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Quinn in Haven
Quinn in Haven
45.2k Views 695 Favorites 33 Chapters 2 Chapters/Week 501 Readers
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Characters
Quinn

The main character and the inciting incident.

Quinn used to be someone else. Then he died and was corrupted into a magical being known as a Lust Demon, had their soul w(holy) blessed by an angel, and tossed away from their reality as a trial to see how she'd end up. And just when the Rapture was happening too, so who knows if she will be called back with all the administrative chaos going on!

Being a capable, happy-go-lucky slut, she's managed to survive in Avalon...for now.

Species: Holy Lust Demon (born mortal, variable-type, progenitor)

Powers

  • DESIRE: Quinn can sense and empower/feed herself using the sexual DESIRE of herself or others. A mortal's DESIRE is purer and more filling. Being a Lust Demon, Quinn doesn't have to work too hard to draw DESIRE, since her very presence shifts the DESIRE of the untrained to her advantage.
  • Pheromones: Quinn can incite sexual feelings and DESIRE through her bodily fluids. Sweat, spit, cum, blood can affect beings and make them more susceptible to her magic.
  • Hypnotism: The most basic magic for succubi, incubi, and lust demons. Doesn't work as well if the victim is aware of what's happening. Of course, if you have enough magic, you can force the hypnotism on the weak of will.
  • Transformation: Lust Demons have an easier time shapeshifting, affected by the DESIRE of each sentient species they meet. With practice, Quinn has learned to hide her demonic features...or just force a transformation through raw power and some hypnotism.
  • Demonic Magic: As a magical creature, Quinn has a natural talent for shaping magic. Demonic magic can have a corruptive influence on mortals and the unblessed, but Quinn has taken to it like a fish to water. She can shape and hide in shadows, make constructs, fire bolts of energy...so long as she has the energy.
  • Soul sight: Quinn's most OP ability, it allows her to see through lies, emotions, and temperaments. Perhaps it is the key to understanding something more...
  • Holy Magic: Quinn's soul, though undoubtedly influenced by the Lord d'Evil, has been sanctified. As such, she can cast miracles of healing, growth, and blessings. It draws more of her energy than her body's innate magics, but they're still quite effective. Especially if she does good deeds.
  • Regeneration: So long as Quinn has magic, she can heal from most injuries.
Cloth, Tropo, & Latch

Quinn's first three children may not be capable of speech or are that powerful, but Quinn places a significant amount of trust and responsibility on them. If Quinn needs something simple done, she'll assign them to the task. They're all for it because Quinn spoils  compensates them.

While they're frequently brushed off by their younger, more powerful siblings, they are well respected by the imp population at large. They may be a trio of horndogs, but they are humble, discrete, and far more intelligent than they let on. Which places them among Quinn's favored informants.

Species: Imps (Minotaur-type, Generation Zero)

Powers:

  • Minor Pheromone Production
  • Minor Demonic Magic
  • Full Transformation
Sunday

Quinn's first incubus, sired by the captain of a pirate ship whose sole objective was to impregnate as many women as possible for some nefarious purpose. Unfortunately, Quinn gained the most from the experience and Sunday cucked his own father after reaching maturity. 

His conception was a bit strange, but he came out alright. He has slicked-back dark blue hair, a pair of large, ridged horns that swerve back over his head, and his mother's red skin and green eyes. Despite how vicious his sharp features may seem, he's passionate, bright, and curious. Eager to help his siblings and Quinn, he mostly feeds on Monday.

Species: Incubus (Human-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Illusion specialist
Monday

Quinn's first succubus, sired by the captain of a pirate ship whose sole objective was to impregnate as many women as possible for some nefarious purpose. This serene succubus has a mischievous streak and has become a true gossip, which is troublesome because of how perceptive she can be.

She has bright yellow skin, and red hair tied into four buns behind her ram horns. Her green eyes seem to pierce any illusion. She enjoys domming other women and getting dommed by men, feeding mostly on Sunday, Friday, January, and May.

Species: Succubus (Human-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Illusion Detection
Tuesday

The first harpy demon is a firecracker and prone to arguments for the sake of getting a reaction. He has a pair of pointy horns poking straight up from his wavy platinum blond hair, which matches his yellow eyes and yellow-white wings. He has pink skin and enjoys showing off his slim musculature. He's a flamboyant dancer and a bit messy.

