A country that occupied the southwestern portion of the continent of Angiar. Elissa's parents were the king and queen of this now fallen kingdom.
The duchy which rules over the southeastern portion of the continent of Angiar, the northern of the four continents of the world. Ruled by a warmongering duke, Loriae invaded and conquered its neighbor, the kingdom of Alstara, six months prior to the events of the story's opening sequence.
The westernmost of the four continents of the world.
A port town located on a peninsula in the southwestern portion of what was once Alstara. Zethira seems to have been here before.
The former capital of Alstara. The Duke of Loriae and his subordinates now occupy the castle, and much of this town has been turned into a military garrison.
The southernmost of the four continents of the world. Elissa seeks safe passage here, hoping to find a sympathetic ally to assist her in taking back her kingdom. The entire continent is controlled by a single nation which shares its name. The capital of this nation is Tarifa.
The easternmost of the world's four continents. Little more has been said about this location at this point in the story.
A village in the north-central portion of Osteria. Was tormented by the sorceress Sahori until Zethira and Elissa eliminated her.
The far northern portions of the northernmost continent of Angiar. Virtually uninhabitable to humans due to the extreme temperatures, but the dragon clans live there in relative isolation from the rest of the world.
The capital and largest city of the Kingdom of Vilhold. The royal palace of Vilhold is located here, built into the Tree of Ascension's trunk. Located near the central portion of the continent of Osteria.
Along with Alstara, Loriae, Breault, and Gondara, one of the five Great Nations of the world. Ruled by the Vilhold Monarchy for some 1200 years, a line of queens who have all assumed the given name Teysa.
An underground village in south-central Osteria where a small number of nephilim, angel-human hybrids, live. They maintain a strict policy of no contact with the outside world.
An eerie, marshy forest in south-central Osteria which is perpetually shrouded in a dense fog and virtually untraversable to all. According to Vio, an enormous and ancient magical beast known as a Mist Leviathan has taken up residence here.
The nephilim village of Pacenne is located deep within this bog.
A small town in the southern portion of Osteria. It is one of the southernmost permanently inhabited villages on the continent outside of the coasts, and is near the southernmost limit upon which large-scale agriculture can be conducted.
A small city of gnomes deep underneath the Cuperi mountains of southern Osteria. Was previously ravaged by a three-headed hydra lurking deeper under the city, until dispatched by Zethira and her companions
A fishing and sailing town located on the southwestern coast of Osteria. Vio had suggested the party head here to secure passage across the southern ocean to Gondara.
A floating continent in the middle of the central ocean, long submerged beneath the seas. Was said to be the site of the final duel between Elana and Raesha before the goddesses were sealed away within Raesha's Soulstone.
Chapter 58 Spoilers
Due to the effects of the event known as The Awakening, a ritual performed by the partially-awakened Elana and Raesha, Primaos has been restored to its place among the clouds.
The capital city of Gondara. Located on the southern pole, and, because the planet has no axial tilt, it is blanketed in a neverending twilight, hence its moniker as the 'City of Twilight'.
A ritual site on the peak of the highest mountain of the floating continent of Primaos. Only there can the full power of the world's twin goddesses be restored.
The planet / plane on which The Legacy of Dragonfire takes place.
As neither the creator deities nor their subjects wanted to name their home, it remained unnamed for most of its ten thousand years, until a certain ignoble half-dragon swordswoman decided to finally do what should have been done millennia ago.
Our protagonist. A dragon/human hybrid, female, age 60. Black hair, silver eyes. Was abandoned by her parents and forced to survive own her own from the age of 10. Harbors a dislike of human society, as well as an equally strong disdain for her mother, whose name she has never mentioned
Is currently serving as the bodyguard to Princess Elissa...
Chapter 33 Spoiler
and as of Chapter 33, is in a romantic relationship with her.
Her family name is 'Bayorax', and her mother's name is Lyseria. Is, by birth, the princess of the dragon clans, though she has neither claim to nor desire for such heritage.
