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/ Series / Before F.R.O.N.D.E.R
Before F.R.O.N.D.E.R
Before F.R.O.N.D.E.R
48.3k Views 912 Favorites 189 Chapters 0 Chapters/Week 324 Readers
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Magic Stone

Magic stone: A small stone that has a quadrilateral shape and blue color, it is placed inside and in the middle of the heart. Cannot be transplanted into our hearts with today's technology. 

Without the magic stone in the body, the human or any creatures else in Euro Grant cannot use magic. Every creature in Euro Grant naturally has a magic stone in its body.

When the fetus is still on its mother's belly, the magic stone of the mother will split another very small piece out. The small piece will flow on the blood vessels until it finds the fetus and gets inside it, the individual when being birth will have the small magic stone on their body.

The magic stone will slowly larger inside the individual when the individual grows up, when the individual fully grows up physically, the stone will also stop growing.

The size of each magic stone in each body will be different, for example: A Human's magic stone will be smaller than an Orc's magic stone, it is because of the adaption of each body.

Though the magic stone is used by the humans and some races similar to humans to cast magic but some creatures don't know how to cast but their bodies naturally have one.


Miscellaneous
Magic elements

Magic is a kind of supernatural power that is inside the magic stone, a human needs a magic stone in their body to cast magic.

Magic elements are based on natural materials, including fire magic, water magic, wind magic, earth magic and non-natural material named non-attribute.

An individual can only have one or two magic elements on their body the most, the smarter will have more magic elements, which depends on the genetics and the intelligence of the individual from their generation. The magic elements are similar to the 8 types of intelligence of the human in our world.

Fire magic - classified red: With this magic, the user can create the fire from nowhere in their palm. The magic fire can be used to create the fire with ball objects or the fire with arrowheads to attack the target or to heat the body by spreading the fire around. A big mind knows to apply scientific knowledge can create a fire with more power and burn longer.

Water magic - classified blue: The water can be created from nowhere on the user's palm. Water magic can be used to create the water with ball objects and the water with arrowheads to attack the target or can be used to create water to drink or to fill water on an empty object like a tank. The water that is created from the magic is drinkable, even cleaner than natural water. 

Wind magic - classified white: The user can use their hands to control the wind in the air to attack the target, can control the shape of the wind like to make it into a blade shape wind or a saw to cut the target or just make a large wind to shake the target away. Wind magic uses the power of the wind so the user and the people cannot see the wind but the user can feel the pressure of the wind in their hands when they cast magic. Wind magic cannot be created from anywhere but have to use the available wind around the area, if the area has no wind, casting the magic will be useless.

Earth magic - classified brown: The user can create the earth from nowhere in their palm when casting the magic. Earth magic can be used to create the earth with ball objects, with arrowheads or to make an earth sword to attack the target, the user can even form the earth wall to protect themselves against the mass attack from the enemy.

Non-attribute magic - classified black: The rarest magic element, the magic that can be cast is endless, can be anything but requires the user to have the scientific knowledge to cast the spell. For example: The people who know to perform treatment can use this magic to make Heal magic. The magic requires the user very much on their knowledge about biology, chemistry, physic, science to canst the magic. With this magic, the user can create anything, even metals and guns if they have strong scientific knowledge.

Levels of Magic

Levels of magic is a type of skill that people have in using magic. The magic-user can cast the spells fast or slow, can use many spells, can make strong spells or weak spells is depend depending on their genetics or training.

Each magic level is classified into 4 levels: The beginner, the advancer, the half master and the master.

The beginner: In this level, the user is just newly practicing magic so to cast the spell, they must have the image of magic in their head. Must close their eyes while casting, which made the accuracy of the spell very low when the spell is cast.

Time to cast a spell: On the average time of 10 to 15 seconds depends on the genetics of the user or the absorption of the spell to the magic's magic power. When the spell is cast, the process will countdown until it comes to the time to shoot the spell. Must close the eyes and raise the hand to the target to shoot during casting the spell or the spell will fail.

The advancer: In this level, the user is used to casting the magic a bit, they can imagine the magic in their head now so they can open their eyes while casting the spell to make the accuracy of the spell better.

Time to cast a spell: On an average time is 3 seconds with slight spells and 5 to 10 seconds with average spells. Must raise the hand to the target to shoot the spell, the spell will now be stronger depending on the practice of the user in the previous training.

The half master: In this level, the user has used to cast the spell regularly, they can cut short the words of the spell to cast magic, the time to cast a spell is faster and the spell itself is stronger than before.

Time to cast a spell: On the average time of 3 to 5 seconds, one must raise the hand to the target to shoot the spell, the spell will be stronger depending on the practice of the user.

The master: In this level, the magic user has finally mastered casting the spell so they don't need to say a word during casting magic.

Time to cast the spell: At the time the user raises their hand to the target, the spell will be cast immediately. The user can load the type of magic they want before heading to attack and can even control the direction of the spells.

For example - loading the spells: You loaded 3 Fireballs of fire magic and 6 wind blades of wind magic in your hand then at the time you cast the spell by raising your hand, the Fireballs and the Wind blades will come out together.

For example - control the direction of the spells: When the spell is cast but it misses the target, you can use your hand to control the spell to hit its target. It's similar to a Stinger rocket shot, when the rocket is fired to a Tank, the infrared pointing system will direct the rocket to its target. Even though the rocket is shot missed but it will hit the Tank very accurately thank for the infrared pointing system.


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    LordPocky
    Status: not alone (part 2)

    I cannot recommend this to anyone. I have tried to read it I've gone like 50 some chapters into it. The characters are all overly volatile like every single one of them has mood swings they're either a 3 year old or they're like a vicious yandere teenager.

    They're supposed Marines but they act like 15-year-olds and that's doing a disservice to 15-year-olds.

    Every time it seems like the characters are making emotional breakthroughs and progressing their characters they instantly reset to childish 5-year-olds.

    Read More

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