Species: Incubus (Harpy-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Superior Kinetic Vision
Wednesday

The first harpy succubus usually lacks any sort of expression. She acts like interacting with her siblings is tiring and/or stupid. She's got a thin pair of smooth horns that peak through her black hair, equally dark wings, eyes, claws, and disposition. With her pale skin, Quinn has taken to calling her her 'gothicc harpy'.

She usually feeds on Tuesday and Thursday.

Species: Succubus(Harpy-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • High-tier Hypnotism
Thursday

He's buff, he's tall, he's well-meaning and kinda gullible...Thursday has bronzed skin, a wide smile, wild white hair and beard. His purple eyes are often mirthful, a big contrast to the jagged horns sprouting at the sides of his head. Despite his airhead attitude, he's got an innate talent for chemistry. Pheromones, alcohol, drugs, and poison are his specialties.

Thursday is loud and outgoing, often pulling his siblings into trying new things. He tends to feed on Wednesday and Tuesday.

Species: Incubus(Human-type, Shipborn)

Powers:

  • Demonic Magic
  • High-Tier Pheromones
  • Hypnotism
Friday

The dommy cowgirl with light blue skin and eyes and blonde hair in a loose ponytail is all kink, no shame. Except when it comes to emotional displays. Handholding is her weakness. Has taken to playing the guitar and wearing a cowboy hat with special holes for her stout horns.

She's a got a talent for copying faces and bodies, though her accent tends to give her away. Prefers feeding on Monday, Saturday, and Valentine. And any who try to wrestle her, so Thursday sometimes.

Species: Succubus(Human-type, Shipborn)

Powers:

  • Demonic Magic
  • Temporary Shapeshifting
  • Pheromones
  • Hypnotism
Saturday

Last of the Weekdays, Quinn's first seven children. He's adopted a ninja aesthetic after Quinn gushed about an anime series for too long. Short, spiky green hair helps hide his pointy horns. His wings and eyes are also a vibrant green against his light purple skin. As a ninja, he spends more time in clothes than any of his siblings, purely for the aesthetic.

Even his magic manifests with a ninja twist. Despite his vibrant clothes and colors, he can be sneaky when he wants to. Enjoys feeding on Friday and February.

Species: Incubus (Harpy-type, Shipborn)

Powers:

  • Demonic Magic (With a ninja twist)
  • Pheromones
  • Hypnotism
  • Sound Mimic
January

Bratty tattletale with bright blue hair in twin drill tails. She has vibrant light blue skin, bright blue feathers and red eyes. Monday has encouraged her into a rivalry with the oldest harpy succubus, Wednesday. She hates it when people do things in secret and keeps a close eye on those she thinks have wronged her. As a result, she's gotten quite good at shadow hiding.

She feeds on Monday and February.

Species: Succubus(Harpy-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Shadow-hiding
February

A sensitive soul without much talent for lying. Light green skin, blue feathers, purple eyes and hair that covers his face in a bob. He's developed skills as an artist, compensating for his wings with his magic and creative use of his body. Finds a some of his siblings too loud or disruptive, especially Thursday and Saturday.

Has a very good relationship with the more artsy demons, April especially for his modelling. Pairs well with Valentine, January, and April.

Species: Incubus (Harpy-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
March

This ice queen may have an unhealthy obsession with the youngest of the Shipborn, Emancipation. She's a strong, silent type with a penchant for following the rules to the letter. She has pale white skin, ice blue feathers and long ice-gray hair with immaculate bangs. She's courageous and maybe a little bit intense.

Prefers feeding on Emancipation. As well as...

Spoiler

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Species: Succubus(Harpy-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Strange Magic
April

April is a fan of all things cute. Himself included. This feminine incubus with toffee skin changes his pink hair frequently, though its often long and girly to accentuate his figure. Loves dressing up, loves getting people to think he's a girl, loves being admired. Perhaps that's why he enjoys modeling so much.

He's got nubby little horns, sparkling yellow eyes, and a slight bust. His preferred partners are February, May, and Fools.

Species: Incubus (Human-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Higher Emotion-reading
May

May may be a sporty tomboy, but she has a secret passion for playing matchmaker. She wears her messy red hair short, and often works on sculptures in nothing but a pair of overalls. Her light yellow skin makes her green eyes pop. Despite her active lifestyle, she lacks the defined musculature.

Her horns curve backwards from the side of her head and her preferred partners are April, Monday, and Valentine.