The deuteragonist of our story. Female, human, age 19. Blue eyes, orange-red hair. The former princess of Alstara, now being pursued by the Duke of Loriae and his henchmen. Seeks to take back her kingdom... somehow. Really has a thing for Zethira.
Chapter 33 spoiler:
As of chapter 33, is in a relationship with her.
Her full name is Elissa A'Nilliere Alstara.
Chapter 60 spoiler
Is also the mortal reincarnation of the goddess Elana.
A middle-aged woman and a subordinate of the Duke of Loriae. She appears to employ a brawling combat style. Is one of Loriae's Seven Stars.
Chapter 36 spoilers
Was dismissed from the service of Loriae by Commander Krali, and advised to find her own place in the world.
Chapter 70 spoilers
Had settled down in Ezrith, in the shack that was once rented out by Erwin Derringer. However, upon becoming a wielder of an Aetherial Shard which fell nearby, she again wanders the world, seeking her destiny.
Interlude Spoilers
Unknown to most, has been in a romantic relationship with her peer, Dame Thalliya Elsine. Whether Duke Loriae knew or approved of their relationship is a matter for speculation.
An older, wizened man and a subordinate of the Duke of Loriae. Is an accomplished practitioner of Arcane magic.
The Supreme Commander of Loriae's armies and highest-ranking subordinate of the Duke of Loriae. Known for being clad in a suit of cobalt-blue armor from head to toe at all times, few are those who have seen their face. Nevertheless, their strength in combat is worthy of their station, and their words are heeded by all under their command.
Chapter 48 Spoiler
Unbeknownst to all but a very few, Krali is also a dragon serving the Duke of Loriae under the direction of their true liege, Lyseria Bayorax, the Dragon Queen. The Duke knows of Krali's heritage, but seems unaware as to their true loyalties.
A woman who looks eerily similar to Elissa, but was maintaining a youthful appearance through unnatural means despite being two hundred years old. Terrorized the village of Kiarnos for the last two years of her life, before being defeated by Zethira and Elissa.
Zethira's first lover. Died twenty two years prior to the events of Legacy of Dragonfire, along with her twin brother, Rowan.
A man about Zethira's age who, alongside the twins Rowan and Raina, were quite the notorious band of scoundrels some twenty-five years ago. After the incident which took the twins' lives, Erwin and Zethira went their separate ways
Raina's twin brother. Died in the same incident which took his sister's life on that night twenty-two years ago.
An ambitious man, and the leader of the duchy of Loriae. Was responsible for the deaths of Elissa's parents, and appears interested in collecting the five shards of Raesha's soulstone to revive the goddess sealed within.
The Knight-Captain of the Etrian Royal Guard, and fiercely loyal to the kingdom of Vilhold and her Queen, Teysa Vilhold XXXVIII. Has a surety in her voice, a commanding presence, but some might say she's not quite human. Like Zethira, she's older than she looks.
Vio has revealed that she is a Nephilim, an angel/human hybrid. Like Zethira, she is capable of temporarily assuming an angelic form in combat, though she seems to have somewhat better control of her transformation.
Queen Teysa Vilhold XXXVIII is the Queen Regnant of her eponymous nation. Has chosen to live a life of ascetic reclusion and quiet meditation away from the outside world, and is rarely seen outside her palace within the Tree of Ascension. Commands the absolute fealty of her Knight-Captain, Vio Monstadt.
For some reason, every member of the Vilhold royal line has the given name Teysa. Whether this is some or all of their given birth names, or merely a name each has assumed upon their coronation, is unknown.
A mysterious woman who inhabits the Liminal Space. She does not show her face to those who visit the space, has claimed to have forgotten her own name, and has been trapped in the world between worlds for a very long time. As for what her intentions are, Zethira can only speculate.
The Watcher lived in a different world at one point, though for unstated reasons, is unable to return to her own world.
One of Loriae's Seven Stars, the elites of the Loriaei army who report directly to the Duke. Has a haughty attitude and strongly dislikes Zine. Employs a variety of mechanical implements and other strange devices when he engages in combat directly.
Chapter 24 spoilers:
Was defeated and killed by the teamwork of Vio, Elissa, and Zethira.
