An isekai action comedy featuring a normal guy who’s just about done with this ****.
All he wanted was some beer and a pack of donuts. Instead, Drake got abducted, tossed into a fantasy world, and almost ritually executed by a pro-wrestler monk with performance issues.
After stabbing his rather idiotic kidnapper to death, he magically inherits the old fart’s massive mansion, servants, mountains of gold, and deadly magic powers... which would be great if it also didn’t paint a giant target on his back.
Now that he’s the lord of Gloomwood Manor, countless enemies seek to kill Drake and take his title. Before that happens, he must learn to use his powerful magic, win his people’s loyalty, and fake being powerful until he actually becomes so powerful no one dares challenge him.
Rise of a Manor Lord is a humorous adventure fantasy featuring cat girls, battle maids, political machinations, and a habit of setting the worst isekai tropes on fire and tossing them in the garbage.
Warning: This story contains violence, profanity, maid outfits, male nudity, multiple HR violations, tea drinking, ritual sacrifice, cat girls, men and women who can just be friends, dirty handkerchiefs, threats of testicular violence, accidental stabbing, intentional stabbing, unsexy bondage, compliments that make people uncomfortable, verbal burns, physical burns, highly improbable mixes of armed forces, trees, handholding, and some light cannibalism.
This is well written as far as the English goes, far better than much of what you can find in here. The story is fluid and understandable, wih a high variety of rather stereotypical characters.
The only real issue with the story, is the story itself. All tensions is derived from 1 of 2 points.
1. The m.c and his stupidity. And this is really big issue. The mMC is constantly making stupid decisions at every turn. Not a single logical choice was made on his part up to chapter 9.
2. The world building, leads to a paradoxical loop, that just Cannot work. It defies all logic and creates impossible scenarios, where you cannot truly vanquish a foe, lest you become that foe, and this cycle repeats, forever. There is no end to this cycle, making it heavily contrived.
The m.c seems to be a vehicle to explore the world and not a character himself. He is reactionary, and does the bare minimum to continue the story, makes no decision or showcasing any intelligence, beyond grade school level critical thinking. He is constantly in denial, refusing to accept the situation he is in.
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The characters are three dimensional, and aren't cookie-cutter tropes. The world's rules are interesting and not mechanical, and the author uses them to drive the story in a very satisfying manner, with obvious thought put into consequences of those rules and how they affect behaviors.
At no point did I think "This character is being an idiot", unless they were genuinely written to be an idiot. This is the highest praise I can think of, as a reader.
This story is worth binging, or reading piecemeal since the chapters tend to be well sized.
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