Species: Succubus (Human-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Wood magic affinity
June & July

The twins are incredibly difficult to tell apart. They both have light-blue skin, windswept white hair, and pink eyes, with small, moonlight-grey antlers sprouting from their heads To make matters worse, they always wear the same outfits, except they let their bangs cover different eyes. They enjoy befuddling others, so they switch their tells often. 

Since they've taken the role of medics, they're often there to heal Labor and admonish Halloween when she gets too rough. They still prefer each other's company more.

Species: Succubus + Incubus (Human-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Gemini Minds and Bodies
August

This friendly minotaur has orange skin, red fur and a deep crimson mohawk. His light green eyes hide behind a pair of spectacles. He has a intense feelings of responsibility, probably because he views all the other demons as sex-obsessed. It ain't easy being an asexual incubus, but he spends his time making sure everything runs smoothly. 

This buff accountant-looking guy is close with artists like May and February, and he often goes to them when he's hungry.

Species: Incubus (Minotaur-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Psychic Resistance
September

September enjoys working out, and loves it when people watch her. She's got a muscular body with brown skin, deep blue eyes, and swept-back spiky black hair. September believes that bodies and minds are things to be honed, preferring cerebral or strategic games rather than sports. Popularized piercings.

She prefers her partners to be small. If she can't grab a goblin or a dwarf, she makes a beeline to Labor for a good feeding.

Species: Succubus (Minotaur-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Parallel Thought Processing
October

A proud nudist that was eventually convinced to wear a toga. Despite his kind demeanor, he loves arguing for the sake of it. It isn't uncommon to find this purple-striped equint talking circles around whatever confused victim he finds. His violet hair grows in thick curls, partially obscuring the thin horns sheathing his ears.

This otherwise submissive incubus often finds himself being dragged away by Halloween or November to feed, though he does enjoy February's company as well.

Species: Incubus (Equint-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Master Debator
November

Few demons took to Haven's currency as well as November. This amber-eyed equint always had a knack for math, studying engineering and architecture...but none held quite as much allure for her as economics. She decorates herself in gold and silks, emulating an Egyptian princess. Her haughty gaze is framed by her circlet-like horns and dreadlocks matching the violet swirls across her body.

She feeds on October and Thanksgiving.

Species: Succubus (Equint-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Mineral Identification
December

Not only is this big green lug lucky, he's fast too. Very fast. His shaggy green fur covers up his green eyes and makes his lackadaisical behavior seem even more passive. His magic takes a lot out of him though, so he's often on the hunt to shore up his reserves. Most minotaurs are buff, but he's a lean, green machine under all of his shag. 

He makes a point of feeding on Halloween and her biggest rival, New Year.

Species: Incubus (Minotaur-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Speedster
New Year

The second-shortest demon among the Shipborn has an intense rivalry with the shortest. This easily excited succubus is nearly thicker around the chest than she is tall, further igniting her rivalry with Halloween. Her white stripes on black skin match well with her white apple bob hair and the lab coats she likes wearing. Has devoted herself fully to science.

And the other stuff. Other stuff being mostly Sunday and December, though she spends more time with Sunday studying magic.

Species: Succubus (Equint-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Supernatural IQ
Equinox

When you see a harpy with short wavy orange hair, orange and yellow feathers, green eyes, and a bright smile, you've seen Equinox. He has a knack for finding things, especially trouble. He's loud, and obvious, and warm like the sun. Unfortunately, he has an incredibly bad relationship with Solstice.

So much so, he hate-feeds on her.

Species: Incubus (Harpy-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Fire Affinity
Solstice

Mysterious. Quiet. Cold.

That's the impression this harpy with blue-white feathers, elbow-length midnight blue hair, and abyssal green eyes gives. Yet she's stubbornly kind in a lot of ways. Except when it comes to Equinox. It's on sight for her.

So much so, she hate-feeds on him.

Species: Succubus(Harpy-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Shadow Affinity
Thanksgiving

She's got a lot of plush, more than even Quinn. Thanksgiving loves cooking and spoiling others. She's a bit airheaded, but she's always good natured and never thinks anything bad about others. It makes her easy to trick though. This chubby minotaur cow has the highest milk production in Haven, with the chest to match. Her soft green eyes pop out because of the yellow and red highlights in her brown hair.

She feeds on November and Fools, and a bunch of others by accident.

Species: Succubus (Minotaur-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Weak Hypnotism
  • Mass Magic
Fools

Is he crazy? Brilliant? Aware of the tenuous balance reality hangs upon? 