One of Loriae's Seven Stars. A woman with long, silvery hair. A summoner who contracts with a wide variety of magical beasts to aid her in combat. A gargantuan bird known as a rukh is her most powerful summoned beast. Was defeated by Elissa's party, though she still clung to life and escaped the battle.
Trachiell serves as the elder of the village of Pacenne and has been alive for over 400 years. Among the villagers currently living there, they are the only one to have been born outside of the town, and therefore the only one to know anything of the outside world.
A nephilim woman of about 250 years and Vio's mother. Abandoned her child as an infant for reasons unknown, wishing for her daughter to live a free life on the surface rather than be trapped within Pacenne for the whole of her days.
A gnome living in the village of Nomilar, in whose house Zethira woke up after battling the Cuperian hydra. Whether they are an elder, a healer, or a simple townsfolk, Zethira has no idea.
A gnomish blacksmith living in Nomilar, and forger of the Runic Blade now wielded by Zethira
The Queen of the Dragons, and Commander Krali's true liege. Is also Zethira's mother, though Zethira resents the family connection with every fiber of her being.
Thalliya Elsine, second child of Count Elsine, and one of Loriae's Seven Stars. A raven-haired woman, age 39, with a strong innate mastery of magic honed further through decades of further study beginning at a very young age.
Chapter 64-70 Spoilers
She, along with Krali and Gyato, accompanied Duke Loriae to the Goddesses' Altar, where the four of themdid battle with
Interlude Spoilers
Unknown to most, she and Zine have been romantically involved since a year prior to Loriae's invasion of Alstara.
A strange pink stone is inlaid into this pendant, which seems to exude a sickly glow at times. Little is known about this object, but it seems to have great magical power.
When worn, it seems to drain Zethira's strength and magical abilities. But Elissa seems to be positively affected by this strange charm for reasons neither is quite aware.
As of Chapter 18,
this pendant is known to be one of the five shards of Raesha's Soulstone
Also see "Elissa's Pendant"
The magical artifact said to seal away Raesha, Goddess of Chaos, and now shattered into five pieces. Duke Loriae seeks to reunite them and revive the goddess sealed within. As of Chapter 14, he has two of the five shards, while Elissa holds one.
Chapter 58 Spoiler:
The Alstaran and Gondaran shards of Raesha's soulstone have fused together and embedded themselves into Elissa's forehead.
A longsword forged by the gnomish master blacksmith Arcos, wielded by Zethira as of chapter 46. Despite having no innate knowledge of runology or The Watcher, the blade contains a rune embedded within corresponding to 'sharpness'.
An item given to Vio by Trachiell. It seems to have the ability to modulate Vio's transformation states, allowing her to shift to a two-winged state in addition to her four-winged one. Perhaps that is not the only such additional state she can assume?
Pieces of divine essence given tangible physical form following the events atop the Goddesses' Altar at the end of Book 1. These shards have given great power and abilities to their wielders, though, their wielders also know one inevitability: the shards long to be made whole.
Elana is the name of the world's chief deity, said to be a goddess of benevolence and peace.
Chapter 33 Spoilers:
Elana, known as the Goddess of Order, was sealed within the artifact known as Raesha's soulstone at the end of a war between the Goddesses' War between her and her twin sister, Raesha.
Chapter 60 Spoilers:
70 years prior to the events of the novel, Elana and Raesha were partially awakened by another force. Elana's soul, along with a fraction of her godly power, now rests within the body of her mortal reincarnation, Elissa Alstara.
A goddess said to be sealed within the five shards of Raesha's soulstone. The world will allegedly be 'reshaped' if the goddess is awakened.
Chapter 33 Spoilers:
Raesha, known as the Goddess of Chaos, was sealed within the artifact known as Raesha's soulstone at the end of a war between the Goddesses' War between her and her twin sister, Elana.
Chapter 60 Spoilers:
70 years prior to the events of the novel, Elana and Raesha were partially awakened by another force. Raesha's soul, along with a fraction of her godly power, now rests within the body of her mortal reincarnation, Duke Vannifor Loriae.
