
Defend: 0 (base)
Speed: 3 (base)
Skills: None
Zombie Minion
Name: N/A
Level 1
Class: Worker
HP: 20
MP: 0
Attack: 3 (base)
Defend: 1 (base)
Speed: 2 (base)
Skills: None
Zombie Minion
Name: Puncher
Level 2
Class: Worker
HP: 30
MP: 0
Attack: 4 (base)
Defend: 2 (base)
Speed: 2 (base)
Skills: Sharp Punch (6 DMG)
Zombie Minion
Name: Kicker
Level 2
Class: Worker
HP: 30
MP: 0
Attack: 4 (base)
Defend: 2 (base)
Speed: 3 (base)
Skills: Hard Kick (5 DMG)