Or is this green and purple equint just having a laugh, jumping between mad scientist and avant-garde artist at the drop of a hat? This jokester, this comedian, this weirdo only wants chaos and pranks. He's also a whiz at alchemy.

Likes surprising people with April, hooking up with Thursday, and trying to get with August. He also goes for Halloween as a joke.

Species: Incubus(Equint-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Alchemy Genius
Labor

This hard-working incubus may seem like a cute little boy with a too-big hoodie...and he is. Labor's main job is managing Halloween and has developed a strange magic as a crutch. His freckles are obvious on his pale skin, and he tends to shyly hide his purple eyes behind thick black bangs. Something about his cuteness makes the women around him voracious. Thankfully, Halloween almost always intervenes.

He mainly feeds on Halloween, though September, June, and July are eager to partake in him as well. 

Species: Incubus (Human-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Spatial Magic
Halloween

Discounting magic and tentacles, Halloween is the strongest demon in Haven. Even counting magic and tentacles, she's practically in a four-way tie for second. However, this bratty, flat-chested, sharp-toothed, mean bitch is also the most disliked. This orange twin-tailed sadomasochist with terrible impulse control is undoubtedly the most dangerous lay in Haven. Even counting the feral beasts.

She doesn't care though. She practically feeds on the hate. And though she denies it, she has a soft spot for Labor. The worst he's ever suffered from their numerous encounters is some light bruising. Her strength limits her options for feeding on mortals. Still, she's quite voracious, also feeding on June, July, October, December, and Fools...though she may not realize he's mocking her.

Species: Succubus (Human-type, Shipborn)

Powers:

  • Weak Demonic Magic
  • Pheromones
  • Hypnotism (is for bitches!)
  • Incredible Strength
Valentine

Valentine is one of the most naturally charismatic demons. Which helps because she's a perverted little harpy that never can get her fill. She has bright pink eyes and hair that matches with her red-speckled feathers. This sporty harpy enjoys flying and wooing women, learning a lot of tricks with her naturally flexible body.

She feeds exclusively on women, but sticks with her two mortal girlfriends, February, Friday, May, and sometimes Monday.

Species: Succubus (Harpy-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Hyper-flexibility
Emancipation

The last of the Shipborn, Emancipation is a humble harpy incubus with a strong sense of right and wrong. His older siblings are protective of him and what he represents: freedom. His yellow eyes seem to pierce through illusions and he can easily discern truth from lies. His feathers are brown, and his hair is two-toned auburn and white. 

He likes March the most.

Species: Incubus (Harpy-type, Shipborn)

Powers:

  • Demonic Magic
  • Pheromones
  • Hypnotism
  • Truth Detection
Races
Demons

Quinn's demons come in all species and unique color schemes. Since Quinn opted to donate a scrap of her soul for every child she bore or sired, they each have personalities and wills of their own...alongside an unerring loyalty to Quinn. Yet hierarchies still form based on personal power, abilities, age, and tendency to top or bottom.

Sanctified Lust Demon: Quinn isn't sure what the consequences are of being a holy lust demon are, but she's having a great time being the God-queen of her little pocket reality. Total: 1 (+ 2 possessed bodies)

Shipborn: Quinn's first generation was born in chains. Since they couldn't feed on each other much, a lot of the time was spent listening to stories from Quinn's reality and learning magic. These incubi and succubi have had time to consolidate their power. Total: 28

The Turned: Formerly mortal criminals that have had their souls plucked clean and turned into demons. By corrupting them, very little of their original personality remains. Total: 10

Mortalborn: Those from Quinn’s union with the female immigrants. Because of her efforts, they share a bond with their ‘incubators’ so they help them in a sort of symbiosis. Despite outnumbering the Shipborn, they hold them in high regard. Quinn experimented with their development in the womb, allowing for some interesting mutations. Total: 78

Quinnborn:  They originate from the union between Quinn and the male immigrants. They may share a bond with their donors, but they aren't likely to be too close. Mostly because only a few of them know who their sires are. They are more prone to idolatry of Quinn and powerful Shipborn, basing their personalities and aesthetics on older demons. Total: 35

Shoggoths: Tentacle monsters that are made if souls aren't broken down properly before consumption. Normally, they're violent and unpredictable. Quinn's influence has made these far friendlier, though they don't quite have a good grasp on concepts like 'time'. Total: 1

Imps: Not all that powerful and incapable of real speech, they make up for it with complete shapeshifting. They can learn to write, build, count, or do otherwise menial tasks. They don't need much DESIRE and are strong for their small size, making them ideal workers. All male, can be made by succubi and incubi. Total: 75+

Hellhounds: If someone gets too friendly with the wolves in Haven, these can happen. They're basically wolf-imps, and though they're stronger, they can't learn much or shapeshift too far away from their base forms. They are only loyal to the strong. Total: ?