The World Tree by another name. A gargantuan tree which stretches into the clouds and is said to branch into the empyrean. Said to be the spot where Elana ascended back into the heavens, though that's but one tale told in the history book.
A mysterious type of symbol magic native to The Watcher's home world. The Watcher has been teaching this discipline to Zethira for reasons only she knows.
The Seven Stars of Loriae is a designation given to the seven highest-ranking generals among the Loriaei army. The term is flexible, and can change whenever a member is killed or otherwise relieved of their station. At present, the enigmatic knight known as Commander Krali serves as the group's leader.
As of Chapter 15, the group consisted of Zine, Mioria, Thalliya, Gyato, Faris, Bedwin, and Krali.
A little over 1200 years ago, the twin goddesses Elana and Raesha engaged in a brutal, world-spanning war over their differing ideologies on how to govern and watch over the world. The former wished for a world of lawful order where all would be provided for, while the latter sought a chaotic freedom where those with power and skill could rise above and further the world's potential.
At the end of the conflict, their differences had become so irreconcilable that they were both sealed within Raesha's soulstone, with the intent to never again be awoken.
Nephilim are angel/human hybrids, most of whom live in the hidden village of Pacenne. They are recognizable from humans based on their blond(e)-white hair, their unnaturally smooth facial features, and their lifespan, living for up to half a millennium in some cases.
Like (half-)dragons, nephilim are also able to temporarily shift into an angelic form.
(Author's note: The author uses 'nephilim' both as the singular and the plural.)
A colossal mythical beast that resides within the Hexed Mists. Has a serpentine body close to forty feet in circumference, and stretches for nearly a mile long. It is unknown whether the creature is intelligent, and if so, what its intentions are.
A race of diminutive humanoids living deep underground. They have innate mastery of manipulating elemental earth, making them formidable craftsmen and blacksmiths.
A giant squid / kraken which terrorizes the southern ocean. At different times throughout the year, it appears in different parts of the frozen waters. Most sailors have learned of its migratory patterns and take steps to avoid it, though a few regard its presence as mere superstition.
Major Chapter 59+ Spoilers!
A ritual performed by the twin goddesses Elana and Raesha through their reincarnations, Elissa and Duke Loriae, respectively. The Awakening restored Primaos to its place in the center of the Central Ocean, as well as unlocked another part of the seal which has locked the majority of their divine energy since the end of the Goddesses' War.
A mysterious power bestowed by the goddess Elana onto her chosen champion, Zethira. Although it doesn't boost most of Zethira's combat parameters in any meaningful way, it causes the world's ambient mana to cling to her with an almost magnetic pull, granting her a sharp increase in stamina and mana regeneration rate.
A classic story, with an opposing duo on a quest to return her kingdom to the rightful princess chased by evil invaders. Classic, but well written, and worth reading. Some aspects of the story are much better than others. The central element is the romance between Zethira and Alissa, and it is the best written and developed part of the story. We see the evolution of their feelings on both sides, their relationship from purely transactional to unwavering loyalty, and their inner torments, which are logical and mature. The reader can understand their fears, very serious and far from the ridiculous hesitations of certain love stories.
The progression of the two heroines, as characters and in their relationship, is well done. It's just a shame that in the first chapter, they have already been traveling together for a while and that Elissa is already madly in love with Zethira, which means that most of her progress comes down to becoming worthy of her companion in her own eyes. Zethira, whose feelings are later and must overcome her fears, benefits from better narrative treatment.
The novel's flaws lie in the plot and secondary characters.
The plot doesn't go off the beaten track, but it does its job and even indulges in some deeper topics, like the racism that mixed-race people experience, how to put an end to it, and whether Zethiras wants to fight to preserve a world that rejects. And at least we avoid the "humans are all assholes" trope: the dragons are presented as being just as intolerant, and the people she encounters, even enemies, care about bigger issues than her race.
THE big weak point is the antagonists: they are Manichean, caricatured, all (except one) have the same personality of an arrogant and cruel sycophantic minion, and they attack the heroines one by one like sentai villains. For French readers, think of the Inconnus sketch Biouman.
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