Equints

From a book Quinn 'borrowed' from a library in Hacksonville:

It's easy to mistake an Equint for a human, but their biology is different in a few subtle ways. For one, they can eat most plants and animals without having to worry about poison. This has enabled them to adapt to far harsher environments than most other species. The 'tribal tattoos' that decorate their body are naturally occurring patterns that work as age markers, health, and a subtle hypnotic patterns that makes it harder to distinguish them in a crowd from a distance. 

The latter, alongside their natural magic resistance, make them incredible fighters. It is said that in Ages past, their Empire dominated most of the Eastern continent. They held a tight grasp on their territory using their advanced alchemy and powerful dark rituals. Some historians hypothesize that goblin ritual techniques originate from the ancient Equint Empire; their rich history in demon summoning and enthrallment seems to support this theory.

Sadly, even the ruins of this powerful dark Empire have long been swallowed by nature or destroyed by zealous harpy paladins. What remains of this once-proud people has been scattered throughout the Eastern continent, in small, subsistence-level communities.

Written in the margins in Quinn's handwriting:

This guy didn't talk about the most important part. These guys have awesome horsecocks. They also have a tendency to decorate their genitals with piercings, both guys and gals. I still have the studs a pair of them gave me...

Males tend to have thicker, jagged patterns on their skin. The females are swirling and thinner, with the more detailed patterns being seen as more attractive.

Harpies

From a book Quinn 'borrowed' in Hacksonville:

The harpies had much more humble beginnings than they claim. Formerly a series of stone-age tribes, their lacking magical prowess and inability to use most tools left them behind even the kobolds technologically. This changed at the tail end of the Third Age, when Libra ascended as an Empyrean and lifted her people from the stone age. She created the first Harpy Empire.

There were complications. Rebellions, power plays, the typical politick. Libra, as free as the wind, could not bear to continue ruling a people with so many problems. She had become disillusioned with mortals, tired of them. So when the next rebellion happened, she left. 

The Harpy Empire was split and reformed many times after she left. Each time with a different name for a different ruling family, class, or system. The most recent iteration is the Holy Harpy Hegemony, with an emperor and a powerful noble class.

In Quinn's handwriting:

Yeah, no. The 3H fell apart shortly after I got in Avalon. Not my fault, I swear! I'm 95% sure that dickhead Aevum is involved. I've also noticed the author hasn't described what harpies look like. Demons may come in all colors of the rainbow, but harpies tend to follow the same color scheme as humans...mostly darker skin, though.

Anyways, they tend to be very slim, with human arms replaced by wings. They can hold stuff with their wings  because of a thumb and an index finger at the crook of each wing, but it's still not easy. Most of the time, they use their legs, which shift from human legs to bird talons from the knee down. 

I didn't exactly get a chance to explore what harpies find attractive, being locked up and used as a breeding sow (hot~) for a month. I asked a few of the harpies that joined us and got some vague answers, which I expect after what they went to. Best I can tell, females like colorful feathers and svelte bodies whereas males like wide hips and my sexy pussy. Again, not much information.

Minotaurs

From a dusty book Quinn bought before leaving Hacksonville:

Minotaurs have incredibly powerful bodies and are blessed with an impeccable sense of direction. They are also quite industrious, nearly matching dwarves in their crafting prowess. Unfortunately, they are very traditional and unlikely to innovate. Peak ‘if it ain’t broke, don’t fix it’. 

Minotaurs are the main inhabitants of the New continent as part of the great Horde. The Horde is nomadic and occupies the majority of the new continent but is vulnerable to being divided. Their rivals on the new continent are the Prillian exiles and colonists on the east coast, composing of mostly centaurs

andhumans.

The second of three major minotaur centers is Minos, a small island between the New continent and the Eastern continent. It is the home and origin of all minotaurs. There are many secrets beneath its depths, including rumors of many ancient and powerful artifacts. Including the Heart of Typhon, the Bull God of Crete, which is said to still beat with enough strength to pump lava through all the refineries of Minos. 

However, since Minos is a small island, minotaurs must enter a lotto once they become adults. The Theseus Toll is a method to control the population, sending seventy percent of the new adults outside of Minos to start their lives elsewhere. Since the emergence of the New continent, most have opted to migrate there. But there are those who chose to go in the riskier eastern continent. Here, these struggling tribes have to contend with rival minotaur tribes, equint alliances, and the powerful Holy Harpy Hegemony. 

Quinn writes:

If Minos is where I think it is, they're in trouble. That island was fucked. I met some refugees from there, all male. Great sex, though I was a bit disappointed by the fact that their cocks were human-shaped. In hindsight, maybe losing my virginity to a massive human dick is pretty tame compared to most new lust demons.

Anyways, the author fails to mention what they look like. The males have bull heads, though their eyes are very human. The bull heads fade into chiseled human torsos until you get to their legs and butt, which are fully bull, down to the hooves and tail. Females are the same in that department except their faces are more human. Slightly protruding mouths (for spectacular blowjobs), large horns, and cow ears are the only differences from a human woman's face. They also got spectacular racks, and minotaurs find the cows that produce a lot of milk to be super sexy.

Goblins

From a book Quinn stole from the Mayor Rampant's personal library:

Goblins range between 3 and 4 feet tall, with green skin, sharp teeth, and large pointy ears. They specialize in ritual magic that requires many casters to work together to affect natural environments and weather. They are also adept at making steam machines empowered by rituals. 

Originally denizens of Niflheim, they escaped into the

material plane in the third century of the second Age. Formerly a monogendered

raider species, they eventually crossbred with the inhabitants of the material

plane to develop more humanoid features (smaller teeth, round pupils, white

sclera, and females) to become their own race. They kept to a raider lifestyle

on the western coast of what is now Prillia, becoming enough of a problem that

the mermaids around Prillia adopted a xenophobic mentality in the third age. They

were a plague that raided and raped its way through the Western continent in

waves that historians refer to as Green Tides. Certain sources mention a

powerful demon changing them to be more intelligent shortly before the Final

Green Tide, the worst of them all. In this heyday, goblin females could produce

litters of around six goblins every three months.

Toward the beginning of the fourth age, Merlin cast a spell over Prilla that suppressed the populations of beings with demonic origins. Since then, the goblin population steadily decreased and eventually became civilized enough to reason with. The goblin tribes united under High Priestess Ark and signed a non-aggression treaty in 4E 631, eventually joining Prillia in 4E 674. Since then, goblins have benefitted from the power of a united Prillia. 

Quinn writes:

Holy canoodles, these little guys are so cute! With their button noses, big eyes, and huge ears I wouldn't have ever thought goblins were raiders! The girls are all shortstacks, and the guys have dicks that never stop growing as they age.

In a lot of ways, they're like imps. Not just their size, but the way they cooperate together. Fantastic for gangbangs.

Humans, Elves, and Dwarves

Elves and Dwarves are native to Avalon. 

Elves can live up to a thousand years depending on the purity of their lineage, though such elves are incredibly rare. Most can reach just under four centuries. They are adept at magic and incredibly beautiful. Sadly, many elves have lost their ancestral lands from the various wars ravaging the continent. Quinn's note: The women are either flat or stacked up. The dudes have longer dicks than I expected. 9/10, I've got faerie fever.

Dwarves organize themselves into clans, each clan priding themselves on mastering a craft. They can live up to two hundred years, but their grudges last millennia. Exile from a clan is a sign of great shame that can be only be remedied by the exiled dwarf's inauguration into another clan. Unlikely to occur, since it can engender a grudge from the exiled dwarf's original clan. Quinn's Note: Broad and muscular. Thick, thicc, THICK. 8/10, Me likey! 

Humans are not native to this plane, but have quickly propagated throughout the continent. While they may not much longer than your average goblin or kobold, they are innovative, diverse in kind and mind, and as capable as dwarves or elves. Quinn's Note: A classic. Can be a bit boring compared to the others. 6/10.

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    I'm not sure why all my favorite tags consistently show up in secound person perspective novels, but they do, and it's annoying. If you don't enjoy reading through a 2nd pov story, this story really isn't for you. If you enjoy quality smut and don't mind all the "you", then I recommend checking the story out. Tis a rather good story. 

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